OpendTect  7.0
Public Member Functions | Static Public Member Functions | Private Member Functions | Static Private Member Functions | Private Attributes | List of all members
visBase::Transformation Class Reference

The Transformation is an object that transforms everything following the node. More...

Inheritance diagram for visBase::Transformation:
[legend]

Public Member Functions

 Transformation ()
 
virtual const char * getClassName () const override
 
void getRotation (Coord3 &vec, double &angle) const
 
Coord3 getScale () const
 
const osg::MatrixTransform * getTransformNode () const
 
Coord3 getTranslation () const
 
Transformationoperator*= (const Transformation &)
 
void reset ()
 
void setA (double a11, double a12, double a13, double a14, double a21, double a22, double a23, double a24, double a31, double a32, double a33, double a34, double a41, double a42, double a43, double a44)
 
void setAbsoluteReferenceFrame ()
 
void setMatrix (const Coord3 &trans, const Coord3 &rotvec, double rotangle, const Coord3 &scale)
 
void setRotation (const Coord3 &vec, double angle)
 
void setScale (const Coord3 &)
 
void setScaleOrientation (const Coord3 &vec, double angle)
 
void setTranslation (const Coord3 &)
 
void transform (const Coord3 &, osg::Vec3d &) const
 
void transform (const Coord3 &, osg::Vec3f &) const
 
void transform (const Coord3 &f, Coord3 &t) const
 
void transform (const osg::Vec3d &, Coord3 &) const
 
void transform (const osg::Vec3d &f, osg::Vec3d &t) const
 
void transform (const osg::Vec3f &, Coord3 &) const
 
void transform (const osg::Vec3f &f, osg::Vec3f &t) const
 
void transform (Coord3 &) const
 
void transform (osg::Vec3d &) const
 
void transform (osg::Vec3f &) const
 
void transformBack (const Coord3 &, osg::Vec3d &) const
 
void transformBack (const Coord3 &, osg::Vec3f &) const
 
void transformBack (const Coord3 &f, Coord3 &t) const
 
void transformBack (const osg::Vec3d &, Coord3 &) const
 
void transformBack (const osg::Vec3d &f, osg::Vec3d &t) const
 
void transformBack (const osg::Vec3f &, Coord3 &) const
 
void transformBack (const osg::Vec3f &f, osg::Vec3f &t) const
 
void transformBack (Coord3 &) const
 
void transformBack (osg::Vec3d &) const
 
void transformBack (osg::Vec3f &) const
 
void transformBackDir (const Coord3 &, osg::Vec3d &) const
 
void transformBackDir (const Coord3 &, osg::Vec3f &) const
 
void transformBackDir (const Coord3 &f, Coord3 &t) const
 
void transformBackDir (const osg::Vec3d &, Coord3 &) const
 
void transformBackDir (const osg::Vec3d &f, osg::Vec3d &t) const
 
void transformBackDir (const osg::Vec3f &, Coord3 &) const
 
void transformBackDir (const osg::Vec3f &f, osg::Vec3f &t) const
 
void transformBackDir (Coord3 &) const
 
void transformBackDir (osg::Vec3d &) const
 
void transformBackDir (osg::Vec3f &) const
 
void transformBackNormal (const Coord3 &, osg::Vec3d &) const
 
void transformBackNormal (const Coord3 &, osg::Vec3f &) const
 
void transformBackNormal (const Coord3 &f, Coord3 &t) const
 
void transformBackNormal (const osg::Vec3d &, Coord3 &) const
 
void transformBackNormal (const osg::Vec3d &f, osg::Vec3d &t) const
 
void transformBackNormal (const osg::Vec3f &, Coord3 &) const
 
void transformBackNormal (const osg::Vec3f &f, osg::Vec3f &t) const
 
void transformBackNormal (Coord3 &) const
 
void transformBackNormal (osg::Vec3d &) const
 
void transformBackNormal (osg::Vec3f &) const
 
void transformBackSize (const Coord3 &, osg::Vec3d &) const
 
void transformBackSize (const Coord3 &, osg::Vec3f &) const
 
void transformBackSize (const Coord3 &f, Coord3 &t) const
 
void transformBackSize (const osg::Vec3d &, Coord3 &) const
 
void transformBackSize (const osg::Vec3d &f, osg::Vec3d &t) const
 
void transformBackSize (const osg::Vec3f &, Coord3 &) const
 
void transformBackSize (const osg::Vec3f &f, osg::Vec3f &t) const
 
void transformBackSize (Coord3 &) const
 
void transformBackSize (osg::Vec3d &) const
 
void transformBackSize (osg::Vec3f &) const
 
void transformDir (const Coord3 &, osg::Vec3d &) const
 
void transformDir (const Coord3 &, osg::Vec3f &) const
 
void transformDir (const Coord3 &f, Coord3 &t) const
 
void transformDir (const osg::Vec3d &, Coord3 &) const
 
void transformDir (const osg::Vec3d &f, osg::Vec3d &t) const
 
void transformDir (const osg::Vec3f &, Coord3 &) const
 
void transformDir (const osg::Vec3f &f, osg::Vec3f &t) const
 
void transformDir (Coord3 &) const
 
void transformDir (osg::Vec3d &) const
 
void transformDir (osg::Vec3f &) const
 
void transformNormal (const Coord3 &, osg::Vec3d &) const
 
void transformNormal (const Coord3 &, osg::Vec3f &) const
 
void transformNormal (const Coord3 &f, Coord3 &t) const
 
void transformNormal (const osg::Vec3d &, Coord3 &) const
 
void transformNormal (const osg::Vec3d &f, osg::Vec3d &t) const
 
void transformNormal (const osg::Vec3f &, Coord3 &) const
 
void transformNormal (const osg::Vec3f &f, osg::Vec3f &t) const
 
void transformNormal (Coord3 &) const
 
void transformNormal (osg::Vec3d &) const
 
void transformNormal (osg::Vec3f &) const
 
void transformSize (const Coord3 &, osg::Vec3d &) const
 
void transformSize (const Coord3 &, osg::Vec3f &) const
 
void transformSize (const Coord3 &f, Coord3 &t) const
 
void transformSize (const osg::Vec3d &, Coord3 &) const
 
void transformSize (const osg::Vec3d &f, osg::Vec3d &t) const
 
void transformSize (const osg::Vec3f &, Coord3 &) const
 
void transformSize (const osg::Vec3f &f, osg::Vec3f &t) const
 
void transformSize (Coord3 &) const
 
void transformSize (osg::Vec3d &) const
 
void transformSize (osg::Vec3f &) const
 
- Public Member Functions inherited from visBase::DataObjectGroup
 DataObjectGroup ()
 
