OpendTect-6_4  6.4
Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | Private Member Functions | Static Private Member Functions | Friends | List of all members
visBase::TextureChannels Class Reference
Inheritance diagram for visBase::TextureChannels:
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Public Member Functions

 TextureChannels ()
 
virtual const char * getClassName () const
 
virtual bool turnOn (bool yn)
 
virtual bool isOn () const
 
int nrChannels () const
 
int addChannel ()
 
int insertChannel (int)
 
void removeChannel (int)
 
void swapChannels (int, int)
 
void setColTabMapperSetup (int channel, const ColTab::MapperSetup &)
 Will not trigger a remap, use reMapData. More...
 
const ColTab::MapperSetupgetColTabMapperSetup (int channel, int version) const
 
const ColTab::MappergetColTabMapper (int channel, int version) const
 
void reMapData (int channel, bool dontreclip, TaskRunner *)
 
const TypeSet< float > * getHistogram (int channel) const
 
void setSize (int channel, int sz0, int sz1, int sz2)
 
int getSize (int channel, unsigned char dim) const
 
void setOrigin (int channel, const Coord &origin)
 
const CoordgetOrigin (int channel) const
 
void setScale (int channel, const Coord &scale)
 
const CoordgetScale (int channel) const
 
void setNrComponents (int channel, int nrcomp)
 
int getNrComponents (int channel) const
 
void setNrVersions (int channel, int nrvers)
 
int nrVersions (int channel) const
 
int currentVersion (int channel) const
 
void setCurrentVersion (int channel, int version)
 
bool isCurrentDataPremapped (int channel) const
 
bool setUnMappedVSData (int channel, int version, const ValueSeries< float > *, OD::PtrPolicy, TaskRunner *, bool skipclip=false)
 
bool setUnMappedData (int channel, int version, const float *, OD::PtrPolicy, TaskRunner *, bool skipclip=false)
 
bool setMappedData (int channel, int version, unsigned char *, OD::PtrPolicy)
 
void unfreezeOldData (int channel)
 
bool setChannels2RGBA (TextureChannel2RGBA *)
 
TextureChannel2RGBAgetChannels2RGBA ()
 
const TextureChannel2RGBAgetChannels2RGBA () const
 
const SbImagei32 * getChannels () const
 
void touchMappedData ()
 
osgGeo::LayeredTexture * getOsgTexture ()
 
const osgGeo::LayeredTexture * getOsgTexture () const
 
const TypeSet< int > * getOsgIDs (int channel) const
 
void enableTextureInterpolation (bool)
 
bool textureInterpolationEnabled () const
 
void setNonShaderResolution (int)
 
int getNonShaderResolution () const
 
unsigned char nrDataBands () const
 
unsigned char nrUdfBands () const
 
unsigned char nrTextureBands () const
 
StepInterval< float > getEnvelopeRange (unsigned char dim) const
 
- Public Member Functions inherited from visBase::DataObject
virtual bool isOK () const
 
int id () const
 
void setID (int nid)
 
uiString name () const
 
virtual void setName (const uiString &)
 
osg::Node * osgNode (bool skipswitch=false)
 
const osg::Node * osgNode (bool skipswitch=false) const
 
void enableTraversal (unsigned int mask, bool yn=true)
 
bool isTraversalEnabled (unsigned int mask) const
 
SoNode * getInventorNode ()
 
const SoNode * getInventorNode () const
 
bool isPickable (bool actively=true) const
 
void setPickable (bool actively, bool passively=true)
 
virtual bool rightClickable () const
 
virtual bool selectable () const
 
void select () const
 
void deSelect () const
 
void updateSel () const
 
virtual bool isSelected () const
 
virtual NotifierAccessselection ()
 
virtual NotifierAccessdeSelection ()
 
virtual NotifierAccessrightClicked ()
 
virtual const TypeSet< int > * rightClickedPath () const
 
virtual void setDisplayTransformation (const visBase::Transformation *)
 
virtual const visBase::TransformationgetDisplayTransformation () const
 
virtual void setRightHandSystem (bool yn)
 
virtual bool isRightHandSystem () const
 
virtual void setPixelDensity (float dpi)
 
virtual float getPixelDensity () const
 
virtual const char * errMsg () const
 
bool serialize (const char *filename, bool binary=false)
 
void setParent (DataObjectGroup *g)
 
template<class T >
T * addNodeState (T *ns)
 
NodeStateremoveNodeState (NodeState *)
 
NodeStategetNodeState (int idx)
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false)
 
bool attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false)
 
void detachCB (NotifierAccess &, const CallBack &)
 
void detachCB (NotifierAccess *notif, const CallBack &cb)
 
bool isNotifierAttached (NotifierAccess *) const
 Only for debugging purposes, don't use. More...
 

