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| uiSteerAttrSel (uiParent *, const Attrib::DescSet *, bool is2d, const uiString &txt=mJoinUiStrs(sSteering(), sData())) |
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Attrib::DescID | inlDipID () const |
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Attrib::DescID | crlDipID () const |
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void | setDesc (const Attrib::Desc *) |
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void | setDescSet (const Attrib::DescSet *) |
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void | fillSelSpec (Attrib::SelSpec &, bool inl) |
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| uiSeisSel (uiParent *, const IOObjContext &, const Setup &) |
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| ~uiSeisSel () |
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virtual bool | fillPar (IOPar &) const |
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virtual void | usePar (const IOPar &) |
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Seis::GeomType | geomType () const |
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bool | is2D () const |
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bool | isPS () const |
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void | setCompNr (int) |
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int | compNr () const |
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virtual void | processInput () |
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virtual bool | existingTyped () const |
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virtual void | updateInput () |
| a.o. updates from CtxtIOObj More...
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| uiIOObjSel (uiParent *, const IOObjContext &, const uiString &seltxt=uiString::emptyString()) |
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| uiIOObjSel (uiParent *, const IOObjContext &, const Setup &) |
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| ~uiIOObjSel () |
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void | setInput (const IOObj &) |
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void | setInput (const MultiID &) |
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virtual void | setEmpty () |
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MultiID | key (bool noerr=false) const |
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const IOObj * | ioobj (bool noerr=false) const |
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IOObj * | getIOObj (bool noerr=false) |
| My IOObj becomes yours. More...
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bool | fillPar (IOPar &, const char *baseky) const |
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void | usePar (const IOPar &, const char *baseky) |
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void | fillEntries () |
| only if forread More...
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void | setConfirmOverwrite (bool yn) |
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void | setHelpKey (const HelpKey &helpkey) |
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virtual MultiID | validKey () const |
| no side-effects More...
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virtual uiObject * | endObj (bool left) |
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| uiIOObjSel (uiParent *, CtxtIOObj &, const uiString &seltxt=uiString::emptyString()) |
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| uiIOObjSel (uiParent *, CtxtIOObj &, const Setup &) |
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bool | commitInput () |
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bool | doCommitInput (bool &) |
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CtxtIOObj & | ctxtIOObj (bool work=false) |
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| uiIOSelect (uiParent *, const Setup &, const CallBack &) |
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| ~uiIOSelect () |
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void | addExtSelBut (uiButton *) |
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bool | isEmpty () const |
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const char * | getInput () const |
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const char * | getKey () const |
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void | setInput (const char *key) |
| Will fetch user name using userNameFromKey. More...
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void | setInputText (const char *) |
| As if user typed it manually. More...
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void | setEntries (const BufferStringSet &keys, const BufferStringSet &names) |
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int | nrItems () const |
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int | getCurrentItem () const |
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void | setCurrentItem (int) |
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const char * | getItem (int) const |
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bool | isChecked () const |
| only useful when optional_ More...
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void | setChecked (bool yn) |
| does something when optional_ More...
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virtual void | updateHistory (IOPar &) const |
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virtual void | getHistory (const IOPar &) |
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void | addToHistory (const char *) |
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void | addToHistory (const BufferStringSet &) |
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void | setReadOnly (bool readonly=true) |
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void | doSel (CallBacker *) |
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const uiString & | labelText () const |
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void | setLabelText (const uiString &) |
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void | setLabelSelectable (bool yn=true) |
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void | setHSzPol (uiObject::SzPolicy) |
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uiComboBox * | inpBox () |
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| uiGroup (uiParent *, const char *nm="uiGroup", bool manage=true) |
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virtual | ~uiGroup () |
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| operator const uiGroupObj * () const |
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| operator uiGroupObj * () |
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| operator const uiObject & () const |
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| operator uiObject & () |
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uiObject * | attachObj () |
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const uiObject * | attachObj () const |
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uiParent * | parent () |
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const uiParent * | parent () const |
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void | setHSpacing (int) |
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void | setVSpacing (int) |
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void | setSpacing (int s=0) |
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void | setBorder (int) |
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void | setFrame (bool yn=true) |
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void | setNoBackGround () |
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uiObject * | hAlignObj () |
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void | setHAlignObj (uiObject *o) |
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void | setHAlignObj (uiGroup *o) |
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uiObject * | hCenterObj () |
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void | setHCenterObj (uiObject *o) |
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void | setHCenterObj (uiGroup *o) |
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void | setIsMain (bool) |
| internal use only. Tells the layout manager it's a toplevel mngr. More...
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virtual uiMainWin * | mainwin () |
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void | setChildrenSensitive (bool) |
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virtual Notifier< uiBaseObject > & | preFinalise () |
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virtual Notifier< uiBaseObject > & | postFinalise () |
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virtual void | setSize (const uiSize &) |
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| uiParent (const char *nm, uiParentBody *) |
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void | addChild (uiBaseObject &) |
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void | manageChld (uiBaseObject &, uiObjectBody &) |
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void | attachChild (constraintType tp, uiObject *child, uiObject *other, int margin, bool reciprocal) |
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const ObjectSet< uiBaseObject > * | childList () const |
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uiObject * | mainObject () |
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const uiObject * | mainObject () const |
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uiParentBody * | pbody () |
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const uiParentBody * | pbody () const |
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void | attach (constraintType t, int margin=-1) |
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void | attach (constraintType t, uiParent *oth, int margin=-1, bool reciprocal=true) |
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void | attach (constraintType t, uiObject *oth, int margin=-1, bool reciprocal=true) |
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virtual void | display (bool yn, bool shrk=false, bool maximize=false) |
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bool | isDisplayed () const |
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void | setFocus () |
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bool | hasFocus () const |
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void | setSensitive (bool yn=true) |
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bool | sensitive () const |
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const uiFont * | font () const |
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void | setFont (const uiFont &f) |
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void | setCaption (const uiString &c) |
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void | setCursor (const MouseCursor &c) |
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uiSize | actualsize (bool include_border) const |
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int | prefHNrPics () const |
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int | prefVNrPics () const |
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void | setPrefHeight (int h) |
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void | setPrefWidth (int w) |
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void | setPrefHeightInChar (int h) |
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void | setPrefHeightInChar (float h) |
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void | setPrefWidthInChar (float w) |
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void | setPrefWidthInChar (int w) |
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virtual void | reDraw (bool deep) |
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void | shallowRedraw (CallBacker *=0) |
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void | deepRedraw (CallBacker *=0) |
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void | setStretch (int h, int v) |
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Color | backgroundColor () const |
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Color | roBackgroundColor () const |
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void | setBackgroundColor (const Color &c) |
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void | translateText () |
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