FaultStickSet to Fault3D converter.
More...
bool EM::FSStoFault3DConverter::convert |
( |
bool |
forimport | ) |
|
void EM::FSStoFault3DConverter::geometricSort |
( |
double |
zscale, |
|
|
bool |
forimport |
|
) |
| |
|
protected |
bool EM::FSStoFault3DConverter::preferHorPicked |
( |
| ) |
const |
|
protected |
bool EM::FSStoFault3DConverter::readSection |
( |
const SectionID & |
| ) |
|
|
protected |
bool EM::FSStoFault3DConverter::readSectionForImport |
( |
const SectionID & |
| ) |
|
|
protected |
void EM::FSStoFault3DConverter::resolveUdfNormals |
( |
| ) |
|
|
protected |
void EM::FSStoFault3DConverter::selectSticks |
( |
bool |
selhorpicked | ) |
|
|
protected |
void EM::FSStoFault3DConverter::untwistSticks |
( |
double |
zscale | ) |
|
|
protected |
bool EM::FSStoFault3DConverter::writeSection |
( |
const SectionID & |
| ) |
const |
|
protected |
Fault3D& EM::FSStoFault3DConverter::fault3d_ |
|
protected |
Setup EM::FSStoFault3DConverter::setup_ |
|
protected |