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| | mODTextTranslationClass (uiODSceneMgr) public |
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| void | cleanUp (bool startnew=true) |
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| int | nrScenes () |
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| int | addScene (bool maximized, ZAxisTransform *=0, const uiString &nm=uiString::emptyString()) |
| | Returns scene id. More...
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| void | setSceneName (int sceneid, const uiString &) |
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| uiString | getSceneName (int sceneid) const |
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| const ZDomain::Info * | zDomainInfo (int sceneid) const |
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| void | getScenePars (IOPar &) |
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| void | useScenePars (const IOPar &) |
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| void | setSceneProperties () |
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| void | setToViewMode (bool yn=true) |
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| void | setToWorkMode (uiVisPartServer::WorkMode wm) |
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| void | viewModeChg (CallBacker *cb=0) |
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| void | actMode (CallBacker *cb=0) |
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| void | viewMode (CallBacker *cb=0) |
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| bool | inViewMode () const |
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| void | pageUpDownPressed (CallBacker *) |
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| void | updateStatusBar () |
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| void | setStereoType (int) |
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| int | getStereoType () const |
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| void | tile () |
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| void | tileHorizontal () |
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| void | tileVertical () |
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| void | cascade () |
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| void | layoutScenes () |
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| void | toHomePos (CallBacker *) |
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| void | saveHomePos (CallBacker *) |
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| void | viewAll (CallBacker *) |
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| void | align (CallBacker *) |
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| void | showRotAxis (CallBacker *) |
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| void | viewX (CallBacker *) |
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| void | viewY (CallBacker *) |
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| void | viewZ (CallBacker *) |
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| void | viewInl (CallBacker *) |
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| void | viewCrl (CallBacker *) |
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| void | switchCameraType (CallBacker *) |
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| void | mkSnapshot (CallBacker *) |
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| void | soloMode (CallBacker *) |
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| void | doDirectionalLight (CallBacker *) |
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| void | setZoomValue (float) |
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| void | zoomChanged (CallBacker *) |
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| void | anyWheelStart (CallBacker *) |
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| void | anyWheelStop (CallBacker *) |
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| void | hWheelMoved (CallBacker *) |
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| void | vWheelMoved (CallBacker *) |
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| void | dWheelMoved (CallBacker *) |
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| int | askSelectScene (const char *zdomfilt=0) const |
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| const ui3DViewer * | get3DViewer (int sceneid) const |
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| ui3DViewer * | get3DViewer (int sceneid) |
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| void | get3DViewers (ObjectSet< ui3DViewer > &) |
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| void | getSceneNames (uiStringSet &, int &act) const |
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| void | setActiveScene (int idx) |
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| void | getActiveSceneName (BufferString &) const |
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| int | getActiveSceneID () const |
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| uiODSceneTreeTop * | getTreeItemMgr (const uiTreeView *) const |
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| void | updateTrees () |
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| void | rebuildTrees () |
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| void | setItemInfo (int visid) |
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| void | updateSelectedTreeItem () |
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| void | updateItemToolbar (int visid) |
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| int | getIDFromName (const char *) const |
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| void | disabRightClick (bool yn) |
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| void | disabTrees (bool yn) |
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| void | getLoadedPickSetIDs (DBKeySet &, bool poly, int scnid=-1) const |
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| void | getLoadedEMIDs (TypeSet< EM::ObjectID > &, const char *emtypestr=0, int sceneid=-1) const |
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| int | addEMItem (const EM::ObjectID &, int sceneid=-1) |
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| int | addPickSetItem (const DBKey &, int sceneid=-1) |
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| int | addPickSetItem (Pick::Set &, int sceneid=-1) |
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| int | addRandomLineItem (int rlid, int sceneid=-1) |
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| int | addWellItem (const DBKey &, int sceneid=-1) |
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| int | add2DLineItem (Pos::GeomID, int sceneid=-1) |
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| int | add2DLineItem (const DBKey &, int sceneid=-1) |
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| int | addInlCrlItem (OD::SliceType, int nr, int sceneid=-1) |
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| int | addZSliceItem (float z, int sceneid=-1) |
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| void | removeTreeItem (int displayid) |
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| uiTreeItem * | findItem (int displayid) |
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| void | findItems (const char *, ObjectSet< uiTreeItem > &) |
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| uiTreeFactorySet * | treeItemFactorySet () |
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| uiTreeView * | getTree (int sceneid) |
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| void | setViewSelectMode (int) |
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| float | getHeadOnLightIntensity (int) const |
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| void | setHeadOnLightIntensity (int, float) |
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| void | translateText () |
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| uiODScene * | getScene (int sceneid) |
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| const uiODScene * | getScene (int sceneid) const |
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