Displays a polar diagram which can be used to set the azimuth and the dip by gyrating the pointer. Azimuth is set by circular motion while dip is set by linear motion towards or away from the center.
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| uiPolarDiagram (uiParent *) |
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| ~uiPolarDiagram () |
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void | getValues (float *azimuth, float *dip) const |
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void | setValues (float azimuth, float dip) |
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| uiGraphicsView (uiParent *, const char *nm) |
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| ~uiGraphicsView () |
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void | disableImageSave () |
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void | enableImageSave () |
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uiCrossHairItem * | getCrossHairItem () |
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uiAction * | getPrintImageAction () |
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uiToolButton * | getPrintImageButton (uiParent *) |
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uiAction * | getSaveImageAction () |
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uiToolButton * | getSaveImageButton (uiParent *) |
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| uiGraphicsViewBase (uiParent *, const char *) |
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| ~uiGraphicsViewBase () |
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OD::Color | backgroundColor () const override |
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void | centreOn (uiPoint) |
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void | disableScrollZoom () |
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ODDragMode | dragMode () const |
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void | enableScrollZoom (bool yn=true) |
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GestureEventHandler & | gestureEventHandler () |
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uiPoint | getCursorPos () const |
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KeyboardEventHandler & | getKeyboardEventHandler () |
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MouseEventHandler & | getMouseEventHandler () |
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bool | getMouseWheelReversal () const |
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MouseEventHandler & | getNavigationMouseEventHandler () |
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void | getScaleFactor (float &, float &) const |
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int | getSceneBorder () const |
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uiPoint | getScenePos (float, float) const |
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uiRect | getSceneRect () const |
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const uiRect * | getSelectedArea () const |
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const uiPoint & | getStartPos () const |
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uiRect | getViewArea () const |
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bool | hasMidMouseButtonForDrag () const |
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bool | hasMouseTracking () const |
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int | height () const override |
| height of widget More...
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bool | isCtrlPressed () const |
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bool | isRubberBandingOn () const |
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uiPoint | mapFromScene (const Geom::Point2D< float > &) const |
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Geom::Point2D< float > | mapToScene (const uiPoint &) const |
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Geom::RectF | mapToScene (const uiRect &) const |
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bool | print () |
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void | rePaint () |
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uiGraphicsScene & | scene () |
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uiSize | scrollBarSize (bool horizontal) const |
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bool | scrollZoomEnabled () |
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void | setBackgroundColor (const OD::Color &) override |
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void | setCtrlPressed (bool yn) |
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void | setDragMode (ODDragMode) |
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void | setMidMouseButtonForDrag (bool) |
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void | setMouseTracking (bool) |
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void | setMouseWheelReversal (bool) |
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void | setNoBackGround () |
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void | setScaleFactor (float, float) |
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void | setScene (uiGraphicsScene &) |
| Scene becomes mine. More...
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void | setSceneAlignment (const Alignment &) |
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void | setSceneBorder (int) |
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void | setSceneRect (const uiRect &) |
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void | setScrollBarPolicy (bool hor, ScrollBarPolicy) |
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void | setViewArea (double x, double y, double w, double h) |
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void | show () |
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int | viewHeight () const |
| height of viewport More...
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int | viewWidth () const |
| width of viewport More...
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int | width () const override |
| width of widget More...
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| ~uiObject () |
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uiSize | actualSize (bool include_border=true) const |
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void | attach (constraintType, int margin=-1) |
| attaches object to another In case the stretched... options are used, margin=-1 (default) stretches the object not to cross the border. margin=-2 stretches the object to fill the parent's border. This looks nice with separators. More...