virtual void addObject (DataObject *)
 
void addObject (VisID)
 
const visBase::TransformationgetDisplayTransformation () const override
 
virtual int getFirstIdx (const DataObject *) const
 
virtual int getFirstIdx (VisID) const
 
virtual DataObjectgetObject (int idx)
 
const DataObjectgetObject (int idx) const
 
float getPixelDensity () const override
 
virtual void insertObject (int idx, DataObject *)
 
bool isRightHandSystem () const override
 
virtual void removeAll ()
 
virtual void removeObject (int idx)
 
void setDisplayTransformation (const visBase::Transformation *) override
 
void setPixelDensity (float dpi) override
 
void setRightHandSystem (bool) override
 
void setSeparate (bool yn=true)
 
virtual int size () const
 
- Public Member Functions inherited from visBase::DataObject
template<class T >
T * addNodeState (T *ns)
 
void deSelect () const
 
virtual NotifierAccessdeSelection ()
 
void enableTraversal (unsigned int mask, bool yn=true)
 
virtual const char * errMsg () const
 
SoNode * getInventorNode ()
 
const SoNode * getInventorNode () const
 
BufferString getName () const override
 
NodeStategetNodeState (int idx)
 
VisID id () const
 
virtual bool isOK () const
 
virtual bool isOn () const
 
bool isPickable (bool actively=true) const
 
virtual bool isSelected () const
 
bool isTraversalEnabled (unsigned int mask) const
 
const OD::Stringname () const override
 
osg::Node * osgNode (bool skipswitch=false)
 
const osg::Node * osgNode (bool skipswitch=false) const
 
NodeStateremoveNodeState (NodeState *)
 
virtual bool rightClickable () const
 
virtual NotifierAccessrightClicked ()
 
virtual const TypeSet< VisID > * rightClickedPath () const
 
void select () const
 
virtual bool selectable () const
 
virtual NotifierAccessselection ()
 
bool serialize (const char *filename, bool binary=false)
 
void setID (VisID newid)
 
void setName (const char *) override
 
void setName (const uiString &uistr)
 
void setParent (DataObjectGroup *g)
 
void setPickable (bool actively, bool passively=true)
 
void setUiName (const uiString &)
 
virtual bool turnOn (bool yn)
 
uiString uiName () const
 
void updateSel () const
 
- Public Member Functions inherited from SharedObject
 SharedObject (const char *nm=nullptr)
 
 SharedObject (const SharedObject &)
 
- Public Member Functions inherited from NamedCallBacker
 NamedCallBacker (const char *nm=0)
 
 NamedCallBacker (const NamedCallBacker &)
 
virtual Notifier< NamedCallBacker > & objectToBeDeleted () const
 
bool operator== (const NamedCallBacker &oth) const
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const
 
bool attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const
 
void detachAllNotifiers () const
 Call from the destructor of your inherited object. More...
 
void detachCB (const NotifierAccess &, const CallBack &) const
 
void detachCB (const NotifierAccess *notif, const CallBack &cb) const
 
virtual bool isCapsule () const
 
bool isNotifierAttached (const NotifierAccess *) const
 Only for debugging purposes, don't use. More...
 
void stopReceivingNotifications () const
 
virtual CallBackertrueCaller ()
 
- Public Member Functions inherited from NamedObject
 NamedObject (const char *nm=nullptr)
 
 NamedObject (const NamedObject &oth)
 
virtual ~NamedObject ()
 
bool getNameFromPar (const IOPar &)
 
NamedObjectoperator= (const NamedObject &)
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from ObjectWithName
virtual ~ObjectWithName ()
 
bool hasName (const char *nm) const
 
bool hasName (const name_type &nm) const
 
void putNameInPar (IOPar &) const
 
- Public Member Functions inherited from RefCount::Referenced
void addObserver (WeakPtrBase *obs)
 Not for normal use. May become private. More...
 
int nrRefs () const
 Only for expert use. More...
 
void ref () const
 
bool refIfReffed () const
 Don't use in production, for debugging. More...
 
void removeObserver (WeakPtrBase *obs)
 Not for normal use. May become private. More...
 
bool tryRef () const
 Not for normal use. May become private. More...
 
void unRef () const
 
void unRefNoDelete () const
 

Static Public Member Functions

static Transformationcreate ()
 
static const char * getStaticClassName ()
 
static void initClass ()
 
static const char * sFactoryKeyword ()
 
static void transform (const Transformation *tr, const Coord3 &f, Coord3 &t)
 
static void transform (const Transformation *tr, const Coord3 &f, osg::Vec3d &t)
 
static void transform (const Transformation *tr, const Coord3 &f, osg::Vec3f &t)
 
static void transform (const Transformation *tr, const osg::Vec3d &f, Coord3 &t)
 
static void transform (const Transformation *tr, const osg::Vec3d &f, osg::Vec3d &t)
 
static void transform (const Transformation *tr, const osg::Vec3f &f, Coord3 &t)
 
static void transform (const Transformation *tr, const osg::Vec3f &f, osg::Vec3f &t)
 
static void transform (const Transformation *tr, Coord3 &v)
 
static void transform (const Transformation *tr, osg::Vec3d &v)
 
static void transform (const Transformation *tr, osg::Vec3f &v)
 
static void transformBack (const Transformation *tr, const Coord3 &f, Coord3 &t)
 
static void transformBack (const Transformation *tr, const Coord3 &f, osg::Vec3d &t)
 
static void transformBack (const Transformation *tr, const Coord3 &f, osg::Vec3f &t)
 
