3D fault painter.
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bool | addPolyLine () |
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| struct (EarthModel) Fault3DMarker |
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bool | paintSticks (EM::Fault3D &, const EM::SectionID &, Fault3DMarker *) |
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bool | paintStickOnPlane (const Geometry::FaultStickSurface &, RowCol &, const StepInterval< int > &, const Coord3 &, FlatView::AuxData &) |
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bool | paintStickOnRLine (const Geometry::FaultStickSurface &, RowCol &, const StepInterval< int > &, const Coord3 &, FlatView::AuxData &) |
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bool | paintIntersection (EM::Fault3D &, const EM::SectionID &, Fault3DMarker *) |
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bool | paintPlaneIntxn (EM::Fault3D &, Fault3DMarker *, Geometry::ExplPlaneIntersection *, TypeSet< Coord3 > &) |
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void | genIntersectionAuxData (EM::Fault3D &, Fault3DMarker *, const Geometry::PrimitiveSet *coordps, TypeSet< Coord3 > &intxnposs) |
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void | removePolyLine () |
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void | repaintFault3D () |
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Coord | getNormalInRandLine (int idx) const |
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FlatView::Point | getFVAuxPoint (const Coord3 &) const |
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virtual void | fault3DChangedCB (CallBacker *) |
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void | detachAllNotifiers () |
| Call from the destructor of your inherited object. More...
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EM::Fault3DPainter::~Fault3DPainter |
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bool EM::Fault3DPainter::addPolyLine |
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void EM::Fault3DPainter::enableKnots |
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bool |
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void EM::Fault3DPainter::enableLine |
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bool |
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void EM::Fault3DPainter::enablePaint |
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bool |
paintenable | ) |
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virtual void EM::Fault3DPainter::fault3DChangedCB |
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CallBacker * |
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protectedvirtual |
int EM::Fault3DPainter::getActiveStickId |
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const |
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inline |
void EM::Fault3DPainter::getDisplayedSticks |
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ObjectSet< StkMarkerInfo > & |
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Coord EM::Fault3DPainter::getNormalInRandLine |
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int |
idx | ) |
const |
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bool EM::Fault3DPainter::hasDiffActiveStick |
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const EM::PosID * |
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const |
void EM::Fault3DPainter::paint |
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void EM::Fault3DPainter::removePolyLine |
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void EM::Fault3DPainter::repaintFault3D |
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void EM::Fault3DPainter::setActiveStick |
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EM::PosID & |
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void EM::Fault3DPainter::setFlatPosData |
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const FlatPosData * |
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void EM::Fault3DPainter::setMarkerLineStyle |
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const OD::LineStyle & |
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void EM::Fault3DPainter::setPath |
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const TrcKeyPath & |
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void EM::Fault3DPainter::setRandomLineID |
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int |
rdlid | ) |
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void EM::Fault3DPainter::setTrcKeyZSampling |
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const TrcKeyZSampling & |
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bool |
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EM::Fault3DPainter::struct |
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EarthModel |
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inline |
EM::Fault3DPainter::struct |
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EarthModel |
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inlineprotected |
int EM::Fault3DPainter::activestickid_ |
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TypeSet<int> EM::Fault3DPainter::bendpts_ |
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ObjectSet<Fault3DMarker> EM::Fault3DPainter::f3dmarkers_ |
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bool EM::Fault3DPainter::knotenabled_ |
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bool EM::Fault3DPainter::linenabled_ |
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bool EM::Fault3DPainter::paintenable_ |
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int EM::Fault3DPainter::rdlid_ |
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protected |