Operators for implicit body. Each BodyOperator has two children, either a Body or a BodyOperator.
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Operators for implicit body. Each BodyOperator has two children, either a Body or a BodyOperator.
<>
◆ Action
Enumerator |
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Union | |
IntSect | |
Minus | |
◆ BodyOperator()
EM::BodyOperator::BodyOperator |
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◆ ~BodyOperator()
virtual EM::BodyOperator::~BodyOperator |
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virtual |
◆ createImplicitBody() [1/2]
◆ createImplicitBody() [2/2]
◆ fillPar()
void EM::BodyOperator::fillPar |
( |
IOPar & |
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◆ getAction()
Action EM::BodyOperator::getAction |
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const |
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inline |
◆ getChildOprt() [1/2]
BodyOperator* EM::BodyOperator::getChildOprt |
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bool |
body0 | ) |
const |
◆ getChildOprt() [2/2]
bool EM::BodyOperator::getChildOprt |
( |
int |
freeid, |
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BodyOperator & |
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) |
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◆ getFreeID()
static int EM::BodyOperator::getFreeID |
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static |
◆ getID()
int EM::BodyOperator::getID |
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const |
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inline |
◆ getOperandBody()
◆ isOK()
bool EM::BodyOperator::isOK |
( |
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const |
◆ setAction()
void EM::BodyOperator::setAction |
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Action |
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◆ setInput() [1/2]
void EM::BodyOperator::setInput |
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bool |
body0, |
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BodyOperator * |
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) |
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◆ setInput() [2/2]
void EM::BodyOperator::setInput |
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bool |
body0, |
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const MultiID & |
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) |
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◆ sKeyAction()
static const char* EM::BodyOperator::sKeyAction |
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inlinestatic |
◆ sKeyBodyID0()
static const char* EM::BodyOperator::sKeyBodyID0 |
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inlinestatic |
◆ sKeyBodyID1()
static const char* EM::BodyOperator::sKeyBodyID1 |
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inlinestatic |
◆ sKeyID()
static const char* EM::BodyOperator::sKeyID |
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inlinestatic |
◆ usePar()
bool EM::BodyOperator::usePar |
( |
const IOPar & |
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◆ action_
Action EM::BodyOperator::action_ |
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protected |
◆ id_
int EM::BodyOperator::id_ |
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protected |
◆ inputbody0_
MultiID EM::BodyOperator::inputbody0_ |
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protected |
◆ inputbody1_
MultiID EM::BodyOperator::inputbody1_ |
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protected |
◆ inputbodyop0_
◆ inputbodyop1_