static void transformBack (const Transformation *tr, const osg::Vec3d &f, Coord3 &t)
 
static void transformBack (const Transformation *tr, const osg::Vec3d &f, osg::Vec3d &t)
 
static void transformBack (const Transformation *tr, const osg::Vec3f &f, Coord3 &t)
 
static void transformBack (const Transformation *tr, const osg::Vec3f &f, osg::Vec3f &t)
 
static void transformBack (const Transformation *tr, Coord3 &v)
 
static void transformBack (const Transformation *tr, osg::Vec3d &v)
 
static void transformBack (const Transformation *tr, osg::Vec3f &v)
 
static void transformBackDir (const Transformation *tr, const Coord3 &f, Coord3 &t)
 
static void transformBackDir (const Transformation *tr, const Coord3 &f, osg::Vec3d &t)
 
static void transformBackDir (const Transformation *tr, const Coord3 &f, osg::Vec3f &t)
 
static void transformBackDir (const Transformation *tr, const osg::Vec3d &f, Coord3 &t)
 
static void transformBackDir (const Transformation *tr, const osg::Vec3d &f, osg::Vec3d &t)
 
static void transformBackDir (const Transformation *tr, const osg::Vec3f &f, Coord3 &t)
 
static void transformBackDir (const Transformation *tr, const osg::Vec3f &f, osg::Vec3f &t)
 
static void transformBackDir (const Transformation *tr, Coord3 &v)
 
static void transformBackDir (const Transformation *tr, osg::Vec3d &v)
 
static void transformBackDir (const Transformation *tr, osg::Vec3f &v)
 
static void transformBackNormal (const Transformation *tr, const Coord3 &f, Coord3 &t)
 
static void transformBackNormal (const Transformation *tr, const Coord3 &f, osg::Vec3d &t)
 
static void transformBackNormal (const Transformation *tr, const Coord3 &f, osg::Vec3f &t)
 
static void transformBackNormal (const Transformation *tr, const osg::Vec3d &f, Coord3 &t)
 
static void transformBackNormal (const Transformation *tr, const osg::Vec3d &f, osg::Vec3d &t)
 
static void transformBackNormal (const Transformation *tr, const osg::Vec3f &f, Coord3 &t)
 
static void transformBackNormal (const Transformation *tr, const osg::Vec3f &f, osg::Vec3f &t)
 
static void transformBackNormal (const Transformation *tr, Coord3 &v)
 
static void transformBackNormal (const Transformation *tr, osg::Vec3d &v)
 
static void transformBackNormal (const Transformation *tr, osg::Vec3f &v)
 
static void transformBackSize (const Transformation *tr, const Coord3 &f, Coord3 &t)
 
static void transformBackSize (const Transformation *tr, const Coord3 &f, osg::Vec3d &t)
 
static void transformBackSize (const Transformation *tr, const Coord3 &f, osg::Vec3f &t)
 
static void transformBackSize (const Transformation *tr, const osg::Vec3d &f, Coord3 &t)
 
static void transformBackSize (const Transformation *tr, const osg::Vec3d &f, osg::Vec3d &t)
 
static void transformBackSize (const Transformation *tr, const osg::Vec3f &f, Coord3 &t)
 
static void transformBackSize (const Transformation *tr, const osg::Vec3f &f, osg::Vec3f &t)
 
static void transformBackSize (const Transformation *tr, Coord3 &v)
 
static void transformBackSize (const Transformation *tr, osg::Vec3d &v)
 
static void transformBackSize (const Transformation *tr, osg::Vec3f &v)
 
static void transformDir (const Transformation *tr, const Coord3 &f, Coord3 &t)
 
static void transformDir (const Transformation *tr, const Coord3 &f, osg::Vec3d &t)
 
static void transformDir (const Transformation *tr, const Coord3 &f, osg::Vec3f &t)
 
static void transformDir (const Transformation *tr, const osg::Vec3d &f, Coord3 &t)
 
static void transformDir (const Transformation *tr, const osg::Vec3d &f, osg::Vec3d &t)
 
static void transformDir (const Transformation *tr, const osg::Vec3f &f, Coord3 &t)
 
static void transformDir (const Transformation *tr, const osg::Vec3f &f, osg::Vec3f &t)
 
static void transformDir (const Transformation *tr, Coord3 &v)
 
static void transformDir (const Transformation *tr, osg::Vec3d &v)
 
static void transformDir (const Transformation *tr, osg::Vec3f &v)
 
static void transformNormal (const Transformation *tr, const Coord3 &f, Coord3 &t)
 
static void transformNormal (const Transformation *tr, const Coord3 &f, osg::Vec3d &t)
 
static void transformNormal (const Transformation *tr, const Coord3 &f, osg::Vec3f &t)
 
static void transformNormal (const Transformation *tr, const osg::Vec3d &f, Coord3 &t)
 
static void transformNormal (const Transformation *tr, const osg::Vec3d &f, osg::Vec3d &t)
 
static void transformNormal (const Transformation *tr, const osg::Vec3f &f, Coord3 &t)
 
static void transformNormal (const Transformation *tr, const osg::Vec3f &f, osg::Vec3f &t)
 
static void transformNormal (const Transformation *tr, Coord3 &v)
 
static void transformNormal (const Transformation *tr, osg::Vec3d &v)
 
static void transformNormal (const Transformation *tr, osg::Vec3f &v)
 
static void transformSize (const Transformation *tr, const Coord3 &f, Coord3 &t)
 
static void transformSize (const Transformation *tr, const Coord3 &f, osg::Vec3d &t)
 
static void transformSize (const Transformation *tr, const Coord3 &f, osg::Vec3f &t)
 
static void transformSize (const Transformation *tr, const osg::Vec3d &f, Coord3 &t)
 
static void transformSize (const Transformation *tr, const osg::Vec3d &f, osg::Vec3d &t)
 
static void transformSize (const Transformation *tr, const osg::Vec3f &f, Coord3 &t)
 
static void transformSize (const Transformation *tr, const osg::Vec3f &f, osg::Vec3f &t)
 
static void transformSize (const Transformation *tr, Coord3 &v)
 
static void transformSize (const Transformation *tr, osg::Vec3d &v)
 
static void transformSize (const Transformation *tr, osg::Vec3f &v)
 
- Static Public Member Functions inherited from visBase::DataObjectGroup
static DataObjectGroupcreate ()
 
static const char * getStaticClassName ()
 
static void initClass ()
 
static const char * sFactoryKeyword ()
 
- Static Public Member Functions inherited from visBase::DataObject
static osgViewer::CompositeViewer * getCommonViewer ()
 
static float getDefaultPixelDensity ()
 
static VisID getID (const osg::Node *)
 
static bool isVisualizationThread ()
 
static void requestSingleRedraw ()
 
static void setCommonViewer (osgViewer::CompositeViewer *)
 
static void setDefaultPixelDensity (float)
 
static void setVisualizationThread (const void *)
 Call only once from initialization. More...
 
