3D horizon painter
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bool | addPolyLine () |
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void | removePolyLine () |
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void | generateNewMarker (const Horizon3D &, const SectionID &, SectionMarker3DLine &, Marker3D *&) |
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bool | addDataToMarker (const BinID &, const Coord3 &, const PosID &, const Horizon3D &, Marker3D &, int idx=-1) |
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bool | addDataToMarker (const BinID &, const Coord3 &, const PosID &, const Horizon3D &, Marker3D &, bool newmarker, int idx=-1) |
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void | horChangeCB (CallBacker *) |
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void | paintCB (CallBacker *) |
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void | changePolyLineColor () |
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void | changePolyLinePosition (const EM::PosID &pid) |
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Marker3D * | create3DMarker (const EM::SectionID &) |
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void | updateSelectionColor () |
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void | detachAllNotifiers () |
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EM::HorizonPainter3D::~HorizonPainter3D |
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bool EM::HorizonPainter3D::addDataToMarker |
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const BinID & |
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const Coord3 & |
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const PosID & |
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const Horizon3D & |
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Marker3D & |
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int |
idx = -1 |
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protected |
't use it. here is only for keep ABI.
bool EM::HorizonPainter3D::addDataToMarker |
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const BinID & |
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const Coord3 & |
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const PosID & |
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const Horizon3D & |
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Marker3D & |
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bool |
newmarker, |
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int |
idx = -1 |
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bool EM::HorizonPainter3D::addPolyLine |
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void EM::HorizonPainter3D::changePolyLineColor |
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void EM::HorizonPainter3D::changePolyLinePosition |
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const EM::PosID & |
pid | ) |
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Marker3D* EM::HorizonPainter3D::create3DMarker |
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const EM::SectionID & |
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void EM::HorizonPainter3D::displayIntersection |
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bool |
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void EM::HorizonPainter3D::enableLine |
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bool |
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void EM::HorizonPainter3D::enableSeed |
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bool |
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void EM::HorizonPainter3D::getDisplayedHor |
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ObjectSet< Marker3D > & |
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void EM::HorizonPainter3D::horChangeCB |
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CallBacker * |
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void EM::HorizonPainter3D::paint |
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void EM::HorizonPainter3D::paintCB |
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CallBacker * |
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void EM::HorizonPainter3D::removePolyLine |
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void EM::HorizonPainter3D::removeSelections |
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bool EM::HorizonPainter3D::seedEnable |
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void EM::HorizonPainter3D::setFlatPosData |
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const FlatPosData * |
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void EM::HorizonPainter3D::setPath |
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const TrcKeyPath & |
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void EM::HorizonPainter3D::setTrcKeyZSampling |
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const TrcKeyZSampling & |
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bool |
upd = false |
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void EM::HorizonPainter3D::setUpdateTrcKeySampling |
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const TrcKeySampling & |
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EM::HorizonPainter3D::struct |
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EarthModel |
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void EM::HorizonPainter3D::updatePreferColors |
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void EM::HorizonPainter3D::updateSelectionColor |
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bool EM::HorizonPainter3D::intersection_ |
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bool EM::HorizonPainter3D::linenabled_ |
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Marker3D* EM::HorizonPainter3D::markerseeds_ |
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int EM::HorizonPainter3D::nrseeds_ |
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bool EM::HorizonPainter3D::seedenabled_ |
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Marker3D* EM::HorizonPainter3D::selectionpoints_ |
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