|
mODTextTranslationClass(uiODSceneMgr) public int | nrScenes () |
|
int | addScene (bool maximized, ZAxisTransform *=0, const uiString &nm=uiString::emptyString()) |
| Returns scene id. More...
|
|
void | setSceneName (int sceneid, const uiString &) |
|
uiString | getSceneName (int sceneid) const |
|
void | getScenePars (IOPar &) |
|
void | useScenePars (const IOPar &) |
|
void | setSceneProperties () |
|
void | setToViewMode (bool yn=true) |
|
void | setToWorkMode (uiVisPartServer::WorkMode wm) |
|
void | viewModeChg (CallBacker *cb=0) |
|
void | actMode (CallBacker *cb=0) |
|
void | viewMode (CallBacker *cb=0) |
|
bool | inViewMode () const |
|
void | pageUpDownPressed (CallBacker *) |
|
void | updateStatusBar () |
|
void | setStereoType (int) |
|
int | getStereoType () const |
|
void | tile () |
|
void | tileHorizontal () |
|
void | tileVertical () |
|
void | cascade () |
|
void | layoutScenes () |
|
void | toHomePos (CallBacker *) |
|
void | saveHomePos (CallBacker *) |
|
void | viewAll (CallBacker *) |
|
void | align (CallBacker *) |
|
void | showRotAxis (CallBacker *) |
|
void | viewX (CallBacker *) |
|
void | viewY (CallBacker *) |
|
void | viewZ (CallBacker *) |
|
void | viewInl (CallBacker *) |
|
void | viewCrl (CallBacker *) |
|
void | switchCameraType (CallBacker *) |
|
void | mkSnapshot (CallBacker *) |
|
void | soloMode (CallBacker *) |
|
void | doDirectionalLight (CallBacker *) |
|
void | setZoomValue (float) |
|
void | zoomChanged (CallBacker *) |
|
void | anyWheelStart (CallBacker *) |
|
void | anyWheelStop (CallBacker *) |
|
void | hWheelMoved (CallBacker *) |
|
void | vWheelMoved (CallBacker *) |
|
void | dWheelMoved (CallBacker *) |
|
int | askSelectScene () const |
|
const ui3DViewer * | get3DViewer (int sceneid) const |
|
ui3DViewer * | get3DViewer (int sceneid) |
|
void | get3DViewers (ObjectSet< ui3DViewer > &) |
|
void | getSceneNames (uiStringSet &, int &act) const |
|
void | setActiveScene (int idx) |
|
void | getActiveSceneName (BufferString &) const |
|
int | getActiveSceneID () const |
|
uiODTreeTop * | getTreeItemMgr (const uiTreeView *) const |
|
uiODTreeTop * | getTreeItemMgr (int sceneid) const |
|
void | displayIn2DViewer (int visid, int attribid, bool wva) |
|
void | remove2DViewer (int visid) |
|
void | updateTrees () |
|
void | rebuildTrees () |
|
void | setItemInfo (int visid) |
|
void | updateSelectedTreeItem () |
|
void | updateItemToolbar (int visid) |
|
int | getIDFromName (const char *) const |
|
void | disabRightClick (bool yn) |
|
void | disabTrees (bool yn) |
|
void | getLoadedPickSetIDs (TypeSet< MultiID > &, bool poly, int scnid=-1) const |
|
void | getLoadedEMIDs (TypeSet< EM::ObjectID > &, const char *emtypestr=0, int sceneid=-1) const |
|
int | addEMItem (const EM::ObjectID &, int sceneid=-1) |
|
int | addPickSetItem (const MultiID &, int sceneid=-1) |
|
int | addPickSetItem (Pick::Set &, int sceneid=-1) |
|
int | addRandomLineItem (int rlid, int sceneid=-1) |
|
int | addWellItem (const MultiID &, int sceneid=-1) |
|
int | add2DLineItem (Pos::GeomID, int sceneid=-1) |
|
int | add2DLineItem (const MultiID &, int sceneid=-1) |
|
int | add2DLineItem (Pos::GeomID, int sceneid, bool withdata) |
|
int | addInlCrlItem (OD::SliceType, int nr, int sceneid=-1) |
|
int | addZSliceItem (const TrcKeyZSampling &, int sceneid=-1) |
|
int | addZSliceItem (const TrcKeyZSampling &, const Attrib::SelSpec &, int sceneid=-1) |
|
int | addZSliceItem (DataPack::ID, const Attrib::SelSpec &, const FlatView::DataDispPars::VD &, int sceneid=-1) |
|
int | addDisplayTreeItem (uiODDisplayTreeItem *, int sceneid=-1) |
|
void | removeTreeItem (int displayid) |
|
uiTreeItem * | findItem (int displayid) |
|
void | findItems (const char *, ObjectSet< uiTreeItem > &) |
|
void | findItems (const char *, ObjectSet< uiTreeItem > &, int sceneid) |
|
uiTreeFactorySet * | treeItemFactorySet () |
|
uiTreeView * | getTree (int sceneid) |
|
void | setViewSelectMode (int) |
|
float | getHeadOnLightIntensity (int) const |
|
void | setHeadOnLightIntensity (int, float) |
|
void | translateText () |
|
Manages the scenes and the corresponding trees.
Most of the interface is really not useful for plugin builders.