- Static Public Member Functions inherited from SharedObject
static Notifier< SharedObject > & instanceCreated ()
 
- Static Public Member Functions inherited from CallBacker
static void createReceiverForCurrentThread ()
 
static void removeReceiverForCurrentThread ()
 
- Static Public Member Functions inherited from RefCount::Referenced
static bool isSane (const Referenced *)
 

Private Member Functions

 Transformation (const Transformation &)
 
virtual ~Transformation ()
 
Transformationoperator= (const Transformation &)
 
void updateMatrix ()
 
void updateNormalizationMode ()
 

Static Private Member Functions

static visBase::DataObjectcreateInternal ()
 

Private Attributes

osg::Quat & currot_
 
osg::Vec3d & curscale_
 
osg::Quat & curso_
 
osg::Vec3d & curtrans_
 
osg::MatrixTransform * node_
 

Additional Inherited Members

- Public Types inherited from ObjectWithName
typedef OD::String name_type
 
- Public Attributes inherited from visBase::DataObjectGroup
Notifier< DataObjectGroupchange
 
- Protected Member Functions inherited from visBase::DataObjectGroup
virtual ~DataObjectGroup ()
 
- Protected Member Functions inherited from visBase::DataObject
 DataObject ()
 
virtual ~DataObject ()
 
void doAddNodeState (NodeState *ns)
 
virtual osg::StateSet * getStateSet ()
 
template<class T >
T * setOsgNode (T *t)
 Must be called during construction. More...
 
virtual void triggerDeSel ()
 
virtual void triggerRightClick (const EventInfo *=nullptr)
 
virtual void triggerSel ()
 
void updateNodemask ()
 
- Protected Member Functions inherited from SharedObject
virtual ~SharedObject ()
 
- Protected Member Functions inherited from NamedCallBacker
void sendDelNotif () const
 
- Protected Member Functions inherited from RefCount::Referenced
 Referenced ()
 
 Referenced (const Referenced &)
 
virtual ~Referenced ()
 
Referencedoperator= (const Referenced &)
 
- Protected Attributes inherited from visBase::DataObjectGroup
osg::Group * osggroup_
 
float pixeldensity_
 
bool righthandsystem_ = true
 
- Protected Attributes inherited from visBase::DataObject
DataObjectGroupparent_
 
- Protected Attributes inherited from NamedCallBacker
Threads::Atomic< bool > delalreadytriggered_
 
Notifier< NamedCallBackerdelnotif_
 
- Protected Attributes inherited from NamedObject
BufferString name_
 

Detailed Description

The Transformation is an object that transforms everything following the node.

The transformation is denoted:

Aq=b

Where A is the transformation matrix, q is a column vector with { x, y, z, 1 } and b is the transformed column vector { x'', y'', z'', m }. The output coords can be calculated by:

x' = x''/m; y' = y''/m; z'=z''/m;

<>

Constructor & Destructor Documentation

◆ Transformation() [1/2]

visBase::Transformation::Transformation ( const Transformation )
private

◆ Transformation() [2/2]

visBase::Transformation::Transformation ( )

◆ ~Transformation()

virtual visBase::Transformation::~Transformation ( )
privatevirtual

Member Function Documentation

◆ create()

static Transformation* visBase::Transformation::create ( )
inlinestatic

◆ createInternal()

static visBase::DataObject* visBase::Transformation::createInternal ( )
inlinestaticprivate

◆ getClassName()

virtual const char* visBase::Transformation::getClassName ( ) const
overridevirtual

Reimplemented from visBase::DataObjectGroup.

◆ getRotation()

void visBase::Transformation::getRotation ( Coord3 vec,
double &  angle 
) const

◆ getScale()

Coord3 visBase::Transformation::getScale ( ) const

◆ getStaticClassName()

static const char* visBase::Transformation::getStaticClassName ( )
static

◆ getTransformNode()

const osg::MatrixTransform* visBase::Transformation::getTransformNode ( ) const
inline

◆ getTranslation()

Coord3 visBase::Transformation::getTranslation ( ) const

◆ initClass()

static void visBase::Transformation::initClass ( )
static

◆ operator*=()

Transformation& visBase::Transformation::operator*= ( const Transformation )

◆ operator=()

Transformation& visBase::Transformation::operator= ( const Transformation )
private

◆ reset()

void visBase::Transformation::reset ( )

◆ setA()

void visBase::Transformation::setA ( double  a11,
double  a12,
double  a13,
double  a14,
double  a21,
double  a22,
double  a23,
double  a24,
double  a31,
double  a32,
double  a33,
double  a34,
double  a41,
double  a42,
double  a43,
double  a44 
)

◆ setAbsoluteReferenceFrame()

void visBase::Transformation::setAbsoluteReferenceFrame ( )

◆ setMatrix()

void visBase::Transformation::setMatrix ( const Coord3 trans,
const Coord3 rotvec,
double  rotangle,
const Coord3 scale 
)

◆ setRotation()

void visBase::Transformation::setRotation ( const Coord3 vec,
double  angle 
)

◆ setScale()

void visBase::Transformation::setScale ( const Coord3 )

◆ setScaleOrientation()

void visBase::Transformation::setScaleOrientation ( const Coord3 vec,
double  angle 
)

◆ setTranslation()

void visBase::Transformation::setTranslation ( const Coord3 )

