14 #include "uiodmainmod.h" 75 void updateStereoMenu();
76 void updateViewMode(
bool);
77 void updateAxisMode(
bool);
78 bool isSoloModeOn()
const;
79 void enableMenuBar(
bool);
80 void enableActButton(
bool);
81 void setCameraPixmap(
bool isperspective);
82 void insertNewSceneItem(uiAction*,
int id);
83 void insertNewSceneItem(
uiMenu*);
84 void updateSceneMenu();
86 static int ask2D3D(
const uiString& txt,
int res2d=2,
int res3d=3,
88 int add2D3DToolButton(
uiToolBar&,
const char* iconnnm,
91 int itmid2d=-1,
int itmid3d=-1);
92 void add2D3DMenuItem(
uiMenu&,
const char* iconnnm,
95 int itmid2d=-1,
int itmid3d=-1);
140 void fillSurveyMenu();
141 void fillImportMenu();
142 void fillExportMenu();
146 void fillSceneMenu();
153 void selectionMode(CallBacker*);
154 void handleToolClick(CallBacker*);
155 void handleViewClick(CallBacker*);
156 void handleClick(CallBacker*);
157 void removeSelection(CallBacker*);
158 void dispColorBar(CallBacker*);
159 void manSeis(CallBacker*);
160 void manHor(CallBacker*);
161 void manBody(CallBacker*);
162 void manProps(CallBacker*);
163 void manFlt(CallBacker*);
164 void manWll(CallBacker*);
165 void manPick(CallBacker*);
166 void manWvlt(CallBacker*);
167 void manStrat(CallBacker*);
168 void manPDF(CallBacker*);
169 void updateDTectToolBar(CallBacker*);
170 void updateDTectMnus(CallBacker*);
171 void toggViewMode(CallBacker*);
172 void add2D3DMenuItem(
uiMenu&,
const char* iconnnm,
174 int itmid2d=-1,
int itmid3d=-1);
184 int viewinlid_, viewcrlid_,
viewzid_, viewnid_, viewnzid_;
192 void mkViewIconsMnu();
196 void createFaultToolMan();
#define mExpClass(module)
Definition: commondefs.h:160
To be able to send and/or receive CallBacks, inherit from this class.
Definition: callback.h:272
Application level manager - ties part servers together.
Definition: uiodapplmgr.h:55
OpendTect application top level object.
Definition: uiodmain.h:41
#define mODTextTranslationClass(clss)
Definition: uistring.h:38
Definition: uistring.h:89
Set of BufferString objects.
Definition: bufstringset.h:28
ObjType
Definition: uiodapplmgr.h:94
ActType
Definition: uiodapplmgr.h:98
Provides file and directory names in a certain directory.
Definition: dirlist.h:23
Manages the scenes and the corresponding trees.
Definition: uiodscenemgr.h:47
uiODSceneMgr & sceneMgr()
Definition: uiodmain.h:53
uiODApplMgr & applMgr()
Definition: uiodmain.h:51
CallBacks object-oriented (object + method).
Definition: callback.h:57