|
| RGBATextureChannel2RGBA () |
|
virtual const char * | getClassName () const |
|
const ColTab::Sequence * | getSequence (int ch) const |
|
void | getChannelName (int, uiString &) const |
|
void | swapChannels (int ch0, int ch1) |
|
void | setEnabled (int ch, bool yn) |
|
bool | isEnabled (int ch) const |
|
void | setTransparency (unsigned char) |
|
unsigned char | getTransparency () const |
|
void | applyUndefPerChannel (bool) |
|
bool | isUndefPerChannel () const |
|
int | maxNrChannels () const |
|
int | minNrChannels () const |
|
virtual MappedTextureDataSet * | createMappedDataSet () const |
|
virtual void | setChannels (TextureChannels *) |
|
virtual void | notifyChannelChange () |
|
virtual void | notifyChannelRemove (int ch) |
|
virtual const osg::Image * | createRGBA () const |
|
virtual bool | canSetSequence () const |
|
virtual void | setSequence (int, const ColTab::Sequence &) |
|
virtual bool | canUseShading () const |
|
virtual void | allowShading (bool) |
|
virtual bool | usesShading () const |
|
int | getTexturePixelSizeInBits () const |
|
const unsigned char * | getTextureData () const |
|
int | getTextureWidth () const |
|
int | getTextureHeight () const |
|
virtual bool | isOK () const |
|
int | id () const |
|
void | setID (int nid) |
|
uiString | name () const |
|
virtual void | setName (const uiString &) |
|
osg::Node * | osgNode (bool skipswitch=false) |
|
const osg::Node * | osgNode (bool skipswitch=false) const |
|
void | enableTraversal (unsigned int mask, bool yn=true) |
|
bool | isTraversalEnabled (unsigned int mask) const |
|
SoNode * | getInventorNode () |
|
const SoNode * | getInventorNode () const |
|
virtual bool | turnOn (bool yn) |
|
virtual bool | isOn () const |
|
bool | isPickable (bool actively=true) const |
|
void | setPickable (bool actively, bool passively=true) |
|
virtual bool | rightClickable () const |
|
virtual bool | selectable () const |
|
void | select () const |
|
void | deSelect () const |
|
void | updateSel () const |
|
virtual bool | isSelected () const |
|
virtual NotifierAccess * | selection () |
|
virtual NotifierAccess * | deSelection () |
|
virtual NotifierAccess * | rightClicked () |
|
virtual const TypeSet< int > * | rightClickedPath () const |
|
virtual void | setDisplayTransformation (const visBase::Transformation *) |
|
virtual const visBase::Transformation * | getDisplayTransformation () const |
|
virtual void | setRightHandSystem (bool yn) |
|
virtual bool | isRightHandSystem () const |
|
virtual void | setPixelDensity (float dpi) |
|
virtual float | getPixelDensity () const |
|
virtual const char * | errMsg () const |
|
bool | serialize (const char *filename, bool binary=false) |
|
void | setParent (DataObjectGroup *g) |
|
template<class T > |
T * | addNodeState (T *ns) |
|
NodeState * | removeNodeState (NodeState *) |
|
NodeState * | getNodeState (int idx) |
|
| CallBacker () |
|
| CallBacker (const CallBacker &) |
|
virtual | ~CallBacker () |
|
bool | attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false) |
|
bool | attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) |
|
void | detachCB (NotifierAccess &, const CallBack &) |
|
void | detachCB (NotifierAccess *notif, const CallBack &cb) |
|
bool | isNotifierAttached (NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
|
|
Converts texture channels with RGBA information to ... RGBA. Does also handle enable/disable of the channels.