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| ExplicitIndexedShape () |
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| ~ExplicitIndexedShape () |
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int | addGeometry (IndexedGeometry *ig) |
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Coord3List * | normalCoordList () |
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const Coord3List * | normalCoordList () const |
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void | removeFromGeometries (const IndexedGeometry *ig) |
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void | removeFromGeometries (int geoidx) |
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Coord3List * | textureCoordList () |
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const Coord3List * | textureCoordList () const |
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virtual | ~IndexedShape () |
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Coord3List * | coordList () |
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const Coord3List * | coordList () const |
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virtual bool | createsNormals () const |
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virtual bool | createsTextureCoords () const |
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ObjectSet< IndexedGeometry > & | getGeometry () |
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const ObjectSet< IndexedGeometry > & | getGeometry () const |
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int | getVersion () const |
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virtual bool | needsUpdate () const |
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Coord3List * | normalCoordList () |
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const Coord3List * | normalCoordList () const |
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virtual void | removeAll (bool deep) |
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virtual void | setCoordList (Coord3List *cl, Coord3List *nl=0, Coord3List *texturecoords=0, bool createnew=true) |
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virtual void | setRightHandedNormals (bool) |
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Coord3List * | textureCoordList () |
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const Coord3List * | textureCoordList () const |
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virtual bool | update (bool forceall, TaskRunner *=0) |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More...
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void | detachCB (const NotifierAccess &, const CallBack &) const |
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void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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virtual bool | isCapsule () const |
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bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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void | stopReceivingNotifications () const |
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virtual CallBacker * | trueCaller () |
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