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uiPickPartServer * | pickServer () |
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uiVisPartServer * | visServer () |
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uiSeisPartServer * | seisServer () |
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uiAttribPartServer * | attrServer () |
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uiVolProcPartServer * | volprocServer () |
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uiEMPartServer * | EMServer () |
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uiEMAttribPartServer * | EMAttribServer () |
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uiWellPartServer * | wellServer () |
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uiWellAttribPartServer * | wellAttribServer () |
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uiMPEPartServer * | mpeServer () |
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uiNLAPartServer * | nlaServer () |
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const uiPickPartServer * | pickServer () const |
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const uiVisPartServer * | visServer () const |
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const uiSeisPartServer * | seisServer () const |
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const uiAttribPartServer * | attrServer () const |
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const uiVolProcPartServer * | volprocServer () const |
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const uiEMPartServer * | EMServer () const |
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const uiEMAttribPartServer * | EMAttribServer () const |
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const uiWellPartServer * | wellServer () const |
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const uiWellAttribPartServer * | wellAttribServer () const |
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const uiMPEPartServer * | mpeServer () const |
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const uiNLAPartServer * | nlaServer () const |
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void | setNlaServer (uiNLAPartServer *s) |
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uiApplService & | applService () |
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int | selectSurvey (uiParent *) |
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void | exportSurveySetup () |
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void | doOperation (ObjType, ActType, int opt=0) |
| Not all combinations are available ...! More...
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void | manPreLoad (ObjType) |
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void | editAttribSet () |
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void | editAttribSet (bool is2d) |
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bool | editNLA (bool is2d) |
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void | createVol (bool is2d, bool multiattrib) |
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void | createVolProcOutput (bool) |
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void | doWellXPlot (CallBacker *=0) |
| This plots between well and attrib. More...
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void | doAttribXPlot (CallBacker *=0) |
| This plots between attribs. More...
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void | openCrossPlot (CallBacker *=0) |
| Create crossplot from file. More...
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void | createHorOutput (int, bool) |
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void | startBatchJob () |
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void | processTime2Depth (CallBacker *=0) |
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void | processTime2Depth (bool is2d) |
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void | processPreStack (bool is2d) |
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void | createMultiCubeDS (CallBacker *=0) |
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void | createMultiAttribVol (CallBacker *) |
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void | processVelConv (CallBacker *=0) |
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void | genAngleMuteFunction (CallBacker *=0) |
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void | bayesClass2D (CallBacker *=0) |
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void | bayesClass3D (CallBacker *=0) |
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void | createCubeFromWells (CallBacker *=0) |
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void | create2DGrid () |
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void | create2DFrom3D () |
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void | create3DFrom2D () |
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void | interpol3DFrom2D () |
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void | setWorkingArea () |
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void | setZStretch () |
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void | setStereoOffset () |
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void | show2DViewer () |
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void | addTimeDepthScene (bool is2d=false) |
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void | addHorFlatScene (bool is2d) |
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void | batchProgs () |
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void | setupBatchHosts () |
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void | pluginMan () |
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void | posConversion () |
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void | crDevEnv () |
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void | manageShortcuts () |
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void | startInstMgr () |
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void | setAutoUpdatePol () |
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void | selectWells (TypeSet< MultiID > &) |
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void | selectHorizon (MultiID &) |
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void | selectFault (MultiID &) |
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void | selectPolygonSurface (MultiID &) |
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void | selectStickSet (MultiID &) |
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bool | selectAttrib (int id, int attrib) |
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bool | storePickSets () |
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bool | storePickSet (const Pick::Set &) |
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bool | storePickSetAs (const Pick::Set &) |
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bool | setPickSetDirs (Pick::Set &) |
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bool | pickSetsStored () const |
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MouseCursorExchange & | mouseCursorExchange () |
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uiVisDataPointSetDisplayMgr * | visDPSDispMgr () |
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uiODViewer2DMgr & | viewer2DMgr () |
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bool | getNewData (int visid, int attrib) |
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bool | evaluateAttribute (int visid, int attrib) |
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bool | evaluate2DAttribute (int visid, int attrib) |
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void | pageUpDownPressed (bool up) |
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void | resetServers () |
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void | updateColorTable (int visid, int attrib) |
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void | saveDefColTab (int visid, int attrib) |
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bool | getDefaultDescID (Attrib::DescID &, bool is2d=false) const |
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void | calcShiftAttribute (int attrib, const Attrib::SelSpec &) |
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bool | calcRandomPosAttrib (int visid, int attrib) |
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bool | calcMultipleAttribs (Attrib::SelSpec &) |
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NotifierAccess * | colorTableSeqChange () |
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void | addVisDPSChild (CallBacker *) |
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void | manSurvCB (CallBacker *) |
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void | seisOut2DCB (CallBacker *) |
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void | seisOut3DCB (CallBacker *) |
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void | editAttr2DCB (CallBacker *) |
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void | editAttr3DCB (CallBacker *) |
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void | doVolProcCB (CallBacker *) |
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void | doVolProc2DCB (CallBacker *) |
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void | doVolProc (const MultiID &) |
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void | tieWellToSeismic (CallBacker *) |
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void | doWellLogTools (CallBacker *) |
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void | launchRockPhysics (CallBacker *) |
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void | doLayerModeling (CallBacker *) |
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void | setupRdmLinePreview (const TypeSet< Coord > &) |
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void | cleanPreview () |
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void | addMPEParentPath (int visid, const TrcKey &) |
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void | enableMenusAndToolBars (bool) |
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void | enableTree (bool) |
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void | enableSceneManipulation (bool) |
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int | otherFormatVisID () const |
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int | otherFormatAttrib () const |
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void | useDefColTab (int visid, int attrib) |
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bool | isRestoringSession () const |
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void | launch2DViewer (CallBacker *) |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false) |
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bool | attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) |
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void | detachCB (NotifierAccess &, const CallBack &) |
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void | detachCB (NotifierAccess *notif, const CallBack &cb) |
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bool | isNotifierAttached (NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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Application level manager - ties part servers together.
The uiODApplMgr instance can be accessed like: ODMainWin()->applMgr() For plugins it may be interesting to pop up one of the OpendTect standard dialogs at any point in time. The best way to do that is by calling one of the uiODApplMgr methods.
A big part of this class is dedicated to handling the events from the various part servers.