Manages uiGraphicsSceneAxis.
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| uiGraphicsSceneAxisMgr (uiGraphicsView &) |
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virtual | ~uiGraphicsSceneAxisMgr () |
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uiAxisHandler * | axis (OD::Edge) |
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const uiAxisHandler * | axis (OD::Edge) const |
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void | enableAxis (OD::Edge, bool yn=true) |
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void | enableAxisLine (bool yn) |
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void | enableXAxis (bool yn) |
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void | enableYAxis (bool yn) |
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OD::Color | getMaskColor () const |
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int | getNeededHeight () const |
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int | getNeededWidth () const |
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int | getZValue () const |
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NotifierAccess & | layoutChanged () |
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void | setAnnotInInt (bool xaxis, bool dowant) |
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void | setAnnotInside (bool yn) |
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void | setAuxAnnotPositions (const TypeSet< PlotAnnotation > &, bool forx) |
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void | setAuxLineStyle (const OD::LineStyle &, bool forx, bool forhl=false) |
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void | setBorder (const uiBorder &) |
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void | setGridLineStyle (const OD::LineStyle &) |
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void | setMaskColor (const OD::Color &) |
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virtual void | setViewRect (const uiRect &) |
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void | setWorldCoords (const StepInterval< float > &xrg, const StepInterval< float > &yrg) |
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virtual void | setWorldCoords (const uiWorldRect &) |
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void | setXLineStyle (const OD::LineStyle &) |
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void | setYLineStyle (const OD::LineStyle &) |
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virtual void | setZValue (int z) |
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void | showAuxPositions (bool forx, bool yn) |
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virtual void | updateScene () |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More...
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void | detachCB (const NotifierAccess &, const CallBack &) const |
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void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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virtual bool | isCapsule () const |
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bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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void | stopReceivingNotifications () const |
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virtual CallBacker * | trueCaller () |
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◆ uiGraphicsSceneAxisMgr()
◆ ~uiGraphicsSceneAxisMgr()
virtual uiGraphicsSceneAxisMgr::~uiGraphicsSceneAxisMgr |
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◆ axis() [1/2]
◆ axis() [2/2]
◆ enableAxis()
void uiGraphicsSceneAxisMgr::enableAxis |
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OD::Edge |
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bool |
yn = true |
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◆ enableAxisLine()
void uiGraphicsSceneAxisMgr::enableAxisLine |
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bool |
yn | ) |
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◆ enableXAxis()
void uiGraphicsSceneAxisMgr::enableXAxis |
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bool |
yn | ) |
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◆ enableYAxis()
void uiGraphicsSceneAxisMgr::enableYAxis |
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bool |
yn | ) |
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◆ getMaskColor()
OD::Color uiGraphicsSceneAxisMgr::getMaskColor |
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const |
◆ getNeededHeight()
int uiGraphicsSceneAxisMgr::getNeededHeight |
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const |
◆ getNeededWidth()
int uiGraphicsSceneAxisMgr::getNeededWidth |
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const |
◆ getZValue()
int uiGraphicsSceneAxisMgr::getZValue |
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const |
◆ layoutChanged()
◆ setAnnotInInt()
void uiGraphicsSceneAxisMgr::setAnnotInInt |
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bool |
xaxis, |
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bool |
dowant |
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◆ setAnnotInside()
void uiGraphicsSceneAxisMgr::setAnnotInside |
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bool |
yn | ) |
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◆ setAuxAnnotPositions()
◆ setAuxLineStyle()
void uiGraphicsSceneAxisMgr::setAuxLineStyle |
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const OD::LineStyle & |
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bool |
forx, |
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bool |
forhl = false |
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◆ setBorder()
void uiGraphicsSceneAxisMgr::setBorder |
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const uiBorder & |
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◆ setGridLineStyle()
void uiGraphicsSceneAxisMgr::setGridLineStyle |
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const OD::LineStyle & |
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◆ setMaskColor()
void uiGraphicsSceneAxisMgr::setMaskColor |
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const OD::Color & |
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◆ setViewRect()
virtual void uiGraphicsSceneAxisMgr::setViewRect |
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const uiRect & |
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◆ setWorldCoords() [1/2]
◆ setWorldCoords() [2/2]
virtual void uiGraphicsSceneAxisMgr::setWorldCoords |
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const uiWorldRect & |
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◆ setXLineStyle()
void uiGraphicsSceneAxisMgr::setXLineStyle |
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const OD::LineStyle & |
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◆ setYLineStyle()
void uiGraphicsSceneAxisMgr::setYLineStyle |
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const OD::LineStyle & |
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◆ setZValue()
virtual void uiGraphicsSceneAxisMgr::setZValue |
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int |
z | ) |
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◆ showAuxPositions()
void uiGraphicsSceneAxisMgr::showAuxPositions |
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bool |
forx, |
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bool |
yn |
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◆ updateFontSizeCB()
void uiGraphicsSceneAxisMgr::updateFontSizeCB |
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CallBacker * |
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protected |
◆ updateScene()
virtual void uiGraphicsSceneAxisMgr::updateScene |
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virtual |
◆ bottommask_
◆ leftmask_
◆ maskcolor_
◆ rightmask_
◆ topmask_
◆ uifont_
uiFont& uiGraphicsSceneAxisMgr::uifont_ |
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protected |
◆ view_
◆ xaxis_bottom_
◆ xaxis_top_
◆ yaxis_left_
◆ yaxis_right_