OpendTect  6.3
Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
EM::RandomPosBody Class Reference

Random position Body. More...

Inheritance diagram for EM::RandomPosBody:
[legend]

Public Member Functions

 RandomPosBody (EM::EMManager &)
 
const char * getTypeStr () const
 
void setNewName ()
 
const char * type () const
 
virtual int nrSections () const
 
virtual SectionID sectionID (int) const
 
virtual bool canSetSectionName () const
 
Geometry::ElementsectionGeometry (const SectionID &)
 
const Geometry::ElementsectionGeometry (const SectionID &) const
 
void copyFrom (const Pick::Set &)
 
void copyFrom (const DataPointSet &, int selgrp)
 
void copyFrom (const DataPointSet &, int dpscolid, const Interval< float > &valrg)
 
void setPositions (const TypeSet< Coord3 > &)
 
const TypeSet< Coord3 > & getPositions () const
 
bool addPos (const Coord3 &)
 
const TypeSet< EM::SubID > & posIDs () const
 
Coord3 getPos (const EM::PosID &) const
 
Coord3 getPos (const EM::SectionID &, const EM::SubID &) const
 
const IOObjContextgetIOObjContext () const
 
virtual Executorsaver ()
 
virtual Executorsaver (IOObj *)
 
virtual Executorloader ()
 
virtual bool isEmpty () const
 
ImplicitBodycreateImplicitBody (TaskRunner *, bool) const
 
bool getBodyRange (TrcKeyZSampling &)
 
DBKey storageID () const
 
BufferString storageName () const
 
void refBody ()
 Should be mapped to EMObject::ref() More...
 
void unRefBody ()
 Should be mapped to EMObject::unRef() More...
 
bool useBodyPar (const IOPar &)
 Should be mapped to EMObject::usePar;. More...
 
void fillBodyPar (IOPar &) const
 Should be mapped to EMObject::fillPar;. More...
 
uiString getUserTypeStr () const
 
- Public Member Functions inherited from EM::Body
const IOObjContextgetBodyContext () const
 
- Public Member Functions inherited from EM::EMObject
const ObjectIDid () const
 
const DBKeydbKey () const
 
void setDBKey (const DBKey &)
 
virtual bool isOK () const
 
void setName (const char *nm)
 
BufferString name () const
 
uiString uiName () const
 
virtual BufferString sectionName (const SectionID &) const
 
virtual bool setSectionName (const SectionID &, const char *, bool addtohistory)
 
virtual int sectionIndex (const SectionID &) const
 
virtual bool removeSection (SectionID, bool hist)
 
void removeSelected (const TypeSet< EM::SubID > &)
 
const Geometry::ElementsectionGeometry (const SectionID &) const
 
Geometry::ElementsectionGeometry (const SectionID &)
 
const ColorpreferredColor () const
 
void setPreferredColor (const Color &, bool addtohistory=false)
 
const OD::LineStylepreferredLineStyle () const
 
void setPreferredLineStyle (const OD::LineStyle &)
 
const OD::MarkerStyle3DpreferredMarkerStyle3D () const
 
void setPreferredMarkerStyle3D (const OD::MarkerStyle3D &)
 
void setBurstAlert (bool yn)
 
bool hasBurstAlert () const
 
virtual bool isDefined (const EM::PosID &) const
 
virtual bool isDefined (const EM::SectionID &, const EM::SubID &) const
 
bool setPos (const EM::PosID &, const Coord3 &, bool addtohistory, NodeSourceType type=Auto)
 
bool setPos (const EM::SectionID &, const EM::SubID &, const Coord3 &, bool addtohistory, NodeSourceType type=Auto)
 
virtual bool unSetPos (const EM::PosID &, bool addtohistory)
 
virtual bool unSetPos (const EM::SectionID &, const EM::SubID &, bool addtohistory)
 
virtual void setNodeSourceType (const TrcKey &, NodeSourceType)
 
virtual bool hasNodeSourceType (const PosID &) const
 
virtual bool isNodeSourceType (const PosID &, NodeSourceType) const
 
virtual bool isNodeSourceType (const TrcKey &, NodeSourceType) const
 
virtual void setNodeLocked (const TrcKey &, bool locked)
 
virtual bool isNodeLocked (const TrcKey &) const
 
virtual bool isNodeLocked (const PosID &) const
 
virtual void lockAll ()
 
virtual void unlockAll ()
 
virtual const Array2D< char > * getLockedNodes () const
 
virtual void setLockColor (const Color &)
 
virtual const Color getLockColor () const
 
virtual bool hasLockedNodes () const
 
virtual bool enableGeometryChecks (bool)
 
virtual bool isGeometryChecksEnabled () const
 
virtual bool isAtEdge (const EM::PosID &) const
 
void changePosID (const EM::PosID &from, const EM::PosID &to, bool addtohistory)
 
virtual void getLinkedPos (const EM::PosID &posid, TypeSet< EM::PosID > &) const
 
virtual EMObjectIteratorcreateIterator (const EM::SectionID &, const TrcKeyZSampling *=0) const
 
virtual int nrPosAttribs () const
 
virtual int posAttrib (int idx) const
 
virtual void addPosAttrib (int attr)
 
virtual void removePosAttribList (int attr, bool addtohistory=true)
 
virtual void setPosAttrib (const EM::PosID &, int attr, bool yn, bool addtohistory=true)
 Sets/unsets the posattrib depending on yn. More...
 
