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| Marker (const char *nm=0, float dh=0, Color c=Color()) |
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| Marker (int lvlid, float dh) |
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Marker & | operator= (const Marker &) |
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bool | operator== (const Marker &m) |
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bool | operator> (const Marker &wm) const |
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float | dah () const |
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void | setDah (float v) |
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int | levelID () const |
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void | setLevelID (int id) |
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Color | color () const |
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void | setColor (Color col) |
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| NamedObject (const char *nm=0) |
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| NamedObject (const NamedObject *linkedto) |
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| NamedObject (const NamedObject &) |
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virtual | ~NamedObject () |
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void | setLinkedTo (NamedObject *) |
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bool | operator== (const NamedObject &oth) const |
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virtual const OD::String & | name () const |
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virtual const OD::String & | annotName () const |
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virtual void | setName (const char *) |
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void | setCleanName (const char *) |
| cleans string first More...
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void | deleteNotify (const CallBack &) |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false) |
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bool | attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) |
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void | detachCB (NotifierAccess &, const CallBack &) |
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void | detachCB (NotifierAccess *notif, const CallBack &cb) |
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bool | isNotifierAttached (NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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Marker, should be attached to Strat level.
Can be unattached, then uses the fallback name and color.