Ascii I/O for Horizon3D.
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void | addVal (const char *, const UnitOfMeasure *) const |
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int | columnOf (bool hdr, int iinf, int ielem) const |
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void | emptyVals () const |
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int | formOf (bool hdr, int iinf) const |
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BinID | getBinID (int inlfld, int crlfld, double udf=mUdf(double)) const |
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double | getDValue (int, double udf=mUdf(double)) const |
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float | getFValue (int, float udf=mUdf(float)) const |
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bool | getHdrVals (od_istream &) const |
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int | getIntValue (int, int udf=mUdf(int)) const |
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int | getNextBodyVals (od_istream &) const |
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Coord | getPos (int xfld, int yfld, double udf=mUdf(double), bool isll=false, ConstRefMan< Coords::CoordSystem > crs=SI().getCoordSystem()) const |
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Coord3 | getPos3D (int xfld, int yfld, int zfld, double udf=mUdf(double), bool isll=false, ConstRefMan< Coords::CoordSystem > crs=SI().getCoordSystem()) const |
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BufferString | getText (int) const |
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bool | putHdrVals (od_ostream &) const |
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bool | putNextBodyVals (od_ostream &) const |
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Ascii I/O for Horizon3D.
<>
◆ Horizon3DAscIO()
EM::Horizon3DAscIO::Horizon3DAscIO |
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const Table::FormatDesc & |
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const char * |
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◆ ~Horizon3DAscIO()
EM::Horizon3DAscIO::~Horizon3DAscIO |
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◆ createDescBody()
◆ getDesc()
◆ getNextLine()
int EM::Horizon3DAscIO::getNextLine |
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Coord & |
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TypeSet< float > & |
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◆ getSelZUnit()
◆ isOK()
bool EM::Horizon3DAscIO::isOK |
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◆ isXY()
bool EM::Horizon3DAscIO::isXY |
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◆ sKeyAttribFormatStr()
static const char* EM::Horizon3DAscIO::sKeyAttribFormatStr |
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◆ sKeyFormatStr()
static const char* EM::Horizon3DAscIO::sKeyFormatStr |
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◆ updateDesc()
◆ finishedreadingheader_
bool EM::Horizon3DAscIO::finishedreadingheader_ = false |
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◆ strm_
◆ udfval_
float EM::Horizon3DAscIO::udfval_ = mUdf(float) |
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