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| PolygonBodyEditor (EM::PolygonBody &) |
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void | setLastClicked (const EM::PosID &) |
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void | setSowingPivot (const Coord3) |
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void | getInteractionInfo (EM::PosID &nearestpid0, EM::PosID &nearestpid1, EM::PosID &insertpid, const Coord3 &, float zfactor) const |
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bool | removeSelection (const Selector< Coord3 > &) |
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| ObjectEditor (EM::EMObject &) |
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const EM::EMObject & | emObject () const |
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virtual void | startEdit (const EM::PosID &) |
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virtual void | finishEdit () |
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bool | canSnapAfterEdit (const EM::PosID &) const |
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bool | getSnapAfterEdit () const |
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void | setSnapAfterEdit (bool yn) |
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void | addUser () |
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void | removeUser () |
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int | nrUsers () const |
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virtual const BufferStringSet * | getAlongMovingStyleNames () const |
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virtual int | getAlongMovingStyle () const |
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virtual void | setAlongMovingStyle (int index) |
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virtual void | getEditIDs (TypeSet< EM::PosID > &) const |
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virtual bool | addEditID (const EM::PosID &) |
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virtual bool | removeEditID (const EM::PosID &) |
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virtual Coord3 | getPosition (const EM::PosID &) const |
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virtual bool | mayTranslate1D (const EM::PosID &) const |
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virtual Coord3 | translation1DDirection (const EM::PosID &) const |
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virtual bool | mayTranslate2D (const EM::PosID &) const |
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virtual Coord3 | translation2DNormal (const EM::PosID &) const |
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virtual bool | mayTranslate3D (const EM::PosID &) const |
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virtual bool | maySetNormal (const EM::PosID &) const |
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virtual Coord3 | getNormal (const EM::PosID &) const |
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virtual bool | maySetDirection (const EM::PosID &) const |
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virtual Coord3 | getDirectionPlaneNormal (const EM::PosID &) const |
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virtual Coord3 | getDirection (const EM::PosID &) const |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false) |
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bool | attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) |
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void | detachCB (NotifierAccess &, const CallBack &) |
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void | detachCB (NotifierAccess *notif, const CallBack &cb) |
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bool | isNotifierAttached (NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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bool | setPosition (const EM::PosID &, const Coord3 &) |
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bool | setPosition (const Coord3 &c) |
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Geometry::ElementEditor * | createEditor (const EM::SectionID &) |
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float | getNearestPolygon (int &polygon, EM::SectionID &sid, const Coord3 &, float zfactor) const |
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void | getPidsOnPolygon (EM::PosID &nearestpid0, EM::PosID &nearestpid1, EM::PosID &insertpid, int polygon, const EM::SectionID &, const Coord3 &, float zfactor) const |
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Geometry::ElementEditor * | getEditor (const EM::SectionID &) |
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const Geometry::ElementEditor * | getEditor (const EM::SectionID &) const |
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void | editPosChangeTrigger (CallBacker *) |
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void | emSectionChange (CallBacker *) |
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virtual void | getAlongMovingNodes (const EM::PosID &, TypeSet< EM::PosID > &, TypeSet< float > *) const |
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virtual void | cloneMovingNode () |
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void | detachAllNotifiers () |
| Call from the destructor of your inherited object. More...
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