virtual bool isPosAttrib (const EM::PosID &, int attr) const
 
virtual const char * posAttribName (int) const
 
virtual int addPosAttribName (const char *)
 
const TypeSet< PosID > * getPosAttribList (int attr) const
 
const OD::MarkerStyle3DgetPosAttrMarkerStyle (int attr)
 
void setPosAttrMarkerStyle (int attr, const OD::MarkerStyle3D &)
 
virtual void lockPosAttrib (int attr, bool yn)
 
virtual bool isPosAttribLocked (int attr) const
 
virtual void removeSelected (const Selector< Coord3 > &, TaskRunner *)
 
void removeListOfSubIDs (const TypeSet< EM::SubID > &, const EM::SectionID &)
 
void removeAllUnSeedPos ()
 
const TrcKeyZSampling getRemovedPolySelectedPosBox ()
 
void emptyRemovedPolySelectedPosBox ()
 
virtual bool isLoaded () const
 
virtual bool isChanged () const
 
virtual void setChangedFlag ()
 
virtual void resetChangedFlag ()
 
bool isFullyLoaded () const
 
void setFullyLoaded (bool yn)
 
virtual bool isLocked () const
 
virtual void lock (bool yn)
 
bool isInsideSelRemoval () const
 
bool isSelRemoving () const
 
uiString errMsg () const
 
void setErrMsg (const uiString &m)
 
void setSelectionColor (const Color &)
 
const ColorgetSelectionColor () const
 
virtual bool usePar (const IOPar &)
 
virtual void fillPar (IOPar &) const
 
void saveDisplayPars () const
 
mDeprecated const DBKeymultiID () const
 
mDeprecated void setMultiID (const DBKey &k)
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const
 
bool attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const
 
void detachCB (const NotifierAccess &, const CallBack &) const
 
void detachCB (const NotifierAccess *notif, const CallBack &cb) const
 
bool isNotifierAttached (const NotifierAccess *) const
 Only for debugging purposes, don't use. More...
 
virtual bool isCapsule () const
 
void stopReceivingNotifications () const
 

Static Public Member Functions

static void initClass ()
 
static EMObjectcreate (EM::EMManager &)
 
static RandomPosBodycreate (const char *nm)
 
static FixedString typeStr ()
 
static const char * sKeySubIDs ()
 
- Static Public Member Functions inherited from EM::EMObject
static int sTerminationNode ()
 
static int sSeedNode ()
 
static int sIntersectionNode ()
 
static Color sDefaultSelectionColor ()
 
- Static Public Member Functions inherited from CallBacker
static void createReceiverForCurrentThread ()
 
static void removeReceiverForCurrentThread ()
 

Protected Member Functions

 ~RandomPosBody ()
 
 mODTextTranslationClass (RandomPosBody)
 
virtual bool setPosition (const EM::SectionID &, const EM::SubID &, const Coord3 &, bool addtohistory, NodeSourceType tp=Auto)
 
- Protected Member Functions inherited from EM::Body
 ~Body ()
 
- Protected Member Functions inherited from EM::EMObject
 ~EMObject ()
 
 EMObject (EMManager &)
 must be called after creation More...
 
virtual Geometry::ElementsectionGeometryInternal (const SectionID &)
 
virtual void prepareForDelete ()
 
void posIDChangeCB (CallBacker *)
 
void useDisplayPars (const IOPar &)
 
- Protected Member Functions inherited from CallBacker
void detachAllNotifiers () const
 Call from the destructor of your inherited object. More...
 

Protected Attributes

TypeSet< Coord3locations_
 
TypeSet< EM::SubIDids_
 
- Protected Attributes inherited from EM::EMObject
BufferString objname_
 
ObjectID id_
 
DBKey storageid_
 
class EMManagermanager_
 
uiString errmsg_
 
Colorpreferredcolor_
 
OD::LineStylepreferredlinestyle_
 
OD::MarkerStyle3Dpreferredmarkerstyle_
 
ObjectSet< PosAttribposattribs_
 
TypeSet< int > attribs_
 
Color selectioncolor_
 
TrcKeyZSampling removebypolyposbox_
 
bool changed_
 
bool fullyloaded_
 
bool locked_
 
int burstalertcount_
 
Threads::Lock setposlock_
 
bool insideselremoval_
 
bool selremoving_
 
bool haslockednodes_
 

Additional Inherited Members

- Public Types inherited from EM::EMObject
enum  NodeSourceType { None = (int)'0', Manual =(int)'1', Auto =(int)'2', Gridding =(int)'3' }
 
- Public Attributes inherited from EM::EMObject
CNotifier< EMObject, const EMObjectCallbackData & > change
 
- Static Protected Member Functions inherited from EM::EMObject
static const char * nrposattrstr ()
 
static const char * posattrprefixstr ()
 
static const char * posattrsectionstr ()
 
static const char * posattrposidstr ()
 

Detailed Description

Random position Body.