◆ sFactoryKeyword()

static const char* visBase::Transformation::sFactoryKeyword ( )
static

◆ transform() [1/20]

void visBase::Transformation::transform ( const Coord3 ,
osg::Vec3d &   
) const

◆ transform() [2/20]

void visBase::Transformation::transform ( const Coord3 ,
osg::Vec3f &   
) const

◆ transform() [3/20]

void visBase::Transformation::transform ( const Coord3 f,
Coord3 t 
) const

◆ transform() [4/20]

void visBase::Transformation::transform ( const osg::Vec3d &  ,
Coord3  
) const

◆ transform() [5/20]

void visBase::Transformation::transform ( const osg::Vec3d &  f,
osg::Vec3d &  t 
) const

◆ transform() [6/20]

void visBase::Transformation::transform ( const osg::Vec3f &  ,
Coord3  
) const

◆ transform() [7/20]

void visBase::Transformation::transform ( const osg::Vec3f &  f,
osg::Vec3f &  t 
) const

◆ transform() [8/20]

static void visBase::Transformation::transform ( const Transformation tr,
const Coord3 f,
Coord3 t 
)
static

◆ transform() [9/20]

static void visBase::Transformation::transform ( const Transformation tr,
const Coord3 f,
osg::Vec3d &  t 
)
static

◆ transform() [10/20]

static void visBase::Transformation::transform ( const Transformation tr,
const Coord3 f,
osg::Vec3f &  t 
)
static

◆ transform() [11/20]

static void visBase::Transformation::transform ( const Transformation tr,
const osg::Vec3d &  f,
Coord3 t 
)
static

◆ transform() [12/20]

static void visBase::Transformation::transform ( const Transformation tr,
const osg::Vec3d &  f,
osg::Vec3d &  t 
)
static

◆ transform() [13/20]

static void visBase::Transformation::transform ( const Transformation tr,
const osg::Vec3f &  f,
Coord3 t 
)
static

◆ transform() [14/20]

static void visBase::Transformation::transform ( const Transformation tr,
const osg::Vec3f &  f,
osg::Vec3f &  t 
)
static

◆ transform() [15/20]

static void visBase::Transformation::transform ( const Transformation tr,
Coord3 v 
)
inlinestatic

◆ transform() [16/20]

static void visBase::Transformation::transform ( const Transformation tr,
osg::Vec3d &  v 
)
inlinestatic

◆ transform() [17/20]

static void visBase::Transformation::transform ( const Transformation tr,
osg::Vec3f &  v 
)
inlinestatic

◆ transform() [18/20]

void visBase::Transformation::transform ( Coord3 ) const

◆ transform() [19/20]

void visBase::Transformation::transform ( osg::Vec3d &  ) const

◆ transform() [20/20]

void visBase::Transformation::transform ( osg::Vec3f &  ) const

◆ transformBack() [1/20]

void visBase::Transformation::transformBack ( const Coord3 ,
osg::Vec3d &   
) const

◆ transformBack() [2/20]

void visBase::Transformation::transformBack ( const Coord3 ,
osg::Vec3f &   
) const

◆ transformBack() [3/20]

void visBase::Transformation::transformBack ( const Coord3 f,
Coord3 t 
) const

◆ transformBack() [4/20]

void visBase::Transformation::transformBack ( const osg::Vec3d &  ,
Coord3  
) const

◆ transformBack() [5/20]

void visBase::Transformation::transformBack ( const osg::Vec3d &  f,
osg::Vec3d &  t 
) const

◆ transformBack() [6/20]

void visBase::Transformation::transformBack ( const osg::Vec3f &  ,
Coord3  
) const

◆ transformBack() [7/20]

void visBase::Transformation::transformBack ( const osg::Vec3f &  f,
osg::Vec3f &  t 
) const

◆ transformBack() [8/20]

static void visBase::Transformation::transformBack ( const Transformation tr,
const Coord3 f,
Coord3 t 
)
static

◆ transformBack() [9/20]

static void visBase::Transformation::transformBack ( const Transformation tr,
const Coord3 f,
osg::Vec3d &  t 
)
static

◆ transformBack() [10/20]

static void visBase::Transformation::transformBack ( const Transformation tr,
const Coord3 f,
osg::Vec3f &  t 
)
static

◆ transformBack() [11/20]

static void visBase::Transformation::transformBack ( const Transformation tr,
const osg::Vec3d &  f,
Coord3 t 
)
static

◆ transformBack() [12/20]

static void visBase::Transformation::transformBack ( const Transformation tr,
const osg::Vec3d &  f,
osg::Vec3d &  t 
)
static

◆ transformBack() [13/20]

static void visBase::Transformation::transformBack ( const Transformation tr,
const osg::Vec3f &  f,
Coord3 t 
)
static

◆ transformBack() [14/20]

static void visBase::Transformation::transformBack ( const Transformation tr,
const osg::Vec3f &  f,
osg::Vec3f &  t 
)
static

◆ transformBack() [15/20]

static void visBase::Transformation::transformBack ( const Transformation tr,
Coord3 v 
)
inlinestatic

◆ transformBack() [16/20]

static void visBase::Transformation::transformBack ( const Transformation tr,
osg::Vec3d &  v 
)
inlinestatic

◆ transformBack() [17/20]

static void visBase::Transformation::transformBack ( const Transformation tr,
osg::Vec3f &  v 
)
inlinestatic

◆ transformBack() [18/20]

void visBase::Transformation::transformBack ( Coord3 ) const

◆ transformBack() [19/20]

void visBase::Transformation::transformBack ( osg::Vec3d &  ) const

◆ transformBack() [20/20]

void visBase::Transformation::transformBack ( osg::Vec3f &  ) const

◆ transformBackDir() [1/20]

void visBase::Transformation::transformBackDir ( const Coord3 ,
osg::Vec3d &   
) const

◆ transformBackDir() [2/20]

void visBase::Transformation::transformBackDir ( const Coord3 ,
osg::Vec3f &   
) const

◆ transformBackDir() [3/20]

void visBase::Transformation::transformBackDir ( const Coord3 f,
Coord3 t 
) const

