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| uiGenInput (uiParent *p, const char *disptxt, const char *inputStr=nullptr) |
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| uiGenInput (uiParent *p, const char *disptxt, const DataInpSpec &) |
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| uiGenInput (uiParent *p, const char *disptxt, const DataInpSpec &, const DataInpSpec &) |
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| uiGenInput (uiParent *p, const char *disptxt, const DataInpSpec &, const DataInpSpec &, const DataInpSpec &) |
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| uiGenInput (uiParent *p, const uiString &, const DataInpSpec &, const DataInpSpec &) |
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| uiGenInput (uiParent *p, const uiString &, const DataInpSpec &, const DataInpSpec &, const DataInpSpec &) |
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| uiGenInput (uiParent *p, const uiString &disptxt, const char *inputStr=nullptr) |
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| uiGenInput (uiParent *p, const uiString &disptxt, const DataInpSpec &) |
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virtual | ~uiGenInput () |
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void | addInput (const DataInpSpec &) |
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const DataInpSpec * | dataInpSpec (int nr=0) const |
| gives access to the actual spec of an input field. More...
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void | displayField (bool yn=true, int elemnr=-1, int fldnr=-1) |
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UserInputObj * | element (int idx) |
| returns 0 if not finalised. More...
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uiObject::SzPolicy | elemSzPol () const |
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BinID | getBinID (int nr=0, int undefval=mUdf(int)) const |
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bool | getBoolValue (int nr=0, bool undefval=mUdf(bool)) const |
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Coord | getCoord (int nr=0, double undefval=mUdf(double)) const |
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Interval< double > | getDInterval (double undefval) const |
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Interval< double > | getDInterval (int nr=0, double undefval=mUdf(double)) const |
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StepInterval< double > | getDStepInterval (double undefval) const |
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StepInterval< double > | getDStepInterval (int nr=0, double undefval=mUdf(double)) const |
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double | getDValue (double undefval) const |
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double | getdValue (float undefval) const |
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double | getDValue (int nr=0, double undefval=mUdf(double)) const |
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double | getdValue (int nr=0, double uv=mUdf(double)) const |
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Interval< float > | getFInterval (float undefval) const |
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Interval< float > | getFInterval (int nr=0, float undefval=mUdf(float)) const |
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StepInterval< float > | getFStepInterval (float undefval) const |
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StepInterval< float > | getFStepInterval (int nr=0, float undefval=mUdf(float)) const |
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float | getFValue (float undefval) const |
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float | getfValue (float undefval) const |
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float | getfValue (int nr=0, float udfval=mUdf(float)) const |
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float | getFValue (int nr=0, float undefval=mUdf(float)) const |
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Interval< int > | getIInterval (int nr=0, int undefval=mUdf(int)) const |
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od_int64 | getInt64Value (int nr=0, od_int64 undefval=mUdf(od_int64)) const |
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int | getIntValue (int nr=0, int undefval=mUdf(int)) const |
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StepInterval< int > | getIStepInterval (int nr=0, int undefval=mUdf(int)) const |
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float | getOffset (int nr=0, float undefval=mUdf(float)) const |
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int | getTrcNr (int nr=0, int undefval=mUdf(int)) const |
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bool | isCheckable () const |
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bool | isChecked () const |
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virtual bool | isSingleLine () const |
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bool | isUndef (int nr=0) const |
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bool | newSpec (const DataInpSpec &nw, int nr) |
| makes it possible to change the actual spec for an input field. More...
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int | nrElements () const |
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uiObject * | rightObj () |
| for attaching More...
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void | setChecked (bool yn) |
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void | setElemSzPol (uiObject::SzPolicy p) |
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void | setEmpty (int nr=-1) |
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void | setNrDecimals (int nrdec, int fldnr=0) |
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void | setPrefix (const uiString &r, int fldnr=0) |
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void | setReadOnly (bool yn=true, int elemnr=-1, int fldnr=-1) |
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void | setRequired (bool yn=true) |
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void | setSensitive (bool yn=true, int elemnr=-1, int fldnr=-1) |
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void | setText (const char *, int nr=0) |
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void | setTexts (const char *v1, const char *v2) |
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void | setTextValidator (const uiTextValidator &) |
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virtual void | setTitleText (const uiString &) |
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void | setToolTip (const uiString &, int ielem=0) |
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void | setValue (bool, int nr=0) |
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void | setValue (const BinID &b) |
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void | setValue (const BinIDValue &) |
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void | setValue (const Coord &c) |
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void | setValue (const Interval< double > &) |
| and StepIntv More...
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void | setValue (const Interval< float > &) |
| and StepIntv More...
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void | setValue (const Interval< int > &) |
| and StepIntv More...
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void | setValue (double, int nr=0) |
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void | setValue (float, int nr=0) |
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void | setValue (int, int nr=0) |
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void | setValue (od_int64, int nr=0) |
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void | setValues (bool v1, bool v2) |
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void | setValues (double v1, double v2) |
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void | setValues (float v1, float v2) |
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void | setValues (int v1, int v2) |
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void | setWithCheck (bool yn=true) |
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void | setWithSelect (bool yn=true) |
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const char * | text (const char *undefval) const |
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const char * | text (int nr=0, const char *undefval=mUdf(const char *)) const |
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virtual const uiString & | titleText () |
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void | updateSpecs () |
| update dataInpSpec() from current values on screen. More...
