OpendTect-6_4  6.4
visBase::TextureChannels Member List

This is the complete list of members for visBase::TextureChannels, including all inherited members.

addChannel()visBase::TextureChannels
addNodeState(T *ns)visBase::DataObjectinline
attachCB(NotifierAccess &, const CallBack &, bool onlyifnew=false)CallBacker
attachCB(NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false)CallBackerinline
CallBacker()CallBacker
CallBacker(const CallBacker &)CallBacker
ChannelInfo classvisBase::TextureChannelsfriend
channelinfo_visBase::TextureChannelsprotected
create()visBase::TextureChannelsinlinestatic
createInternal()visBase::TextureChannelsinlineprivatestatic
currentVersion(int channel) const visBase::TextureChannels
DataObject()visBase::DataObjectprotected
deSelect() const visBase::DataObject
deSelection()visBase::DataObjectinlinevirtual
detachAllNotifiers()CallBackerprotected
detachCB(NotifierAccess &, const CallBack &)CallBacker
detachCB(NotifierAccess *notif, const CallBack &cb)CallBackerinline
doAddNodeState(NodeState *ns)visBase::DataObjectprotected
enableTextureInterpolation(bool)visBase::TextureChannels
enableTraversal(unsigned int mask, bool yn=true)visBase::DataObject
errMsg() const visBase::DataObjectinlinevirtual
getChannels() const visBase::TextureChannels
getChannels2RGBA()visBase::TextureChannels
getChannels2RGBA() const visBase::TextureChannels
getClassName() const visBase::TextureChannelsvirtual
getColTabMapper(int channel, int version) const visBase::TextureChannels
getColTabMapperSetup(int channel, int version) const visBase::TextureChannels
getCommonViewer()visBase::DataObjectstatic
getDefaultPixelDensity()visBase::DataObjectstatic
getDisplayTransformation() const visBase::DataObjectinlinevirtual
getEnvelopeRange(unsigned char dim) const visBase::TextureChannels
getHistogram(int channel) const visBase::TextureChannels
getID(const osg::Node *)visBase::DataObjectstatic
getInventorNode()visBase::DataObjectinline
getInventorNode() const visBase::DataObjectinline
getNodeState(int idx)visBase::DataObject
getNonShaderResolution() const visBase::TextureChannels
getNrComponents(int channel) const visBase::TextureChannels
getOrigin(int channel) const visBase::TextureChannels
getOsgIDs(int channel) const visBase::TextureChannels
getOsgTexture()visBase::TextureChannelsinline
getOsgTexture() const visBase::TextureChannelsinline
getPixelDensity() const visBase::DataObjectvirtual
getScale(int channel) const visBase::TextureChannels
getSize(int channel, unsigned char dim) const visBase::TextureChannels
getStateSet()visBase::DataObjectprotectedvirtual
getStaticClassName()visBase::TextureChannelsstatic
id() const visBase::DataObjectinline
initClass()visBase::TextureChannelsstatic
insertChannel(int)visBase::TextureChannels
interpolatetexture_visBase::TextureChannelsprotected
isCurrentDataPremapped(int channel) const visBase::TextureChannels
isNotifierAttached(NotifierAccess *) const CallBacker
isOK() const visBase::DataObjectinlinevirtual
isOn() const visBase::TextureChannelsvirtual
isPickable(bool actively=true) const visBase::DataObject
isRightHandSystem() const visBase::DataObjectinlinevirtual
isSelected() const visBase::DataObjectvirtual
isTraversalEnabled(unsigned int mask) const visBase::DataObject
isVisualizationThread()visBase::DataObjectstatic
name() const visBase::DataObject
nrChannels() const visBase::TextureChannels
nrDataBands() const visBase::TextureChannels
nrTextureBands() const visBase::TextureChannelsinline
nrUdfBands() const visBase::TextureChannelsinline