◆ transformBackDir() [4/20]

void visBase::Transformation::transformBackDir ( const osg::Vec3d &  ,
Coord3  
) const

◆ transformBackDir() [5/20]

void visBase::Transformation::transformBackDir ( const osg::Vec3d &  f,
osg::Vec3d &  t 
) const

◆ transformBackDir() [6/20]

void visBase::Transformation::transformBackDir ( const osg::Vec3f &  ,
Coord3  
) const

◆ transformBackDir() [7/20]

void visBase::Transformation::transformBackDir ( const osg::Vec3f &  f,
osg::Vec3f &  t 
) const

◆ transformBackDir() [8/20]

static void visBase::Transformation::transformBackDir ( const Transformation tr,
const Coord3 f,
Coord3 t 
)
static

◆ transformBackDir() [9/20]

static void visBase::Transformation::transformBackDir ( const Transformation tr,
const Coord3 f,
osg::Vec3d &  t 
)
static

◆ transformBackDir() [10/20]

static void visBase::Transformation::transformBackDir ( const Transformation tr,
const Coord3 f,
osg::Vec3f &  t 
)
static

◆ transformBackDir() [11/20]

static void visBase::Transformation::transformBackDir ( const Transformation tr,
const osg::Vec3d &  f,
Coord3 t 
)
static

◆ transformBackDir() [12/20]

static void visBase::Transformation::transformBackDir ( const Transformation tr,
const osg::Vec3d &  f,
osg::Vec3d &  t 
)
static

◆ transformBackDir() [13/20]

static void visBase::Transformation::transformBackDir ( const Transformation tr,
const osg::Vec3f &  f,
Coord3 t 
)
static

◆ transformBackDir() [14/20]

static void visBase::Transformation::transformBackDir ( const Transformation tr,
const osg::Vec3f &  f,
osg::Vec3f &  t 
)
static

◆ transformBackDir() [15/20]

static void visBase::Transformation::transformBackDir ( const Transformation tr,
Coord3 v 
)
inlinestatic

◆ transformBackDir() [16/20]

static void visBase::Transformation::transformBackDir ( const Transformation tr,
osg::Vec3d &  v 
)
inlinestatic

◆ transformBackDir() [17/20]

static void visBase::Transformation::transformBackDir ( const Transformation tr,
osg::Vec3f &  v 
)
inlinestatic

◆ transformBackDir() [18/20]

void visBase::Transformation::transformBackDir ( Coord3 ) const

◆ transformBackDir() [19/20]

void visBase::Transformation::transformBackDir ( osg::Vec3d &  ) const

◆ transformBackDir() [20/20]

void visBase::Transformation::transformBackDir ( osg::Vec3f &  ) const

◆ transformBackNormal() [1/20]

void visBase::Transformation::transformBackNormal ( const Coord3 ,
osg::Vec3d &   
) const

◆ transformBackNormal() [2/20]

void visBase::Transformation::transformBackNormal ( const Coord3 ,
osg::Vec3f &   
) const

◆ transformBackNormal() [3/20]

void visBase::Transformation::transformBackNormal ( const Coord3 f,
Coord3 t 
) const

◆ transformBackNormal() [4/20]

void visBase::Transformation::transformBackNormal ( const osg::Vec3d &  ,
Coord3  
) const

◆ transformBackNormal() [5/20]

void visBase::Transformation::transformBackNormal ( const osg::Vec3d &  f,
osg::Vec3d &  t 
) const

◆ transformBackNormal() [6/20]

void visBase::Transformation::transformBackNormal ( const osg::Vec3f &  ,
Coord3  
) const

◆ transformBackNormal() [7/20]

void visBase::Transformation::transformBackNormal ( const osg::Vec3f &  f,
osg::Vec3f &  t 
) const

◆ transformBackNormal() [8/20]

static void visBase::Transformation::transformBackNormal ( const Transformation tr,
const Coord3 f,
Coord3 t 
)
static

◆ transformBackNormal() [9/20]

static void visBase::Transformation::transformBackNormal ( const Transformation tr,
const Coord3 f,
osg::Vec3d &  t 
)
static

◆ transformBackNormal() [10/20]

static void visBase::Transformation::transformBackNormal ( const Transformation tr,
const Coord3 f,
osg::Vec3f &  t 
)
static

◆ transformBackNormal() [11/20]

static void visBase::Transformation::transformBackNormal ( const Transformation tr,
const osg::Vec3d &  f,
Coord3 t 
)
static

◆ transformBackNormal() [12/20]

static void visBase::Transformation::transformBackNormal ( const Transformation tr,
const osg::Vec3d &  f,
osg::Vec3d &  t 
)
static

◆ transformBackNormal() [13/20]

static void visBase::Transformation::transformBackNormal ( const Transformation tr,
const osg::Vec3f &  f,
Coord3 t 
)
static

◆ transformBackNormal() [14/20]

static void visBase::Transformation::transformBackNormal ( const Transformation tr,
const osg::Vec3f &  f,
osg::Vec3f &  t 
)
static

◆ transformBackNormal() [15/20]

static void visBase::Transformation::transformBackNormal ( const Transformation tr,
Coord3 v 
)
inlinestatic

◆ transformBackNormal() [16/20]

static void visBase::Transformation::transformBackNormal ( const Transformation tr,
osg::Vec3d &  v 
)
inlinestatic

◆ transformBackNormal() [17/20]

static void visBase::Transformation::transformBackNormal ( const Transformation tr,
osg::Vec3f &  v 
)
inlinestatic

◆ transformBackNormal() [18/20]

void visBase::Transformation::transformBackNormal ( Coord3 ) const

◆ transformBackNormal() [19/20]

void visBase::Transformation::transformBackNormal ( osg::Vec3d &  ) const

◆ transformBackNormal() [20/20]

void visBase::Transformation::transformBackNormal ( osg::Vec3f &  ) const

◆ transformBackSize() [1/20]

void visBase::Transformation::transformBackSize ( const Coord3 ,
osg::Vec3d &   
) const

◆ transformBackSize() [2/20]

void visBase::Transformation::transformBackSize ( const Coord3 ,
osg::Vec3f &   
) const

