OpendTect
6.6
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Public Member Functions | |
Server (bool islocal) | |
~Server () | |
Authority | authority () const |
void | close () |
const char * | errorMsg () const |
Socket * | getSocket (int id) |
const Socket * | getSocket (int id) const |
bool | hasPendingConnections () const |
bool | isListening () const |
bool | isLocal () const |
bool | listen (const char *servernm, uiRetVal &) |
bool | listen (SpecAddr=Any, PortNr_Type port=0) |
If Any, server will listen to all network interfaces. More... | |
QTcpSocket * | nextPendingConnection () |
Use when you want to access Qt object directly. More... | |
QLocalSocket * | nextPendingLocalConnection () |
PortNr_Type | port () const |
void | read (int id, BufferString &) const |
void | read (int id, IOPar &) const |
bool | waitForNewConnection (int msec) |
int | write (int id, const char *) |
Writes to next pending socket. More... | |
int | write (int id, const IOPar &) |
Public Member Functions inherited from CallBacker | |
CallBacker () | |
CallBacker (const CallBacker &) | |
virtual | ~CallBacker () |
bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
void | detachAllNotifiers () const |
Call from the destructor of your inherited object. More... | |
void | detachCB (const NotifierAccess &, const CallBack &) const |
void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
virtual bool | isCapsule () const |
bool | isNotifierAttached (const NotifierAccess *) const |
Only for debugging purposes, don't use. More... | |
void | stopReceivingNotifications () const |
Static Public Member Functions | |
static const char * | sKeyHostName () |
static const char * | sKeyKillword () |
static const char * | sKeyLocal () |
static const char * | sKeyNoListen () |
static const char * | sKeyPort () |
static const char * | sKeyTimeout () |
Static Public Member Functions inherited from CallBacker | |
static void | createReceiverForCurrentThread () |
static void | removeReceiverForCurrentThread () |
Public Attributes | |
CNotifier< Server, int > | newConnection |
CNotifier< Server, int > | readyRead |
Protected Member Functions | |
void | disconnectCB (CallBacker *) |
void | notifyNewConnection () |
void | readyReadCB (CallBacker *) |
Protected Attributes | |
QTcpServerComm * | comm_ |
BufferString | errmsg_ |
TypeSet< int > | ids_ |
QLocalServer * | qlocalserver_ = nullptr |
QTcpServer * | qtcpserver_ = nullptr |
ObjectSet< Socket > | sockets2bdeleted_ |
ObjectSet< Socket > | sockets_ |
Friends | |
class | QTcpServerComm |
<>
Network::Server::Server | ( | bool | islocal | ) |
Network::Server::~Server | ( | ) |
Authority Network::Server::authority | ( | ) | const |
void Network::Server::close | ( | ) |
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protected |
const char* Network::Server::errorMsg | ( | ) | const |
Socket* Network::Server::getSocket | ( | int | id | ) |
const Socket* Network::Server::getSocket | ( | int | id | ) | const |
bool Network::Server::hasPendingConnections | ( | ) | const |
bool Network::Server::isListening | ( | ) | const |
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bool Network::Server::listen | ( | const char * | servernm, |
uiRetVal & | |||
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If Any, server will listen to all network interfaces.
QTcpSocket* Network::Server::nextPendingConnection | ( | ) |
Use when you want to access Qt object directly.
QLocalSocket* Network::Server::nextPendingLocalConnection | ( | ) |
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PortNr_Type Network::Server::port | ( | ) | const |
void Network::Server::read | ( | int | id, |
BufferString & | |||
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void Network::Server::read | ( | int | id, |
IOPar & | |||
) | const |
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bool Network::Server::waitForNewConnection | ( | int | msec | ) |
Useful when no event loop available If msec is -1, this function will not time out
int Network::Server::write | ( | int | id, |
const char * | |||
) |
Writes to next pending socket.
int Network::Server::write | ( | int | id, |
const IOPar & | |||
) |
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Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B.V. 1995-2022