2D horizon painter
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EM::HorizonPainter2D::~HorizonPainter2D |
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bool EM::HorizonPainter2D::addPolyLine |
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bool EM::HorizonPainter2D::calcLine2DIntersections |
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void EM::HorizonPainter2D::changePolyLineColor |
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Marker2D* EM::HorizonPainter2D::create2DMarker |
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const EM::SectionID & |
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float |
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float |
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Marker2D* EM::HorizonPainter2D::create2DMarker |
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const EM::SectionID & |
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void EM::HorizonPainter2D::displayIntersection |
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bool |
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void EM::HorizonPainter2D::enableLine |
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bool |
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void EM::HorizonPainter2D::enableSeed |
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bool |
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void EM::HorizonPainter2D::getDisplayedHor |
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ObjectSet< Marker2D > & |
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TypeSet<float>& EM::HorizonPainter2D::getDistances |
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TypeSet<int>& EM::HorizonPainter2D::getTrcNos |
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void EM::HorizonPainter2D::horChangeCB |
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CallBacker * |
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void EM::HorizonPainter2D::paint |
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void EM::HorizonPainter2D::removeIntersectionMarkers |
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void EM::HorizonPainter2D::removePolyLine |
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void EM::HorizonPainter2D::removeSelections |
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bool EM::HorizonPainter2D::seedEnable |
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void EM::HorizonPainter2D::setTrcKeyZSampling |
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const TrcKeyZSampling & |
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bool |
upd = false |
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EM::HorizonPainter2D::struct |
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EarthModel |
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void EM::HorizonPainter2D::updateIntersectionMarkers |
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int |
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void EM::HorizonPainter2D::updatePreferColors |
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void EM::HorizonPainter2D::updateSelectionColor |
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TypeSet<float> EM::HorizonPainter2D::distances_ |
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bool EM::HorizonPainter2D::intersection_ |
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ObjectSet<Marker2D> EM::HorizonPainter2D::intsectmarks_ |
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bool EM::HorizonPainter2D::linenabled_ |
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Marker2D* EM::HorizonPainter2D::markerseeds_ |
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bool EM::HorizonPainter2D::seedenabled_ |
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Marker2D* EM::HorizonPainter2D::selectionpoints_ |
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TypeSet<int> EM::HorizonPainter2D::trcnos_ |
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