◆ transformBackSize() [3/20]

void visBase::Transformation::transformBackSize ( const Coord3 f,
Coord3 t 
) const

◆ transformBackSize() [4/20]

void visBase::Transformation::transformBackSize ( const osg::Vec3d &  ,
Coord3  
) const

◆ transformBackSize() [5/20]

void visBase::Transformation::transformBackSize ( const osg::Vec3d &  f,
osg::Vec3d &  t 
) const

◆ transformBackSize() [6/20]

void visBase::Transformation::transformBackSize ( const osg::Vec3f &  ,
Coord3  
) const

◆ transformBackSize() [7/20]

void visBase::Transformation::transformBackSize ( const osg::Vec3f &  f,
osg::Vec3f &  t 
) const

◆ transformBackSize() [8/20]

static void visBase::Transformation::transformBackSize ( const Transformation tr,
const Coord3 f,
Coord3 t 
)
static

◆ transformBackSize() [9/20]

static void visBase::Transformation::transformBackSize ( const Transformation tr,
const Coord3 f,
osg::Vec3d &  t 
)
static

◆ transformBackSize() [10/20]

static void visBase::Transformation::transformBackSize ( const Transformation tr,
const Coord3 f,
osg::Vec3f &  t 
)
static

◆ transformBackSize() [11/20]

static void visBase::Transformation::transformBackSize ( const Transformation tr,
const osg::Vec3d &  f,
Coord3 t 
)
static

◆ transformBackSize() [12/20]

static void visBase::Transformation::transformBackSize ( const Transformation tr,
const osg::Vec3d &  f,
osg::Vec3d &  t 
)
static

◆ transformBackSize() [13/20]

static void visBase::Transformation::transformBackSize ( const Transformation tr,
const osg::Vec3f &  f,
Coord3 t 
)
static

◆ transformBackSize() [14/20]

static void visBase::Transformation::transformBackSize ( const Transformation tr,
const osg::Vec3f &  f,
osg::Vec3f &  t 
)
static

◆ transformBackSize() [15/20]

static void visBase::Transformation::transformBackSize ( const Transformation tr,
Coord3 v 
)
inlinestatic

◆ transformBackSize() [16/20]

static void visBase::Transformation::transformBackSize ( const Transformation tr,
osg::Vec3d &  v 
)
inlinestatic

◆ transformBackSize() [17/20]

static void visBase::Transformation::transformBackSize ( const Transformation tr,
osg::Vec3f &  v 
)
inlinestatic

◆ transformBackSize() [18/20]

void visBase::Transformation::transformBackSize ( Coord3 ) const

◆ transformBackSize() [19/20]

void visBase::Transformation::transformBackSize ( osg::Vec3d &  ) const

◆ transformBackSize() [20/20]

void visBase::Transformation::transformBackSize ( osg::Vec3f &  ) const

◆ transformDir() [1/20]

void visBase::Transformation::transformDir ( const Coord3 ,
osg::Vec3d &   
) const

◆ transformDir() [2/20]

void visBase::Transformation::transformDir ( const Coord3 ,
osg::Vec3f &   
) const

◆ transformDir() [3/20]

void visBase::Transformation::transformDir ( const Coord3 f,
Coord3 t 
) const

◆ transformDir() [4/20]

void visBase::Transformation::transformDir ( const osg::Vec3d &  ,
Coord3  
) const

◆ transformDir() [5/20]

void visBase::Transformation::transformDir ( const osg::Vec3d &  f,
osg::Vec3d &  t 
) const

◆ transformDir() [6/20]

void visBase::Transformation::transformDir ( const osg::Vec3f &  ,
Coord3  
) const

◆ transformDir() [7/20]

void visBase::Transformation::transformDir ( const osg::Vec3f &  f,
osg::Vec3f &  t 
) const

◆ transformDir() [8/20]

static void visBase::Transformation::transformDir ( const Transformation tr,
const Coord3 f,
Coord3 t 
)
static

◆ transformDir() [9/20]

static void visBase::Transformation::transformDir ( const Transformation tr,
const Coord3 f,
osg::Vec3d &  t 
)
static

◆ transformDir() [10/20]

static void visBase::Transformation::transformDir ( const Transformation tr,
const Coord3 f,
osg::Vec3f &  t 
)
static

◆ transformDir() [11/20]

static void visBase::Transformation::transformDir ( const Transformation tr,
const osg::Vec3d &  f,
Coord3 t 
)
static

◆ transformDir() [12/20]

static void visBase::Transformation::transformDir ( const Transformation tr,
const osg::Vec3d &  f,
osg::Vec3d &  t 
)
static

◆ transformDir() [13/20]

static void visBase::Transformation::transformDir ( const Transformation tr,
const osg::Vec3f &  f,
Coord3 t 
)
static

◆ transformDir() [14/20]

static void visBase::Transformation::transformDir ( const Transformation tr,
const osg::Vec3f &  f,
osg::Vec3f &  t 
)
static

◆ transformDir() [15/20]

static void visBase::Transformation::transformDir ( const Transformation tr,
Coord3 v 
)
inlinestatic

◆ transformDir() [16/20]

static void visBase::Transformation::transformDir ( const Transformation tr,
osg::Vec3d &  v 
)
inlinestatic

◆ transformDir() [17/20]

static void visBase::Transformation::transformDir ( const Transformation tr,
osg::Vec3f &  v 
)
inlinestatic

◆ transformDir() [18/20]

void visBase::Transformation::transformDir ( Coord3 ) const

◆ transformDir() [19/20]

void visBase::Transformation::transformDir ( osg::Vec3d &  ) const

◆ transformDir() [20/20]

void visBase::Transformation::transformDir ( osg::Vec3f &  ) const

◆ transformNormal() [1/20]

void visBase::Transformation::transformNormal ( const Coord3 ,
osg::Vec3d &   
) const

◆ transformNormal() [2/20]

void visBase::Transformation::transformNormal ( const Coord3 ,
osg::Vec3f &   
) const

◆ transformNormal() [3/20]

void visBase::Transformation::transformNormal ( const Coord3 f,
Coord3 t 
) const

