OpendTect  6.6
uiGraphicsScene Member List

This is the complete list of members for uiGraphicsScene, including all inherited members.

addItem(T *)uiGraphicsSceneinline
addItemGrp(uiGraphicsItemGroup *)uiGraphicsScene
addItems(uiGraphicsItemSet *)uiGraphicsScene
addPolygon(const TypeSet< uiPoint > &, bool fill)uiGraphicsScene
addPolyLine(const TypeSet< uiPoint > &)uiGraphicsScene
addRect(float x, float y, float w, float h)uiGraphicsScene
addUpdateToQueue(Task *)uiGraphicsScene
attachCB(const NotifierAccess &, const CallBack &, bool onlyifnew=false) constCallBacker
attachCB(const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) constCallBacker
attachednotifiers_CallBackerprivate
attachednotifierslock_CallBackermutableprivate
backGroundColor() constuiGraphicsScene
CallBacker()CallBacker
CallBacker(const CallBacker &)CallBacker
copyToClipBoard()uiGraphicsScene
createReceiverForCurrentThread()CallBackerstatic
ctrlCPresseduiGraphicsScene
CtrlCPressedCB(CallBacker *)uiGraphicsSceneprotected
ctrlPPresseduiGraphicsScene
delalreadytriggered_NamedCallBackermutableprotected
delnotif_NamedCallBackerprotected
detachAllNotifiers() constCallBacker
detachCB(const NotifierAccess &, const CallBack &) constCallBacker
detachCB(const NotifierAccess *notif, const CallBack &cb) constCallBackerinline
doAddItem(uiGraphicsItem *)uiGraphicsSceneprotected
executePendingUpdates()uiGraphicsScene
getDefaultPixelDensity()uiGraphicsScenestatic
getItem(int id)uiGraphicsScene
getItem(int id) constuiGraphicsScene
getMouseEventHandler()uiGraphicsSceneinline
getName() constNamedObjectinlinevirtual
getNameFromPar(const IOPar &)NamedObject
getPixelDensity() constuiGraphicsSceneinline
getSelectedArea() constuiGraphicsScene
getSelItemSize() constuiGraphicsScene
hasName(const char *nm) constObjectWithNameinline
hasName(const name_type &nm) constObjectWithNameinline
height() constuiGraphicsScene
indexOf(int id) constuiGraphicsSceneprotected
isCapsule() constCallBackerinlinevirtual
isMouseEventActive() constuiGraphicsSceneinline
ismouseeventactive_uiGraphicsSceneprotected
isNotifierAttached(const NotifierAccess *) constCallBacker
itemAt(const Geom::Point2D< float > &)uiGraphicsScene
itemAt(const Geom::Point2D< float > &) constuiGraphicsScene
items_uiGraphicsSceneprotected
mousehandler_uiGraphicsSceneprotected
name() constNamedObjectinlinevirtual
name_NamedObjectprotected
name_type typedefObjectWithName
NamedCallBacker(const char *nm=0)NamedCallBacker
NamedCallBacker(const NamedCallBacker &)NamedCallBacker
NamedObject(const char *nm=nullptr)NamedObjectinline
NamedObject(const NamedObject &oth)NamedObjectinline
notifyShutdown(const NotifierAccess *, bool wait) constCallBackerprivate
nrItems() constuiGraphicsScene
objectToBeDeleted() constNamedCallBackerinlinevirtual
odgraphicsscene_uiGraphicsSceneprotected
operator=(const NamedObject &)NamedObject
operator==(const NamedCallBacker &oth) constNamedCallBackerinline
operator==(const NamedObject &oth) constNamedCallBackerinline
pixeldensity_uiGraphicsSceneprotected
pixelDensityChangeuiGraphicsScene
putNameInPar(IOPar &) constObjectWithName
qGraphicsScene()uiGraphicsSceneinline
queueid_uiGraphicsSceneprotected
removeAllItems()uiGraphicsScene
removeItem(uiGraphicsItem *)uiGraphicsScene
removeItems(uiGraphicsItemSet *)uiGraphicsScene
removeReceiverForCurrentThread()CallBackerstatic
saveAsImage(const char *, int, int, int)uiGraphicsScene
saveAsPDF(const char *, int w, int h, int r)uiGraphicsScene
saveAsPDF_PS(const char *, bool pdf_or_ps, int w, int h, int r)uiGraphicsScene
saveAsPS(const char *, int w, int h, int r)uiGraphicsScene
sceneRect()uiGraphicsScene
sendDelNotif() constNamedCallBackerprotected
setBackGroundColor(const Color &)uiGraphicsScene
setMouseEventActive(bool yn)uiGraphicsSceneinline
setName(const char *nm)NamedObjectinlinevirtual
setPixelDensity(float)uiGraphicsScene
setSceneRect(float x, float y, float w, float h)uiGraphicsScene
setSelectionArea(const uiRect &)uiGraphicsScene
stopReceivingNotifications() constCallBackerinline
translateText()uiGraphicsScene
uiGraphicsItem classuiGraphicsScenefriend
uiGraphicsScene(const char *)uiGraphicsScene
useBackgroundPattern(bool)uiGraphicsScene
width() constuiGraphicsScene
~CallBacker()CallBackervirtual
~NamedObject()NamedObjectinlinevirtual
~ObjectWithName()ObjectWithNameinlinevirtual
~uiGraphicsScene()uiGraphicsScene

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