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OpendTect
7.0
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Class for all lights. More options are available in osg, but only what we currently need is implemented. More...
Public Member Functions | |
| Light () | |
| float | direction (int dim) const |
| void | fillPar (IOPar &) const |
| float | getAmbient () const |
| float | getDiffuse () const |
| int | getLightNum () const |
| bool | isOn () const |
| void | setAmbient (float) |
| void | setDiffuse (float) |
| void | setDirection (float x, float y, float z) |
| void | setLightNum (int) |
| void | turnOn (bool n) |
| bool | usePar (const IOPar &) |
Public Member Functions inherited from visBase::NodeState | |
| void | attachStateSet (osg::StateSet *) |
| void | detachStateSet (osg::StateSet *) |
| virtual void | setPixelDensity (float) |
Public Member Functions inherited from SharedObject | |
| SharedObject (const char *nm=nullptr) | |
| SharedObject (const SharedObject &) | |
Public Member Functions inherited from NamedCallBacker | |
| NamedCallBacker (const char *nm=0) | |
| NamedCallBacker (const NamedCallBacker &) | |
| virtual Notifier< NamedCallBacker > & | objectToBeDeleted () const |
| bool | operator== (const NamedCallBacker &oth) const |
| bool | operator== (const NamedObject &oth) const |
Public Member Functions inherited from CallBacker | |
| CallBacker () | |
| CallBacker (const CallBacker &) | |
| virtual | ~CallBacker () |
| bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
| bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
| void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More... | |
| void | detachCB (const NotifierAccess &, const CallBack &) const |
| void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
| virtual bool | isCapsule () const |
| bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More... | |
| void | stopReceivingNotifications () const |
| virtual CallBacker * | trueCaller () |
Public Member Functions inherited from NamedObject | |
| NamedObject (const char *nm=nullptr) | |
| NamedObject (const NamedObject &oth) | |
| virtual | ~NamedObject () |
| virtual BufferString | getName () const |
| bool | getNameFromPar (const IOPar &) |
| const name_type & | name () const override |
| NamedObject & | operator= (const NamedObject &) |
| bool | operator== (const NamedObject &oth) const |
| virtual void | setName (const char *nm) |
Public Member Functions inherited from ObjectWithName | |
| virtual | ~ObjectWithName () |
| bool | hasName (const char *nm) const |
| bool | hasName (const name_type &nm) const |
| void | putNameInPar (IOPar &) const |
Public Member Functions inherited from RefCount::Referenced | |
| void | addObserver (WeakPtrBase *obs) |
| Not for normal use. May become private. More... | |
| int | nrRefs () const |
| Only for expert use. More... | |
| void | ref () const |
| bool | refIfReffed () const |
| Don't use in production, for debugging. More... | |
| void | removeObserver (WeakPtrBase *obs) |
| Not for normal use. May become private. More... | |
| bool | tryRef () const |
| Not for normal use. May become private. More... | |
| void | unRef () const |
| void | unRefNoDelete () const |
Protected Member Functions | |
| ~Light () | |
| void | initLight () |
| void | updateLights () |
Protected Member Functions inherited from visBase::NodeState | |
| NodeState () | |
| virtual | ~NodeState () |
| template<class T > | |
| T * | addAttribute (T *a) |
| template<class T > | |
| void | removeAttribute (T *a) |
Protected Member Functions inherited from SharedObject | |
| virtual | ~SharedObject () |
Protected Member Functions inherited from NamedCallBacker | |
| void | sendDelNotif () const |
Protected Member Functions inherited from RefCount::Referenced | |
| Referenced () | |
| Referenced (const Referenced &) | |
| virtual | ~Referenced () |
| Referenced & | operator= (const Referenced &) |
Static Protected Member Functions | |
| static const char * | sKeyAmbient () |
| static const char * | sKeyDiffuse () |
| static const char * | sKeyDirection () |
| static const char * | sKeyIsOn () |
| static const char * | sKeyLightNum () |
Protected Attributes | |
| float | ambient_ |
| float | diffuse_ |
| bool | ison_ |
| osg::Light * | light_ |
Protected Attributes inherited from NamedCallBacker | |
| Threads::Atomic< bool > | delalreadytriggered_ |
| Notifier< NamedCallBacker > | delnotif_ |
Protected Attributes inherited from NamedObject | |
| BufferString | name_ |
Private Member Functions | |
| void | applyAttribute (osg::StateSet *, osg::StateAttribute *) override |
Additional Inherited Members | |
Public Types inherited from ObjectWithName | |
| typedef OD::String | name_type |
Static Public Member Functions inherited from SharedObject | |
| static Notifier< SharedObject > & | instanceCreated () |
Static Public Member Functions inherited from CallBacker | |
| static void | createReceiverForCurrentThread () |
| static void | removeReceiverForCurrentThread () |
Static Public Member Functions inherited from RefCount::Referenced | |
| static bool | isSane (const Referenced *) |
Class for all lights. More options are available in osg, but only what we currently need is implemented.
<>
| visBase::Light::Light | ( | ) |
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Reimplemented from visBase::NodeState.
| float visBase::Light::direction | ( | int | dim | ) | const |
the direction is specified towards light source
| void visBase::Light::fillPar | ( | IOPar & | ) | const |
| float visBase::Light::getAmbient | ( | ) | const |
| float visBase::Light::getDiffuse | ( | ) | const |
| int visBase::Light::getLightNum | ( | ) | const |
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| void visBase::Light::setAmbient | ( | float | ) |
0 = nada, 1 = full light
| void visBase::Light::setDiffuse | ( | float | ) |
0 = nada, 1 = full light
| void visBase::Light::setDirection | ( | float | x, |
| float | y, | ||
| float | z | ||
| ) |
the direction is specified towards light source
| void visBase::Light::setLightNum | ( | int | ) |
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| bool visBase::Light::usePar | ( | const IOPar & | ) |
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