Operators for implicit body. Each BodyOperator has two children, either a Body or a BodyOperator.
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Operators for implicit body. Each BodyOperator has two children, either a Body or a BodyOperator.
| Enumerator |
|---|
| Union |
|
| IntSect |
|
| Minus |
|
| EM::BodyOperator::BodyOperator |
( |
| ) |
|
| EM::BodyOperator::~BodyOperator |
( |
| ) |
|
| void EM::BodyOperator::fillPar |
( |
IOPar & |
| ) |
|
| Action EM::BodyOperator::getAction |
( |
| ) |
const |
|
inline |
| BodyOperator* EM::BodyOperator::getChildOprt |
( |
bool |
body0 | ) |
const |
| bool EM::BodyOperator::getChildOprt |
( |
int |
freeid, |
|
|
BodyOperator & |
|
|
) |
| |
| static int EM::BodyOperator::getFreeID |
( |
| ) |
|
|
static |
| int EM::BodyOperator::getID |
( |
| ) |
const |
|
inline |
| bool EM::BodyOperator::isOK |
( |
| ) |
const |
| EM::BodyOperator::mDeclareEnumUtils |
( |
Action |
| ) |
|
| void EM::BodyOperator::setAction |
( |
Action |
| ) |
|
| void EM::BodyOperator::setInput |
( |
bool |
body0, |
|
|
const MultiID & |
|
|
) |
| |
| void EM::BodyOperator::setInput |
( |
bool |
body0, |
|
|
BodyOperator * |
|
|
) |
| |
| static const char* EM::BodyOperator::sKeyAction |
( |
| ) |
|
|
inlinestatic |
| static const char* EM::BodyOperator::sKeyBodyID0 |
( |
| ) |
|
|
inlinestatic |
| static const char* EM::BodyOperator::sKeyBodyID1 |
( |
| ) |
|
|
inlinestatic |
| static const char* EM::BodyOperator::sKeyID |
( |
| ) |
|
|
inlinestatic |
| bool EM::BodyOperator::usePar |
( |
const IOPar & |
| ) |
|
| Action EM::BodyOperator::action_ |
|
protected |
| int EM::BodyOperator::id_ |
|
protected |
| MultiID EM::BodyOperator::inputbody0_ |
|
protected |
| MultiID EM::BodyOperator::inputbody1_ |
|
protected |