attachCB(const NotifierAccess &, const CallBack &, bool onlyifnew=false) const | CallBacker | |
attachCB(const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const | CallBacker | |
attachednotifiers_ | CallBacker | private |
attachednotifierslock_ | CallBacker | mutableprivate |
CallBacker() | CallBacker | |
CallBacker(const CallBacker &) | CallBacker | |
Control enum name | Task | |
control_ | Task | protected |
controlWork(Task::Control) | Smoother2D< T > | inlinevirtual |
convolver_ | Smoother2D< T > | protected |
createReceiverForCurrentThread() | CallBacker | static |
delalreadytriggered_ | NamedCallBacker | mutableprotected |
delnotif_ | NamedCallBacker | protected |
detachAllNotifiers() const | CallBacker | |
detachCB(const NotifierAccess &, const CallBack &) const | CallBacker | |
detachCB(const NotifierAccess *notif, const CallBack &cb) const | CallBacker | inline |
enableWorkControl(bool) | Smoother2D< T > | inlinevirtual |
errorWithDetails() const | Task | inlinevirtual |
execute() | Smoother2D< T > | inlinevirtual |
fillPar(IOPar &) const | Smoother2D< T > | inline |
getName() const | NamedObject | inlinevirtual |
getNameFromPar(const IOPar &) | NamedObject | |
getState() const | Smoother2D< T > | inlinevirtual |
getWindowName() const | Smoother2D< T > | inline |
getWindowParam() const | Smoother2D< T > | inline |
getWindowSize(int dim) const | Smoother2D< T > | inline |
hasName(const char *nm) const | ObjectWithName | inline |
hasName(const name_type &nm) const | ObjectWithName | inline |
hasudf_ | Smoother2D< T > | protected |
isCapsule() const | CallBacker | inlinevirtual |
isNotifierAttached(const NotifierAccess *) const | CallBacker | |
message() const | Task | inlineprivatevirtual |
name() const | NamedObject | inlinevirtual |
name_ | NamedObject | protected |
name_type typedef | ObjectWithName | |
NamedCallBacker(const char *nm=0) | NamedCallBacker | |
NamedCallBacker(const NamedCallBacker &) | NamedCallBacker | |
NamedObject(const char *nm=nullptr) | NamedObject | inline |
NamedObject(const NamedObject &oth) | NamedObject | inline |
notifyShutdown(const NotifierAccess *, bool wait) const | CallBacker | private |
nrDone() const | Task | inlinevirtual |
nrDoneText() const | Task | inlineprivatevirtual |
objectToBeDeleted() const | NamedCallBacker | inlinevirtual |
operator=(const NamedObject &) | NamedObject | |
operator==(const NamedCallBacker &oth) const | NamedCallBacker | inline |
operator==(const NamedObject &oth) const | NamedCallBacker | inline |
Pause enum value | Task | |
putNameInPar(IOPar &) const | ObjectWithName | |
removeReceiverForCurrentThread() | CallBacker | static |
Run enum value | Task | |
sendDelNotif() const | NamedCallBacker | protected |
setInput(const Array2D< T > &, bool hasudf) | Smoother2D< T > | inline |
setName(const char *nm) | NamedObject | inlinevirtual |
setOutput(Array2D< T > &) | Smoother2D< T > | inline |
setProgressMeter(ProgressMeter *pm) | Smoother2D< T > | inlinevirtual |
setWindow(const char *nm, float param, int sz0, int sz1) | Smoother2D< T > | inline |
shouldContinue() | Task | protectedvirtual |
sKeyWinFunc() | Smoother2D< T > | inlinestatic |
sKeyWinParam() | Smoother2D< T > | inlinestatic |
sKeyWinSize() | Smoother2D< T > | inlinestatic |
Smoother2D() | Smoother2D< T > | inline |
stdNrDoneText() | Task | inlinestatic |
Stop enum value | Task | |
stopReceivingNotifications() const | CallBacker | inline |
Task(const char *nm=nullptr) | Task | protected |
totalNr() const | Task | inlinevirtual |
uiMessage() const | Task | virtual |
uiNrDoneText() const | Task | virtual |
uiStdNrDoneText() | Task | inlinestatic |
usePar(const IOPar &) | Smoother2D< T > | inline |
window_ | Smoother2D< T > | protected |
windowname_ | Smoother2D< T > | protected |
windowparam_ | Smoother2D< T > | protected |
windowsz0_ | Smoother2D< T > | protected |
windowsz1_ | Smoother2D< T > | protected |
workcontrolcondvar_ | Task | protected |
workControlEnabled() const | Task | |
~CallBacker() | CallBacker | virtual |
~NamedObject() | NamedObject | inlinevirtual |
~ObjectWithName() | ObjectWithName | inlinevirtual |
~Smoother2D() | Smoother2D< T > | inline |
~Task() | Task | virtual |