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void | attach (constraintType, uiObject *, int margin=-1, bool reciprocal=true) |
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void | attach (constraintType, uiParent *, int margin=-1, bool reciprocal=true) |
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virtual const ObjectSet< uiBaseObject > * | childList () const |
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void | close () |
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void | deepRedraw () |
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void | disabFocus () |
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void | display (bool yn, bool shrink=false, bool maximized=false) |
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const uiFont * | font () const |
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QWidget * | getWidget () override |
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virtual bool | handleLongTabletPress () |
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bool | hasFocus () const |
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bool | isCursorInside () const |
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bool | isDisplayed () const |
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virtual bool | isEmpty () const |
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bool | isSensitive () const |
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uiMainWin * | mainwin () |
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uiParent * | parent () |
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const uiParent * | parent () const |
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int | prefHNrPics () const |
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int | prefVNrPics () const |
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QWidget * | qwidget () |
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const QWidget * | qwidget () const |
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void | reDraw (bool deep) |
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void | reParent (uiParent *) |
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OD::Color | roBackgroundColor () const |
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bool | sensitive () const |
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virtual void | setBackgroundPixmap (const uiPixmap &) |
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void | setCaption (const uiString &) |
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virtual void | setCursor (const MouseCursor &) |
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void | setFocus () |
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void | setFont (const uiFont &) |
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void | setHSzPol (SzPolicy) |
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void | setMaximumHeight (int) |
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void | setMaximumHeightInChar (int) |
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void | setMaximumWidth (int) |
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void | setMaximumWidthInChar (int) |
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void | setMinimumHeight (int) |
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void | setMinimumHeightInChar (int) |
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void | setMinimumWidth (int) |
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void | setMinimumWidthInChar (int) |
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virtual void | setName (const char *) override |
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virtual void | setPrefHeight (int) |
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void | setPrefHeightInChar (float) |
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void | setPrefHeightInChar (int) |
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virtual void | setPrefWidth (int) |
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void | setPrefWidthInChar (float) |
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void | setPrefWidthInChar (int) |
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void | setSensitive (bool yn=true) |
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void | setStretch (int hor, int ver) |
| Sets stretch factors for object If stretch factor is > 1, then object will already grow at pop-up. More...
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virtual void | setStyleSheet (const char *) |
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virtual void | setTextColor (const OD::Color &) |
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void | setToolTip (const uiString &) |
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void | setVSzPol (SzPolicy) |
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void | shallowRedraw () |
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int | stretch (bool hor) const |
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SzPolicy | szPol (bool hor=true) const |
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const uiString & | toolTip () const |
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void | translateText () override |
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bool | visible () const |
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| uiBaseObject (const char *nm, uiBody *=0) |
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virtual | ~uiBaseObject () |
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int | beginCmdRecEvent (const BufferString &msg) |
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int | beginCmdRecEvent (const char *msg=0) |
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int | beginCmdRecEvent (od_uint64 id, const char *msg=0) |
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uiBody * | body () |
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const uiBody * | body () const |
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void | clear () |
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void | endCmdRecEvent (int refnr, const char *msg=0) |
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void | endCmdRecEvent (od_uint64 id, int refnr, const char *msg=0) |
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void | finalise () |
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bool | finalised () const |
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void | finalize () |
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bool | finalized () const |
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const QWidget * | getWidget () const |
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virtual Notifier< uiBaseObject > & | postFinalise () |
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virtual Notifier< uiBaseObject > & | postFinalize () |
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virtual Notifier< uiBaseObject > & | preFinalise () |
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virtual Notifier< uiBaseObject > & | preFinalize () |
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| NamedCallBacker (const char *nm=0) |
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| NamedCallBacker (const NamedCallBacker &) |
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virtual Notifier< NamedCallBacker > & | objectToBeDeleted () const |
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bool | operator== (const NamedCallBacker &oth) const |
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bool | operator== (const NamedObject &oth) const |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More...
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void | detachCB (const NotifierAccess &, const CallBack &) const |
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void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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virtual bool | isCapsule () const |
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bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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void | stopReceivingNotifications () const |
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virtual CallBacker * | trueCaller () |
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| NamedObject (const char *nm=nullptr) |
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| NamedObject (const NamedObject &oth) |
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virtual | ~NamedObject () |
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virtual BufferString | getName () const |
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bool | getNameFromPar (const IOPar &) |
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const name_type & | name () const override |
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NamedObject & | operator= (const NamedObject &) |
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bool | operator== (const NamedObject &oth) const |
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virtual | ~ObjectWithName () |
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bool | hasName (const char *nm) const |
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bool | hasName (const name_type &nm) const |
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void | putNameInPar (IOPar &) const |
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Displays a polar diagram which can be used to set the azimuth and the dip by gyrating the pointer. Azimuth is set by circular motion while dip is set by linear motion towards or away from the center.
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