annotName() const | NamedObject | inlinevirtual |
attachCB(NotifierAccess &, const CallBack &, bool onlyifnew=false) | CallBacker | |
attachCB(NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) | CallBacker | inline |
BallDynamics(const char *nm=0, float sp=1.0, Coord3 dirvec=Coord3(1, 1, 1)) | visBeachBall::BallDynamics | inline |
CallBacker() | CallBacker | |
CallBacker(const CallBacker &) | CallBacker | |
deleteNotify(const CallBack &) | NamedObject | |
delnotify_ | NamedObject | protected |
detachAllNotifiers() | CallBacker | protected |
detachCB(NotifierAccess &, const CallBack &) | CallBacker | |
detachCB(NotifierAccess *notif, const CallBack &cb) | CallBacker | inline |
directionvec_ | visBeachBall::BallDynamics | protected |
directionvector() const | visBeachBall::BallDynamics | |
get() const | visBeachBall::BallDynamics | |
isNotifierAttached(NotifierAccess *) const | CallBacker | |
linkedto_ | NamedObject | protected |
name() const | NamedObject | inlinevirtual |
name_ | NamedObject | protected |
NamedObject(const char *nm=0) | NamedObject | |
NamedObject(const NamedObject *linkedto) | NamedObject | |
NamedObject(const NamedObject &) | NamedObject | |
operator!=(const BallDynamics &bd) const | visBeachBall::BallDynamics | |
operator=(const BallDynamics &bd) | visBeachBall::BallDynamics | |
operator==(const BallDynamics &bd) const | visBeachBall::BallDynamics | |
NamedObject::operator==(const NamedObject &oth) const | NamedObject | inline |
set(const BallDynamics &) | visBeachBall::BallDynamics | |
setCleanName(const char *) | NamedObject | |
setDirectionVector(const Coord3 &) | visBeachBall::BallDynamics | |
setLinkedTo(NamedObject *) | NamedObject | |
setName(const char *) | NamedObject | virtual |
setSpeed(const float &) | visBeachBall::BallDynamics | |
setVelocity(float, const Coord3 &) | visBeachBall::BallDynamics | |
speed() const | visBeachBall::BallDynamics | |
speed_ | visBeachBall::BallDynamics | protected |
velocity(float *, Coord3 *) const | visBeachBall::BallDynamics | |
~CallBacker() | CallBacker | virtual |
~NamedObject() | NamedObject | virtual |