OpendTect
7.0
|
Where OSG meets Qt. More...
Classes | |
class | EventButton |
Event button. More... | |
class | GLInfo |
class | KeyBindings |
Class for setting keybindings. More... | |
class | KeyBindMan |
Manages keybindings. More... | |
class | OD3DViewer |
class | ODFontImplementation |
class | ODGLWidget |
class | ODGraphicsWindow |
class | ODGraphicsWindow2 |
class | ODOpenGLWidget |
class | ui3DIndirectViewBody |
Class used by ui3DViewer to render things indirectly. More... | |
class | ui3DViewer |
class | ui3DViewer2Image |
Print scene dialog box. More... | |
class | ui3DViewerBody |
Baseclass for different body implementation (direct & indirect) of OSG. More... | |
class | uiGLInfo |
class | uiOsgFontCreator |
class | uiPrintSceneDlg |
class | uiStereoDlg |
Dialog for stereo. More... | |
Where OSG meets Qt.
Qt and OSG are both wonderful packages. Unfortunately, they both want to grab the main loop of an application. Fortunately, the OSG people have made the bridge: the osgQt package.
As both OSG and Qt are covered with our interfaces, we also had to cover the osgQt part with the uiOSG module.
The core class in this module is the ui3DViewer class, using OSG's osgViewer::View class. This is the viewer where the scene will be rendered. Other classes handle viewer related issues, like keybindings and stereoviewing.
Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B.V. 1995-2024