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| DirectionalData (int nrsectors=0, int nrparts=0) |
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float | angle (int isect, Angle::Type, int bound=0) const |
| bound: -1=start, 1=stop, 0=center More...
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float | angle (int isect, int bound=0) const |
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SectorPartData & | getPartData (int isect, int ipart) |
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const SectorPartData & | getPartData (int isect, int ipart) const |
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void | init (int nrsectors, int nrparts) |
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int | nrParts (int isect) const |
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int | nrSectors () const |
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int | part (int isect, float pos) const |
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int | sector (float ang) const |
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int | sector (float ang, Angle::Type) const |
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| ManagedObjectSet () |
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| ManagedObjectSet (const ManagedObjectSet< SectorData > &) |
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| ManagedObjectSet (const ObjectSet< SectorData > &) |
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virtual void | append (const ObjectSet< SectorData > &) |
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virtual ManagedObjectSet * | clone () const |
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ManagedObjectSet< SectorData > & | operator= (const ObjectSet< SectorData > &) |
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virtual void | erase () |
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virtual bool | isManaged () const |
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virtual ManagedObjectSetBase< T > & | operator-= (T *) |
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virtual T * | removeAndTake (idx_type, bool kporder=true) |
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virtual void | removeRange (idx_type, idx_type) |
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virtual T * | removeSingle (idx_type, bool kporder=true) |
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virtual T * | replace (idx_type, T *) |
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| ObjectSet () |
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| ObjectSet (const ObjectSet &) |
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| ObjectSet (T *) |
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| ObjectSet (T *, T *) |
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| ObjectSet (T *, T *, T *) |
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virtual | ~ObjectSet () |
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ObjectSet & | add (T *t) |
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bool | addIfNew (T *) |
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void | allowNull (bool yn=true) |
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iterator | begin () |
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const_iterator | begin () const |
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const_iterator | cbegin () const |
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const_iterator | cend () const |
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virtual void | copy (const ObjectSet &) |
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bool | empty () const |
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iterator | end () |
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const_iterator | end () const |
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T * | first () |
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const T * | first () const |
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virtual T * | get (const T *) const |
| check & unconst More...
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virtual T * | get (idx_type) |
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virtual const T * | get (idx_type) const |
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idx_type | getIdx (const_iterator it) const |
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idx_type | getIdx (iterator it) const |
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virtual idx_type | indexOf (const T *) const |
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virtual void | insertAfter (T *newptr, idx_type) |
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virtual void | insertAt (T *newptr, idx_type) |
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virtual bool | isPresent (const T *) const |
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T * | last () |
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const T * | last () const |
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size_type | max_size () const |
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virtual int64_t | nrItems () const |
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bool | nullAllowed () const |
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bool | operator!= (const ObjectSet &oth) const |
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ObjectSet & | operator+= (T *t) |
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ObjectSet & | operator= (const ObjectSet &) |
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bool | operator== (const ObjectSet &) const |
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const T * | operator[] (const T *t) const |
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T * | operator[] (idx_type i) |
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const T * | operator[] (idx_type i) const |
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void | plainErase () |
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virtual T * | pop () |
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void | push (T *t) |
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virtual void | reverse () |
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void | setNullAllowed (bool yn=true) |
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size_type | size () const |
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void | swap (idx_type, idx_type) |
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void | swap (ObjectSet &oth) |
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virtual void | swapItems (int64_t i1, int64_t i2) |
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void | useIndexes (const idx_type *) |
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virtual bool | validIdx (int64_t) const |
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virtual | ~Set () |
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bool | isEmpty () const |
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void | setEmpty () |
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A circle of data.
The circle is subdivided in sectors, which are subdivided in sector parts. The relative 'pos_' from the sector part can be scaled with usrposrg_ to get user positions.
Angles are implicit: we always expect 360 degrees of data.
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