nrVersions(int channel) const visBase::TextureChannels
operator=(const TextureChannels &)visBase::TextureChannelsprivate
osgNode(bool skipswitch=false)visBase::DataObject
osgNode(bool skipswitch=false) const visBase::DataObject
osgtexture_visBase::TextureChannelsprotected
parent_visBase::DataObjectprotected
reMapData(int channel, bool dontreclip, TaskRunner *)visBase::TextureChannels
removeChannel(int)visBase::TextureChannels
removeNodeState(NodeState *)visBase::DataObject
requestSingleRedraw()visBase::DataObjectstatic
rightClickable() const visBase::DataObjectinlinevirtual
rightClicked()visBase::DataObjectinlinevirtual
rightClickedPath() const visBase::DataObjectinlinevirtual
select() const visBase::DataObject
selectable() const visBase::DataObjectinlinevirtual
selection()visBase::DataObjectinlinevirtual
serialize(const char *filename, bool binary=false)visBase::DataObject
setChannels2RGBA(TextureChannel2RGBA *)visBase::TextureChannels
setColTabMapperSetup(int channel, const ColTab::MapperSetup &)visBase::TextureChannels
setCommonViewer(osgViewer::CompositeViewer *)visBase::DataObjectstatic
setCurrentVersion(int channel, int version)visBase::TextureChannels
setDisplayTransformation(const visBase::Transformation *)visBase::DataObjectvirtual
setID(int nid)visBase::DataObject
setMappedData(int channel, int version, unsigned char *, OD::PtrPolicy)visBase::TextureChannels
setName(const uiString &)visBase::DataObjectvirtual
setNonShaderResolution(int)visBase::TextureChannels
setNrComponents(int channel, int nrcomp)visBase::TextureChannels
setNrVersions(int channel, int nrvers)visBase::TextureChannels
setOrigin(int channel, const Coord &origin)visBase::TextureChannels
setOsgNode(T *t)visBase::DataObjectinlineprotected
setParent(DataObjectGroup *g)visBase::DataObjectinline
setPickable(bool actively, bool passively=true)visBase::DataObject
setPixelDensity(float dpi)visBase::DataObjectvirtual
setRightHandSystem(bool yn)visBase::DataObjectinlinevirtual
setScale(int channel, const Coord &scale)visBase::TextureChannels
setSize(int channel, int sz0, int sz1, int sz2)visBase::TextureChannels
setUnMappedData(int channel, int version, const float *, OD::PtrPolicy, TaskRunner *, bool skipclip=false)visBase::TextureChannels
setUnMappedVSData(int channel, int version, const ValueSeries< float > *, OD::PtrPolicy, TaskRunner *, bool skipclip=false)visBase::TextureChannels
setVisualizationThread(const void *)visBase::DataObjectstatic
sFactoryKeyword()visBase::TextureChannelsstatic
swapChannels(int, int)visBase::TextureChannels
tc2rgba_visBase::TextureChannelsprotected
texturecallbackhandler_visBase::TextureChannelsprotected
TextureChannels(const TextureChannels &)visBase::TextureChannelsprivate
TextureChannels()visBase::TextureChannels
textureInterpolationEnabled() const visBase::TextureChannels
touchMappedData()visBase::TextureChannels
triggerDeSel()visBase::DataObjectinlineprotectedvirtual
triggerRightClick(const EventInfo *=0)visBase::DataObjectinlineprotectedvirtual
triggerSel()visBase::DataObjectinlineprotectedvirtual
turnOn(bool yn)visBase::TextureChannelsvirtual
unfreezeOldData(int channel)visBase::TextureChannels
update(int channel, bool freezeifnodata=true)visBase::TextureChannelsprotected
update(ChannelInfo *)visBase::TextureChannelsprotected
updateNodemask()visBase::DataObjectprotected
updateSel() const visBase::DataObject
~CallBacker()CallBackervirtual
~TextureChannels()visBase::TextureChannelsprotected

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