◆ transformNormal() [4/20]

void visBase::Transformation::transformNormal ( const osg::Vec3d &  ,
Coord3  
) const

◆ transformNormal() [5/20]

void visBase::Transformation::transformNormal ( const osg::Vec3d &  f,
osg::Vec3d &  t 
) const

◆ transformNormal() [6/20]

void visBase::Transformation::transformNormal ( const osg::Vec3f &  ,
Coord3  
) const

◆ transformNormal() [7/20]

void visBase::Transformation::transformNormal ( const osg::Vec3f &  f,
osg::Vec3f &  t 
) const

◆ transformNormal() [8/20]

static void visBase::Transformation::transformNormal ( const Transformation tr,
const Coord3 f,
Coord3 t 
)
static

◆ transformNormal() [9/20]

static void visBase::Transformation::transformNormal ( const Transformation tr,
const Coord3 f,
osg::Vec3d &  t 
)
static

◆ transformNormal() [10/20]

static void visBase::Transformation::transformNormal ( const Transformation tr,
const Coord3 f,
osg::Vec3f &  t 
)
static

◆ transformNormal() [11/20]

static void visBase::Transformation::transformNormal ( const Transformation tr,
const osg::Vec3d &  f,
Coord3 t 
)
static

◆ transformNormal() [12/20]

static void visBase::Transformation::transformNormal ( const Transformation tr,
const osg::Vec3d &  f,
osg::Vec3d &  t 
)
static

◆ transformNormal() [13/20]

static void visBase::Transformation::transformNormal ( const Transformation tr,
const osg::Vec3f &  f,
Coord3 t 
)
static

◆ transformNormal() [14/20]

static void visBase::Transformation::transformNormal ( const Transformation tr,
const osg::Vec3f &  f,
osg::Vec3f &  t 
)
static

◆ transformNormal() [15/20]

static void visBase::Transformation::transformNormal ( const Transformation tr,
Coord3 v 
)
inlinestatic

◆ transformNormal() [16/20]

static void visBase::Transformation::transformNormal ( const Transformation tr,
osg::Vec3d &  v 
)
inlinestatic

◆ transformNormal() [17/20]

static void visBase::Transformation::transformNormal ( const Transformation tr,
osg::Vec3f &  v 
)
inlinestatic

◆ transformNormal() [18/20]

void visBase::Transformation::transformNormal ( Coord3 ) const

◆ transformNormal() [19/20]

void visBase::Transformation::transformNormal ( osg::Vec3d &  ) const

◆ transformNormal() [20/20]

void visBase::Transformation::transformNormal ( osg::Vec3f &  ) const

◆ transformSize() [1/20]

void visBase::Transformation::transformSize ( const Coord3 ,
osg::Vec3d &   
) const

◆ transformSize() [2/20]

void visBase::Transformation::transformSize ( const Coord3 ,
osg::Vec3f &   
) const

◆ transformSize() [3/20]

void visBase::Transformation::transformSize ( const Coord3 f,
Coord3 t 
) const

◆ transformSize() [4/20]

void visBase::Transformation::transformSize ( const osg::Vec3d &  ,
Coord3  
) const

◆ transformSize() [5/20]

void visBase::Transformation::transformSize ( const osg::Vec3d &  f,
osg::Vec3d &  t 
) const

◆ transformSize() [6/20]

void visBase::Transformation::transformSize ( const osg::Vec3f &  ,
Coord3  
) const

◆ transformSize() [7/20]

void visBase::Transformation::transformSize ( const osg::Vec3f &  f,
osg::Vec3f &  t 
) const

◆ transformSize() [8/20]

static void visBase::Transformation::transformSize ( const Transformation tr,
const Coord3 f,
Coord3 t 
)
static

◆ transformSize() [9/20]

static void visBase::Transformation::transformSize ( const Transformation tr,
const Coord3 f,
osg::Vec3d &  t 
)
static

◆ transformSize() [10/20]

static void visBase::Transformation::transformSize ( const Transformation tr,
const Coord3 f,
osg::Vec3f &  t 
)
static

◆ transformSize() [11/20]

static void visBase::Transformation::transformSize ( const Transformation tr,
const osg::Vec3d &  f,
Coord3 t 
)
static

◆ transformSize() [12/20]

static void visBase::Transformation::transformSize ( const Transformation tr,
const osg::Vec3d &  f,
osg::Vec3d &  t 
)
static

◆ transformSize() [13/20]

static void visBase::Transformation::transformSize ( const Transformation tr,
const osg::Vec3f &  f,
Coord3 t 
)
static

◆ transformSize() [14/20]

static void visBase::Transformation::transformSize ( const Transformation tr,
const osg::Vec3f &  f,
osg::Vec3f &  t 
)
static

◆ transformSize() [15/20]

static void visBase::Transformation::transformSize ( const Transformation tr,
Coord3 v 
)
inlinestatic

◆ transformSize() [16/20]

static void visBase::Transformation::transformSize ( const Transformation tr,
osg::Vec3d &  v 
)
inlinestatic

◆ transformSize() [17/20]

static void visBase::Transformation::transformSize ( const Transformation tr,
osg::Vec3f &  v 
)
inlinestatic

◆ transformSize() [18/20]

void visBase::Transformation::transformSize ( Coord3 ) const

◆ transformSize() [19/20]

void visBase::Transformation::transformSize ( osg::Vec3d &  ) const

◆ transformSize() [20/20]

void visBase::Transformation::transformSize ( osg::Vec3f &  ) const

◆ updateMatrix()

void visBase::Transformation::updateMatrix ( )
private

◆ updateNormalizationMode()

void visBase::Transformation::updateNormalizationMode ( )
private

Member Data Documentation

◆ currot_

osg::Quat& visBase::Transformation::currot_
private

◆ curscale_

osg::Vec3d& visBase::Transformation::curscale_
private

◆ curso_

osg::Quat& visBase::Transformation::curso_
private

◆ curtrans_

osg::Vec3d& visBase::Transformation::curtrans_
private

◆ node_

osg::MatrixTransform* visBase::Transformation::node_
private

Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B.V. 1995-2024