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OpendTect
6.6
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Go to the documentation of this file. 1 #ifndef uigeninput_impl_h
2 #define uigeninput_impl_h
37 virtual int nElems()
const {
return 1; }
46 const char*
text(
int)
const;
60 if ( sb ) sb->setValue( t );
110 const char* nm=
"Bool Input");
114 const char* nm=
"Bool Input");
116 virtual const char*
text()
const;
161 const char* nm=
"Int Input");
163 const char* nm=
"Int Input");
185 const char* nm=
"Int Input");
187 const char* nm=
"Int Input");
#define mIsUdf(val)
Use mIsUdf to check for undefinedness of simple types.
Definition: undefval.h:289
#define od_int64
Definition: plftypes.h:35
Definition: uibutton.h:167
#define mDynamicCastGet(typ, out, in)
Definition: commondefs.h:148
Definition: uistrings.h:27
Inherit from this class to be able to send and/or receive CallBacks.
Definition: callback.h:185
#define mODTextTranslationClass(clss)
Definition: uistring.h:40
CallBacks object-oriented (object + method).
Definition: callback.h:62
Specification of input characteristics.
Definition: datainpspec.h:90
Definition: uispinbox.h:24
The base class for most UI elements.
Definition: uiobj.h:38
String that is able to hold international (UTF-8) strings for the user interface.
Definition: uistring.h:121
Definition: uiparent.h:26
void notify(const CallBack &, bool first=false) const
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