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| | Marker (const char *nm=0, float dh=0, Color c=Color()) |
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| | Marker (int lvlid, float dh) |
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| Marker & | operator= (const Marker &) |
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| bool | operator== (const Marker &m) |
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| bool | operator> (const Marker &wm) const |
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| float | dah () const |
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| void | setDah (float v) |
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| int | levelID () const |
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| void | setLevelID (int id) |
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| Color | color () const |
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| void | setColor (Color col) |
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| | NamedObject (const char *nm=0) |
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| | NamedObject (const NamedObject *linkedto) |
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| | NamedObject (const NamedObject &) |
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| virtual | ~NamedObject () |
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| void | setLinkedTo (NamedObject *) |
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| bool | operator== (const NamedObject &oth) const |
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| virtual const OD::String & | name () const |
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| virtual const OD::String & | annotName () const |
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| virtual void | setName (const char *) |
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| void | setCleanName (const char *) |
| | cleans string first More...
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| void | deleteNotify (const CallBack &) |
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| | CallBacker () |
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| | CallBacker (const CallBacker &) |
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| virtual | ~CallBacker () |
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| bool | attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false) |
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| bool | attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) |
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| void | detachCB (NotifierAccess &, const CallBack &) |
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| void | detachCB (NotifierAccess *notif, const CallBack &cb) |
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| bool | isNotifierAttached (NotifierAccess *) const |
| | Only for debugging purposes, don't use. More...
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Marker, should be attached to Strat level.
Can be unattached, then uses the fallback name and color.