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bool | setFromTrcBuf (SeisTrcBuf &, int comp, bool snapzrangetosi=false) |
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| FlatDataPack (const char *categry, Array2D< float > *) |
| Array2D become mine (of course) More...
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| FlatDataPack (const FlatDataPack &) |
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| ~FlatDataPack () |
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virtual Array2D< float > & | data () |
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const Array2D< float > & | data () const |
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virtual float | getPosDistance (bool dim0, float posfidx) const |
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virtual FlatPosData & | posData () |
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const FlatPosData & | posData () const |
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virtual bool | posDataIsCoord () const |
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virtual void | getAltDim0Keys (BufferStringSet &) const |
| First one is 'default'. More...
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virtual double | getAltDim0Value (int ikey, int idim0) const |
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virtual bool | dimValuesInInt (const char *key) const |
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virtual float | nrKBytes () const |
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virtual void | dumpInfo (IOPar &) const |
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virtual int | size (bool dim0) const |
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| DataPack (const char *categry) |
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| DataPack (const DataPack &dp) |
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virtual | ~DataPack () |
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ID | id () const |
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FullID | fullID (int mgrid) const |
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virtual const char * | category () const |
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virtual bool | isOK () const |
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Threads::Lock & | updateLock () const |
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void | release () |
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DataPack * | obtain () |
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| NamedObject (const char *nm=0) |
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| NamedObject (const NamedObject *linkedto) |
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| NamedObject (const NamedObject &) |
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virtual | ~NamedObject () |
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void | setLinkedTo (NamedObject *) |
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bool | operator== (const NamedObject &oth) const |
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virtual const OD::String & | name () const |
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virtual const OD::String & | annotName () const |
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virtual void | setName (const char *) |
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void | setCleanName (const char *) |
| cleans string first More...
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void | deleteNotify (const CallBack &) |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false) |
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bool | attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) |
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void | detachCB (NotifierAccess &, const CallBack &) |
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void | detachCB (NotifierAccess *notif, const CallBack &cb) |
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bool | isNotifierAttached (NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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mODTextTranslationClass(Gather) public | Gather (const Gather &) |
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| Gather (const FlatPosData &) |
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| ~Gather () |
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bool | is3D () const |
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bool | readFrom (const MultiID &, const BinID &, int component=0, uiString *errmsg=0) |
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bool | readFrom (const IOObj &, const BinID &, int component=0, uiString *errmsg=0) |
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bool | readFrom (const IOObj &, SeisPSReader &rdr, const BinID &, int component=0, uiString *errmsg=0) |
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const Coord & | getCoord () const |
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virtual Coord3 | getCoord (int, int) const |
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void | detectOuterMutes (int *depths, int taperlen=0) const |
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void | detectInnerMutes (int *depths, int taperlen=0) const |
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const BinID & | getBinID () const |
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void | setBinID (const BinID &bid) |
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const MultiID & | getStoredID () const |
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const StepInterval< float > & | zRange () const |
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void | setZRange (const StepInterval< float > &zrg) |
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bool | readFrom (const MultiID &, const int tracenr, const char *linename, int comp, uiString *errmsg=0) |
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bool | readFrom (const IOObj &, const int tracenr, const char *linename, int comp, uiString *errmsg=0) |
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int | getSeis2DTraceNr () const |
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const char * | getSeis2DName () const |
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bool | isLoaded () const |
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const char * | dimName (bool dim0) const |
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void | getAuxInfo (int, int, IOPar &) const |
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float | getOffset (int) const |
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float | getAzimuth (int) const |
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OffsetAzimuth | getOffsetAzimuth (int) const |
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bool | isOffsetAngle () const |
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void | setOffsetIsAngle (bool yn) |
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bool | isCorrected () const |
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void | setCorrected (bool yn) |
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bool | zIsTime () const |
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const MultiID & | getVelocityID () const |
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const MultiID & | getStorageID () const |
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const MultiID & | getStaticsID () const |
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void | getAzimuths (TypeSet< float > &azimuths) const |
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void | setAzimuths (const TypeSet< float > &azimuths) |
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