OpendTect
6.6
|
Public Member Functions | |
GriddedFunction (GriddedSource &) | |
bool | fetchSources () |
StepInterval< float > | getAvailableZ () const |
Gridder2D * | getGridder () |
bool | isInfluencedBy (const BinID &) const |
bool | moveTo (const BinID &) |
void | setGridder (const Gridder2D &) |
I will clone. More... | |
void | setLayerModel (const InterpolationLayerModel *) |
Public Member Functions inherited from Vel::Function | |
Function (FunctionSource &) | |
const BinID & | getBinID () const |
virtual const VelocityDesc & | getDesc () const |
const StepInterval< float > & | getDesiredZ () const |
const FunctionSource & | getSource () const |
float | getVelocity (float z) const |
void | ref () const |
virtual void | removeCache () |
void | setDesiredZRange (const StepInterval< float > &) |
void | unRef () const |
void | unRefNoDelete () const |
Protected Member Functions | |
~GriddedFunction () | |
bool | computeVelocity (float z0, float dz, int nr, float *res) const |
void | fetchPerfectFit (const BinID &) |
ConstRefMan< Function > | getInputFunction (const BinID &bid, int &source) |
Protected Member Functions inherited from Vel::Function | |
virtual | ~Function () |
Protected Attributes | |
const Function * | directsource_ |
Gridder2D * | gridder_ |
TypeSet< float > | gridvalues_ |
const InterpolationLayerModel * | layermodel_ |
TypeSet< int > | sources_ |
ObjectSet< const Function > | velocityfunctions_ |
Protected Attributes inherited from Vel::Function | |
BinID | bid_ |
StepInterval< float > | desiredrg_ |
FunctionSource & | source_ |
Friends | |
class | GriddedSource |
A velocity funcion where the velocity is computed from Residual Moveout picks.
<>
Vel::GriddedFunction::GriddedFunction | ( | GriddedSource & | ) |
|
protected |
|
protectedvirtual |
Implements Vel::Function.
|
protected |
bool Vel::GriddedFunction::fetchSources | ( | ) |
|
virtual |
Implements Vel::Function.
|
inline |
|
protected |
bool Vel::GriddedFunction::isInfluencedBy | ( | const BinID & | ) | const |
|
virtual |
Reimplemented from Vel::Function.
void Vel::GriddedFunction::setGridder | ( | const Gridder2D & | ) |
I will clone.
void Vel::GriddedFunction::setLayerModel | ( | const InterpolationLayerModel * | ) |
|
friend |
|
protected |
|
protected |
|
mutableprotected |
|
protected |
|
protected |
Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B.V. 1995-2022