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| uiBaseMap (uiParent *) |
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virtual | ~uiBaseMap () |
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void | setView (const uiWorldRect &) |
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virtual void | addObject (BaseMapObject *) |
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BaseMapObject * | getObject (int id) |
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uiBaseMapObject * | getUiObject (int id) |
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ObjectSet< uiBaseMapObject > & | getObjects () |
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bool | hasChanged () |
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void | setChangeFlag () |
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void | resetChangeFlag () |
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void | removeObject (const BaseMapObject *) |
| Owned by caller. More...
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void | show (const BaseMapObject &, bool yn) |
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void | showLabels (bool yn) |
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bool | labelsShown () const |
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void | addObject (uiBaseMapObject *) |
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const uiBaseMapObject * | uiObjectAt (const Geom::Point2D< float > &) const |
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const char * | nameOfItemAt (const Geom::Point2D< float > &) const |
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void | getMousePosInfo (BufferString &name, Coord3 &, TrcKey &, float &val, BufferString &info) const |
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uiGraphicsItem & | worldItem () |
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void | centerWorldItem (bool) |
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uiGraphicsView & | view () |
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uiGraphicsScene & | scene () |
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const uiWorld2Ui & | getWorld2Ui () const |
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| uiGroup (uiParent *, const char *nm="uiGroup", bool manage=true) |
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virtual | ~uiGroup () |
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| operator const uiGroupObj * () const |
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| operator uiGroupObj * () |
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| operator const uiObject & () const |
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| operator uiObject & () |
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uiObject * | attachObj () |
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const uiObject * | attachObj () const |
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uiParent * | parent () |
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const uiParent * | parent () const |
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void | setHSpacing (int) |
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void | setVSpacing (int) |
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void | setSpacing (int s=0) |
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void | setBorder (int) |
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void | setFrame (bool yn=true) |
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void | setNoBackGround () |
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uiObject * | hAlignObj () |
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void | setHAlignObj (uiObject *o) |
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void | setHAlignObj (uiGroup *o) |
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uiObject * | hCenterObj () |
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void | setHCenterObj (uiObject *o) |
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void | setHCenterObj (uiGroup *o) |
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void | setIsMain (bool) |
| internal use only. Tells the layout manager it's a toplevel mngr. More...
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virtual uiMainWin * | mainwin () |
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void | setChildrenSensitive (bool) |
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virtual Notifier< uiBaseObject > & | preFinalise () |
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virtual Notifier< uiBaseObject > & | postFinalise () |
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virtual void | setSize (const uiSize &) |
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| uiParent (const char *nm, uiParentBody *) |
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void | addChild (uiBaseObject &) |
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void | manageChld (uiBaseObject &, uiObjectBody &) |
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void | attachChild (constraintType tp, uiObject *child, uiObject *other, int margin, bool reciprocal) |
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const ObjectSet< uiBaseObject > * | childList () const |
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uiObject * | mainObject () |
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const uiObject * | mainObject () const |
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uiParentBody * | pbody () |
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const uiParentBody * | pbody () const |
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void | attach (constraintType t, int margin=-1) |
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void | attach (constraintType t, uiParent *oth, int margin=-1, bool reciprocal=true) |
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void | attach (constraintType t, uiObject *oth, int margin=-1, bool reciprocal=true) |
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virtual void | display (bool yn, bool shrk=false, bool maximize=false) |
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bool | isDisplayed () const |
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void | setFocus () |
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bool | hasFocus () const |
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void | setSensitive (bool yn=true) |
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bool | sensitive () const |
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const uiFont * | font () const |
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void | setFont (const uiFont &f) |
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void | setCaption (const uiString &c) |
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void | setCursor (const MouseCursor &c) |
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uiSize | actualsize (bool include_border) const |
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int | prefHNrPics () const |
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int | prefVNrPics () const |
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void | setPrefHeight (int h) |
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void | setPrefWidth (int w) |
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void | setPrefHeightInChar (int h) |
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void | setPrefHeightInChar (float h) |
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void | setPrefWidthInChar (float w) |
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void | setPrefWidthInChar (int w) |
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void | shallowRedraw (CallBacker *=0) |
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void | deepRedraw (CallBacker *=0) |
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void | setStretch (int h, int v) |
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Color | backgroundColor () const |
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Color | roBackgroundColor () const |
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void | setBackgroundColor (const Color &c) |
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void | translateText () |
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