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| Track (const char *nm=0) |
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| Track (const Track &t) |
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Track & | operator= (const Track &) |
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bool | isEmpty () const |
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const Coord3 & | pos (int idx) const |
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float | value (int idx) const |
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float | getKbElev () const |
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float | td () const |
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int | size () const |
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bool | zIsTime () const |
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const Interval< double > | zRangeD () const |
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const Interval< float > | zRange () const |
| returns (0, 0) for empty track More...
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int | insertPoint (const Coord3 &) |
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int | insertPoint (const Coord &, float z) |
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void | addPoint (const Coord3 &, float dah=mUdf(float)) |
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void | addPoint (const Coord &, float z, float dah=mUdf(float)) |
| Point must be further down track. No checks. More...
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void | setPoint (int, const Coord3 &) |
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void | setPoint (int, const Coord &, float z) |
| Will correct all dahs below point. More...
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void | insertAfterIdx (int, const Coord3 &) |
| Know what you're doing - not used normally. More...
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void | removePoint (int) |
| Will correct all dahs below point. More...
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Coord3 | getPos (float d_ah) const |
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const TypeSet< Coord3 > & | getAllPos () const |
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float | getDahForTVD (double, float prevdah=mUdf(float)) const |
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float | getDahForTVD (float, float prevdah=mUdf(float)) const |
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float | nearestDah (const Coord3 &) const |
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Coord3 | coordAfterIdx (float d_ah, int) const |
| Beware: no bounds check on index. More...
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bool | insertAtDah (float dah, float zpos) |
| will interpolate x,y coords More...
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bool | alwaysDownward () const |
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void | toTime (const Data &) |
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| DahObj (const char *nm=0) |
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| DahObj (const DahObj &d) |
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| ~DahObj () |
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int | size () const |
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float | dah (int idx) const |
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int | indexOf (float dah) const |
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virtual void | remove (int idx) |
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virtual void | setEmpty () |
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bool | isEmpty () const |
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Interval< float > | dahRange () const |
| returns (0, 0) for empty dah_ More...
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float | dahStep (bool min_else_average) const |
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void | addToDahFrom (int fromidx, float extradah) |
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void | removeFromDahFrom (int fromidx, float extradah) |
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void | deInterpolate () |
| Remove unnecessary points. More...
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float * | dahArr () |
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const float * | dahArr () const |
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| NamedObject (const char *nm=0) |
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| NamedObject (const NamedObject *linkedto) |
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| NamedObject (const NamedObject &) |
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virtual | ~NamedObject () |
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void | setLinkedTo (NamedObject *) |
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bool | operator== (const NamedObject &oth) const |
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virtual const OD::String & | name () const |
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virtual const OD::String & | annotName () const |
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virtual void | setName (const char *) |
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void | setCleanName (const char *) |
| cleans string first More...
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void | deleteNotify (const CallBack &) |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false) |
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bool | attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) |
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void | detachCB (NotifierAccess &, const CallBack &) |
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void | detachCB (NotifierAccess *notif, const CallBack &cb) |
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bool | isNotifierAttached (NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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