Operators for implicit body. Each BodyOperator has two children, either a Body or a BodyOperator.
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Operators for implicit body. Each BodyOperator has two children, either a Body or a BodyOperator.
Enumerator |
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Union |
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IntSect |
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Minus |
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EM::BodyOperator::BodyOperator |
( |
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EM::BodyOperator::~BodyOperator |
( |
| ) |
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void EM::BodyOperator::fillPar |
( |
IOPar & |
| ) |
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Action EM::BodyOperator::getAction |
( |
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const |
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inline |
BodyOperator* EM::BodyOperator::getChildOprt |
( |
bool |
body0 | ) |
const |
bool EM::BodyOperator::getChildOprt |
( |
int |
freeid, |
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BodyOperator & |
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) |
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static int EM::BodyOperator::getFreeID |
( |
| ) |
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static |
int EM::BodyOperator::getID |
( |
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const |
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inline |
bool EM::BodyOperator::isOK |
( |
| ) |
const |
EM::BodyOperator::mDeclareEnumUtils |
( |
Action |
| ) |
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void EM::BodyOperator::setAction |
( |
Action |
| ) |
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void EM::BodyOperator::setInput |
( |
bool |
body0, |
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const MultiID & |
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) |
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void EM::BodyOperator::setInput |
( |
bool |
body0, |
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BodyOperator * |
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) |
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static const char* EM::BodyOperator::sKeyAction |
( |
| ) |
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inlinestatic |
static const char* EM::BodyOperator::sKeyBodyID0 |
( |
| ) |
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inlinestatic |
static const char* EM::BodyOperator::sKeyBodyID1 |
( |
| ) |
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inlinestatic |
static const char* EM::BodyOperator::sKeyID |
( |
| ) |
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inlinestatic |
bool EM::BodyOperator::usePar |
( |
const IOPar & |
| ) |
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Action EM::BodyOperator::action_ |
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protected |
int EM::BodyOperator::id_ |
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protected |
MultiID EM::BodyOperator::inputbody0_ |
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protected |
MultiID EM::BodyOperator::inputbody1_ |
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protected |