Constructor & Destructor Documentation

EM::RandomPosBody::RandomPosBody ( EM::EMManager )
EM::RandomPosBody::~RandomPosBody ( )
protected

Member Function Documentation

bool EM::RandomPosBody::addPos ( const Coord3 )
virtual bool EM::RandomPosBody::canSetSectionName ( ) const
inlinevirtual

Reimplemented from EM::EMObject.

void EM::RandomPosBody::copyFrom ( const Pick::Set )
void EM::RandomPosBody::copyFrom ( const DataPointSet ,
int  selgrp 
)
void EM::RandomPosBody::copyFrom ( const DataPointSet ,
int  dpscolid,
const Interval< float > &  valrg 
)
static EMObject* EM::RandomPosBody::create ( EM::EMManager )
static
static RandomPosBody* EM::RandomPosBody::create ( const char *  nm)
static
ImplicitBody* EM::RandomPosBody::createImplicitBody ( TaskRunner ,
bool   
) const
virtual

Reimplemented from EM::Body.

void EM::RandomPosBody::fillBodyPar ( IOPar ) const
virtual

Should be mapped to EMObject::fillPar;.

Implements EM::Body.

bool EM::RandomPosBody::getBodyRange ( TrcKeyZSampling )
virtual

Implements EM::Body.

const IOObjContext& EM::RandomPosBody::getIOObjContext ( ) const
virtual

Implements EM::EMObject.

Coord3 EM::RandomPosBody::getPos ( const EM::PosID ) const
virtual

Reimplemented from EM::EMObject.

Coord3 EM::RandomPosBody::getPos ( const EM::SectionID ,
const EM::SubID  
) const
virtual

Reimplemented from EM::EMObject.

const TypeSet<Coord3>& EM::RandomPosBody::getPositions ( ) const
inline
const char* EM::RandomPosBody::getTypeStr ( ) const
virtual

Implements EM::EMObject.

uiString EM::RandomPosBody::getUserTypeStr ( ) const
inlinevirtual

Implements EM::EMObject.

static void EM::RandomPosBody::initClass ( )
static
virtual bool EM::RandomPosBody::isEmpty ( ) const
virtual

Reimplemented from EM::EMObject.

virtual Executor* EM::RandomPosBody::loader ( )
virtual

Reimplemented from EM::EMObject.

EM::RandomPosBody::mODTextTranslationClass ( RandomPosBody  )
protected
virtual int EM::RandomPosBody::nrSections ( ) const
inlinevirtual

Implements EM::EMObject.

const TypeSet<EM::SubID>& EM::RandomPosBody::posIDs ( ) const
inline
void EM::RandomPosBody::refBody ( )
virtual

Should be mapped to EMObject::ref()

Implements EM::Body.

virtual Executor* EM::RandomPosBody::saver ( )
virtual

Reimplemented from EM::EMObject.

virtual Executor* EM::RandomPosBody::saver ( IOObj )
virtual
Geometry::Element* EM::RandomPosBody::sectionGeometry ( const SectionID )
inline
const Geometry::Element* EM::RandomPosBody::sectionGeometry ( const SectionID ) const
inline
virtual SectionID EM::RandomPosBody::sectionID ( int  ) const
inlinevirtual

Implements EM::EMObject.

void EM::RandomPosBody::setNewName ( )
virtual

Reimplemented from EM::EMObject.

virtual bool EM::RandomPosBody::setPosition ( const EM::SectionID ,
const EM::SubID ,
const Coord3 ,
bool  addtohistory,
NodeSourceType  tp = Auto 
)
protectedvirtual

Reimplemented from EM::EMObject.

void EM::RandomPosBody::setPositions ( const TypeSet< Coord3 > &  )
static const char* EM::RandomPosBody::sKeySubIDs ( )
inlinestatic
DBKey EM::RandomPosBody::storageID ( ) const
virtual

Implements EM::Body.

BufferString EM::RandomPosBody::storageName ( ) const
virtual

Implements EM::Body.

const char* EM::RandomPosBody::type ( ) const
inlinevirtual

Implements EM::Body.

static FixedString EM::RandomPosBody::typeStr ( )
static
void EM::RandomPosBody::unRefBody ( )
virtual

Should be mapped to EMObject::unRef()

Implements EM::Body.

bool EM::RandomPosBody::useBodyPar ( const IOPar )
virtual

Should be mapped to EMObject::usePar;.

Reimplemented from EM::Body.

Member Data Documentation

TypeSet<EM::SubID> EM::RandomPosBody::ids_
protected
TypeSet<Coord3> EM::RandomPosBody::locations_
protected

Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B. V. 2017