Static Public Member Functions

static TextureChannelscreate ()
 
static void initClass ()
 
static const char * getStaticClassName ()
 
static const char * sFactoryKeyword ()
 
- Static Public Member Functions inherited from visBase::DataObject
static int getID (const osg::Node *)
 
static float getDefaultPixelDensity ()
 
static void setVisualizationThread (const void *)
 Call only once from initialization. More...
 
static bool isVisualizationThread ()
 
static void requestSingleRedraw ()
 
static void setCommonViewer (osgViewer::CompositeViewer *)
 
static osgViewer::CompositeViewer * getCommonViewer ()
 

Protected Member Functions

void update (int channel, bool freezeifnodata=true)
 
void update (ChannelInfo *)
 
 ~TextureChannels ()
 
- Protected Member Functions inherited from visBase::DataObject
virtual osg::StateSet * getStateSet ()
 
void doAddNodeState (NodeState *ns)
 
virtual void triggerSel ()
 
virtual void triggerDeSel ()
 
virtual void triggerRightClick (const EventInfo *=0)
 
 DataObject ()
 
template<class T >
T * setOsgNode (T *t)
 Must be called during construction. More...
 
void updateNodemask ()
 
- Protected Member Functions inherited from CallBacker
void detachAllNotifiers ()
 Call from the destructor of your inherited object. More...
 

Protected Attributes

TextureCallbackHandler * texturecallbackhandler_
 
ObjectSet< ChannelInfochannelinfo_
 
TextureChannel2RGBAtc2rgba_
 
osgGeo::LayeredTexture * osgtexture_
 
bool interpolatetexture_
 
- Protected Attributes inherited from visBase::DataObject
DataObjectGroupparent_
 

Private Member Functions

TextureChannelsoperator= (const TextureChannels &)
 
 TextureChannels (const TextureChannels &)
 

Static Private Member Functions

static visBase::DataObjectcreateInternal ()
 

Friends

class ChannelInfo
 

Detailed Description

Base class to manage the set of interchangeable and overlayable data layers from which the texture displayed on some kind of section will be assembled dynamically.

Different attributes are stored in different channels. Each channel may have multiple versions, for example obtained with different parameter settings of the attribute.

Each channel may consist of different components. Each component corresponds with one data layer. Multiple components are not yet used.

Every component may utilize up to four bands in the image that stores the data. The first band contains the data values itself. Additional bands are used to to improve the quality of the displayed texture. One band is used to denote undefined values separate from the actual signal. Other band(s) for example store the instantaneous power of the signal.

Constructor & Destructor Documentation

visBase::TextureChannels::TextureChannels ( const TextureChannels )
private
visBase::TextureChannels::TextureChannels ( )
visBase::TextureChannels::~TextureChannels ( )
protected

Member Function Documentation

int visBase::TextureChannels::addChannel ( )
static TextureChannels* visBase::TextureChannels::create ( )
inlinestatic
static visBase::DataObject* visBase::TextureChannels::createInternal ( )
inlinestaticprivate
int visBase::TextureChannels::currentVersion ( int  channel) const
void visBase::TextureChannels::enableTextureInterpolation ( bool  )
const SbImagei32* visBase::TextureChannels::getChannels ( ) const
TextureChannel2RGBA* visBase::TextureChannels::getChannels2RGBA ( )
const TextureChannel2RGBA* visBase::TextureChannels::getChannels2RGBA ( ) const
virtual const char* visBase::TextureChannels::getClassName ( ) const
virtual

Reimplemented from visBase::DataObject.

