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| | uiPixmap () |
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| | uiPixmap (int w, int h) |
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| | uiPixmap (const char *icon_identifier) |
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| | uiPixmap (const uiRGBArray &) |
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| | uiPixmap (const char *xpm[]) |
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| | uiPixmap (const mQtclass(QPixmap &)) |
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| | uiPixmap (const uiPixmap &) |
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| virtual | ~uiPixmap () |
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| void | convertFromRGBArray (const uiRGBArray &) |
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| | mQtclass (QPixmap *) qpixmap() |
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| const | mQtclass (QPixmap *) qpixmap() const |
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| void | fill (const Color &) |
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| void | fill (const ColTab::Sequence &, bool hor) |
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| int | width () const |
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| int | height () const |
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| bool | isEmpty () const |
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| const char * | source () const |
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| bool | save (const char *fnm, const char *fmt=0, int quality=-1) const |
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| | NamedObject (const char *nm=0) |
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| | NamedObject (const NamedObject *linkedto) |
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| | NamedObject (const NamedObject &) |
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| virtual | ~NamedObject () |
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| void | setLinkedTo (NamedObject *) |
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| bool | operator== (const NamedObject &oth) const |
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| virtual const OD::String & | name () const |
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| virtual const OD::String & | annotName () const |
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| virtual void | setName (const char *) |
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| void | setCleanName (const char *) |
| | cleans string first More...
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| void | deleteNotify (const CallBack &) |
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| | CallBacker () |
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| | CallBacker (const CallBacker &) |
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| virtual | ~CallBacker () |
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| bool | attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false) |
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| bool | attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) |
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| void | detachCB (NotifierAccess &, const CallBack &) |
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| void | detachCB (NotifierAccess *notif, const CallBack &cb) |
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| bool | isNotifierAttached (NotifierAccess *) const |
| | Only for debugging purposes, don't use. More...
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Off-screen pixel-based paint device.
Icons pixmaps can be created from the identifier, see odiconfile.h. It is, basically, the file name without extension.