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| SeisImpBPSIF (const char *filenm, const MultiID &) |
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virtual | ~SeisImpBPSIF () |
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const BufferStringSet & | header () const |
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bool | isIrregular () const |
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int | nextStep () override |
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od_int64 | nrDone () const override |
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int | nrFiles () const |
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int | nrRcvrs () const |
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int | nrRejected () const |
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int | nrShots () const |
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const BufferStringSet & | rcvAttrs () const |
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void | setMaxInlOffset (int) |
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const BufferStringSet & | shotAttrs () const |
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uiString | uiMessage () const override |
| will be message() again in 7.x More...
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uiString | uiNrDoneText () const override |
| will be nrDoneText() in 7.x More...
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| Executor (const char *nm) |
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virtual | ~Executor () |
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int | doStep () override |
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bool | execute () override |
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bool | go (od_ostream &s, bool isfirst=true, bool islast=true, int delaybtwnstepsinms=0) |
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bool | go (od_ostream *s=0, bool isfirst=true, bool islast=true, int delaybtwnstepsinms=0) |
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| SequentialTask (const char *nm=nullptr) |
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virtual | ~SequentialTask () |
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bool | execute () override |
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virtual | ~ReportingTask () |
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void | getProgress (const ReportingTask &) |
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virtual | ~Task () |
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virtual void | controlWork (Control) |
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virtual void | enableWorkControl (bool=true) |
| Must be called before execute() More...
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virtual uiRetVal | errorWithDetails () const |
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virtual Control | getState () const |
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virtual std::int64_t | totalNr () const |
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bool | workControlEnabled () const |
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| NamedCallBacker (const char *nm=0) |
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| NamedCallBacker (const NamedCallBacker &) |
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virtual Notifier< NamedCallBacker > & | objectToBeDeleted () const |
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bool | operator== (const NamedCallBacker &oth) const |
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bool | operator== (const NamedObject &oth) const |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More...
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void | detachCB (const NotifierAccess &, const CallBack &) const |
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void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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virtual bool | isCapsule () const |
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bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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void | stopReceivingNotifications () const |
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virtual CallBacker * | trueCaller () |
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| NamedObject (const char *nm=nullptr) |
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| NamedObject (const NamedObject &oth) |
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virtual | ~NamedObject () |
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virtual BufferString | getName () const |
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bool | getNameFromPar (const IOPar &) |
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const name_type & | name () const override |
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NamedObject & | operator= (const NamedObject &) |
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bool | operator== (const NamedObject &oth) const |
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virtual void | setName (const char *nm) |
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virtual | ~ObjectWithName () |
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bool | hasName (const char *nm) const |
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bool | hasName (const name_type &nm) const |
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void | putNameInPar (IOPar &) const |
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reads a BPSIF prestack data exchange file into a PS data store
The BPSIF format is defined as follows: First line is "#BPSIF#" Then, a header follows with only empty lines and lines starting with '#'. Some are mandatory (see below). The header stops at a line starting with "#----" After the header, lines follow with one shot per line. The line starts with data specific for the shot, then the data per receiver (group) follows. Mandatory data for each shot is number, X and Y. For receivers: X and Y.
The header needs to define the 'attributes' with "#Value." lines. Example:
#Value.1.0
: SHOT NUMBER
#Value.1.1
: SOURCE X
#Value.1.2
: SOURCE Y
#Value.1.3
: SOURCE ATTRIBUTE-1 = SOURCE PRESSURE (PSI)
#Value.1.4
: SOURCE ATTRIBUTE-2 = SPEED THROUGH WATER (KNOTS)
#Value.2.1
: STREAMER-1 NEAR RECEIVER X
#Value.2.2
: STREAMER-1 NEAR RECEIVER Y
#Value.2.3
: RECEIVER ATTRIBUTE-1 = STREAMER-1 NEAR RECEIVER DEPTH (METRES)
#Value.2.4
: RECEIVER ATTRIBUTE-2 = STREAMER-1 NEAR RECEIVER AMBIENT RMS NOISE
Typically, lines will be extremely long. The number of values per line is: 3 + nr_opt_shot_attribs + N * (2 + nr_opt_rcv_attribs).
This class will read a BPSIF and store the data in a prestack data store. Notes: The data will be sorted if the data store requires that The input filename may contain glob expression, e.g. line*.dat. These files will be handled in alphabetical order. This can be important if the data needs to be sorted. The 'real' name of the attribute is the part after the '=' sign, but it's not mandatory. If there is no '=' sign, the whole string after the ':' is used.
The actual stoarge is handled by the SeisPSImpDataMgr object - see more comments there.
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