1 #ifndef vistexturechannel2voldata_h 2 #define vistexturechannel2voldata_h 16 #include "visbasemod.h" 34 const
osg::
Image* createRGBA()
const {
return 0; }
39 void setEnabled(
int ch,
bool yn);
40 bool isEnabled(
int ch)
const;
53 void notifyChannelChange();
55 void makeColorTables();
#define mExpClass(module)
Definition: commondefs.h:160
bool usesShading() const
Definition: vistexturechannel2voldata.h:43
bool canUseShading() const
Definition: vistexturechannel2voldata.h:42
Definition: vistexturechannels.h:50
Maps from [0,1] -> Color.
Definition: coltabsequence.h:37
bool enabled_
Definition: vistexturechannel2voldata.h:58
ColTab::Sequence sequence_
Definition: vistexturechannel2voldata.h:57
Definition: visimage.h:31
Definition: vistexturechannel2rgba.h:82
int maxNrChannels() const
Definition: vistexturechannel2voldata.h:44
Definition: vistexturechannel2rgba.h:36
static TextureChannel2VolData * create()
Definition: vistexturechannel2voldata.h:31
Definition: vistexturechannel2voldata.h:28
Definition: visannot.h:43
bool canSetSequence() const
Definition: vistexturechannel2voldata.h:35
Open Scene Graph.
Definition: visannot.h:29
#define mCreateDataObj(clss)
Definition: visdata.h:209
int minNrChannels() const
Definition: vistexturechannel2voldata.h:45