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| uiGroup (uiParent *, const char *nm="uiGroup", bool manage=true) |
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virtual | ~uiGroup () |
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uiObject * | attachObj () |
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const uiObject * | attachObj () const |
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uiObject * | hAlignObj () |
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uiObject * | hCenterObj () |
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virtual uiMainWin * | mainwin () |
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| operator const uiGroupObj * () const |
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| operator const uiObject & () const |
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| operator uiGroupObj * () |
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| operator uiObject & () |
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uiParent * | parent () |
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const uiParent * | parent () const |
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virtual Notifier< uiBaseObject > & | postFinalise () |
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virtual Notifier< uiBaseObject > & | preFinalise () |
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void | setBorder (int) |
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void | setChildrenSensitive (bool) |
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void | setFrame (bool yn=true) |
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void | setHAlignObj (uiGroup *o) |
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void | setHAlignObj (uiObject *o) |
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void | setHCenterObj (uiGroup *o) |
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void | setHCenterObj (uiObject *o) |
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void | setHSpacing (int) |
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void | setIsMain (bool) |
| internal use only. Tells the layout manager it's a toplevel mngr. More...
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void | setNoBackGround () |
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virtual void | setSize (const uiSize &) |
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void | setSpacing (int s=0) |
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void | setVSpacing (int) |
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uiSize | actualsize (bool inclborder=true) const |
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uiSize | actualSize (bool include_border) const |
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void | addChild (uiBaseObject &) |
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void | attach (constraintType t, int margin=-1) |
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void | attach (constraintType t, uiObject *oth, int margin=-1, bool reciprocal=true) |
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void | attach (constraintType t, uiParent *oth, int margin=-1, bool reciprocal=true) |
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void | attachChild (constraintType tp, uiObject *child, uiObject *other, int margin, bool reciprocal) |
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Color | backgroundColor () const |
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const ObjectSet< uiBaseObject > * | childList () const |
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void | deepRedraw (CallBacker *=0) |
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virtual void | display (bool yn, bool shrk=false, bool maximize=false) |
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const uiFont * | font () const |
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bool | hasFocus () const |
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bool | isDisplayed () const |
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uiObject * | mainObject () |
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const uiObject * | mainObject () const |
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void | manageChld (uiBaseObject &, uiObjectBody &) |
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uiParentBody * | pbody () |
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const uiParentBody * | pbody () const |
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int | prefHNrPics () const |
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int | prefVNrPics () const |
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virtual void | reDraw (bool deep) |
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Color | roBackgroundColor () const |
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bool | sensitive () const |
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void | setBackgroundColor (const Color &c) |
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void | setCaption (const uiString &c) |
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void | setCursor (const MouseCursor &c) |
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void | setFocus () |
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void | setFont (const uiFont &f) |
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void | setPrefHeight (int h) |
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void | setPrefHeightInChar (float h) |
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void | setPrefHeightInChar (int h) |
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void | setPrefWidth (int w) |
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void | setPrefWidthInChar (float w) |
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void | setPrefWidthInChar (int w) |
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void | setSensitive (bool yn=true) |
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void | setStretch (int h, int v) |
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void | shallowRedraw (CallBacker *=0) |
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int | stretch (bool h) const |
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void | translateText () |
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| uiBaseObject (const char *nm, uiBody *=0) |
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virtual | ~uiBaseObject () |
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int | beginCmdRecEvent (const char *msg=0) |
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int | beginCmdRecEvent (od_uint64 id, const char *msg=0) |
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uiBody * | body () |
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const uiBody * | body () const |
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void | clear () |
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void | endCmdRecEvent (int refnr, const char *msg=0) |
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void | endCmdRecEvent (od_uint64 id, int refnr, const char *msg=0) |
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void | finalise () |
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bool | finalised () const |
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virtual QWidget * | getWidget () |
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const QWidget * | getWidget () const |
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| NamedCallBacker (const char *nm=0) |
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| NamedCallBacker (const NamedCallBacker &) |
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virtual Notifier< NamedCallBacker > & | objectToBeDeleted () const |
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bool | operator== (const NamedCallBacker &oth) const |
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bool | operator== (const NamedObject &oth) const |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More...
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void | detachCB (const NotifierAccess &, const CallBack &) const |
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void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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virtual bool | isCapsule () const |
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bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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void | stopReceivingNotifications () const |
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| NamedObject (const char *nm=nullptr) |
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| NamedObject (const NamedObject &oth) |
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virtual | ~NamedObject () |
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virtual BufferString | getName () const |
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bool | getNameFromPar (const IOPar &) |
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virtual const name_type & | name () const |
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NamedObject & | operator= (const NamedObject &) |
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bool | operator== (const NamedObject &oth) const |
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virtual void | setName (const char *nm) |
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virtual | ~ObjectWithName () |
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bool | hasName (const char *nm) const |
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bool | hasName (const name_type &nm) const |
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void | putNameInPar (IOPar &) const |
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General Input Element.
The General Input line consists of a number of input elements, optionally accompanied with either a label or a checkbox.
The uiGeninput is constructed with a number of DataInpSpec's, which determine what kind of input field is going to be under the hood.
The usage of the DataInpSpec keeps the constructor for uiGenInput very simple and also it's most common use. For example, to define a uiGenInput that inputs a string, you'd do something like
Specifications for character string inputs.
Definition: datainpspec.h:588
For more complicated inputs, you'd have to explicitely construct a DataInpSpec sub-class, and fill in it's details, like allowed range, etc.
When passed to the constructor of a uiGenInput, the DataInpSpec objects are copied. You can use uiGenInput::getInpSpec to get a hold of them, but only if the uiGenInput has not been finalised yet.
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