const ColTab::Mapper& visBase::TextureChannels::getColTabMapper ( int  channel,
int  version 
) const
const ColTab::MapperSetup& visBase::TextureChannels::getColTabMapperSetup ( int  channel,
int  version 
) const
StepInterval<float> visBase::TextureChannels::getEnvelopeRange ( unsigned char  dim) const
const TypeSet<float>* visBase::TextureChannels::getHistogram ( int  channel) const
int visBase::TextureChannels::getNonShaderResolution ( ) const
int visBase::TextureChannels::getNrComponents ( int  channel) const
const Coord& visBase::TextureChannels::getOrigin ( int  channel) const
const TypeSet<int>* visBase::TextureChannels::getOsgIDs ( int  channel) const
osgGeo::LayeredTexture* visBase::TextureChannels::getOsgTexture ( )
inline
const osgGeo::LayeredTexture* visBase::TextureChannels::getOsgTexture ( ) const
inline
const Coord& visBase::TextureChannels::getScale ( int  channel) const
int visBase::TextureChannels::getSize ( int  channel,
unsigned char  dim 
) const
static const char* visBase::TextureChannels::getStaticClassName ( )
static
static void visBase::TextureChannels::initClass ( )
static
int visBase::TextureChannels::insertChannel ( int  )
bool visBase::TextureChannels::isCurrentDataPremapped ( int  channel) const
virtual bool visBase::TextureChannels::isOn ( ) const
virtual

Reimplemented from visBase::DataObject.

int visBase::TextureChannels::nrChannels ( ) const
unsigned char visBase::TextureChannels::nrDataBands ( ) const
unsigned char visBase::TextureChannels::nrTextureBands ( ) const
inline
unsigned char visBase::TextureChannels::nrUdfBands ( ) const
inline
int visBase::TextureChannels::nrVersions ( int  channel) const
TextureChannels& visBase::TextureChannels::operator= ( const TextureChannels )
private
void visBase::TextureChannels::reMapData ( int  channel,
bool  dontreclip,
TaskRunner  
)
void visBase::TextureChannels::removeChannel ( int  )
bool visBase::TextureChannels::setChannels2RGBA ( TextureChannel2RGBA )
void visBase::TextureChannels::setColTabMapperSetup ( int  channel,
const ColTab::MapperSetup  
)

Will not trigger a remap, use reMapData.

void visBase::TextureChannels::setCurrentVersion ( int  channel,
int  version 
)
bool visBase::TextureChannels::setMappedData ( int  channel,
int  version,
unsigned char *  ,
OD::PtrPolicy   
)
void visBase::TextureChannels::setNonShaderResolution ( int  )
void visBase::TextureChannels::setNrComponents ( int  channel,
int  nrcomp 
)
void visBase::TextureChannels::setNrVersions ( int  channel,
int  nrvers 
)
void visBase::TextureChannels::setOrigin ( int  channel,
const Coord origin 
)
void visBase::TextureChannels::setScale ( int  channel,
const Coord scale 
)
void visBase::TextureChannels::setSize ( int  channel,
int  sz0,
int  sz1,
int  sz2 
)
bool visBase::TextureChannels::setUnMappedData ( int  channel,
int  version,
const float *  ,
OD::PtrPolicy  ,
TaskRunner ,
bool  skipclip = false 
)
bool visBase::TextureChannels::setUnMappedVSData ( int  channel,
int  version,
const ValueSeries< float > *  ,
OD::PtrPolicy  ,
TaskRunner ,
bool  skipclip = false 
)
static const char* visBase::TextureChannels::sFactoryKeyword ( )
static
void visBase::TextureChannels::swapChannels ( int  ,
int   
)
bool visBase::TextureChannels::textureInterpolationEnabled ( ) const
void visBase::TextureChannels::touchMappedData ( )
virtual bool visBase::TextureChannels::turnOn ( bool  yn)
virtual

Reimplemented from visBase::DataObject.

void visBase::TextureChannels::unfreezeOldData ( int  channel)
void visBase::TextureChannels::update ( int  channel,
bool  freezeifnodata = true 
)
protected
void visBase::TextureChannels::update ( ChannelInfo )
protected

Friends And Related Function Documentation

friend class ChannelInfo
friend

Member Data Documentation

ObjectSet<ChannelInfo> visBase::TextureChannels::channelinfo_
protected
bool visBase::TextureChannels::interpolatetexture_
protected
osgGeo::LayeredTexture* visBase::TextureChannels::osgtexture_
protected
TextureChannel2RGBA* visBase::TextureChannels::tc2rgba_
protected
TextureCallbackHandler* visBase::TextureChannels::texturecallbackhandler_
protected

Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B. V. 2019