bool acceptOK(CallBacker *)
confirm accept
BufferString getPlayerName() const
void setPlayerName(const BufferString &)
Definition: uibouncymain.h:19
uiBouncySettingsDlg ** bsdlg_
Definition: uibouncymain.h:31
uiGenInput * namefld_
Definition: uibouncymain.h:30
uiBouncyMain(uiParent *, uiBouncySettingsDlg **)