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| uiRect (const Geom::PixRectangle< int > &) |
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| uiRect (const uiPoint &tl, const uiPoint &br) |
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| uiRect (const uiPoint &tl, const uiSize &sz) |
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| uiRect (int l=0, int t=0, int r=0, int b=0) |
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void | bottomTo (int ref) |
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bool | bottomToAtLeast (int ref) |
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void | expandTo (const uiRect &oth) |
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int | get (Side) const |
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uiSize | getPixelSize () const |
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int | hNrPics () const |
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void | leftTo (int ref) |
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bool | leftToAtLeast (int ref) |
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void | rightTo (int ref) |
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bool | rightToAtLeast (int ref) |
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uiRect | selectArea (const uiRect &other) const |
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void | set (Side, int) |
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void | setHNrPics (int np) |
| nr of pics should be > 0 More...
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void | setVNrPics (int np) |
| nr of pics should be > 0 More...
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void | topTo (int ref) |
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bool | topToAtLeast (int ref) |
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int | vNrPics () const |
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| PixRectangle (const Point2D< int > &tl, const Point2D< int > &br) |
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| PixRectangle (const Point2D< int > &tl, const Size2D< int > &sz) |
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| PixRectangle (const Rectangle< int > &) |
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| PixRectangle (int l=0, int t=0, int r=0, int b=0) |
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bool | contains (const PixRectangle< int > &) const |
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bool | contains (const Point2D< int > &) const |
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PixRectangle< int > | grownBy (double sidesincreasebyfactor=1) const |
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bool | isInside (const PixRectangle< int > &) const |
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bool | isInside (const Point2D< int > &) const |
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bool | isOnSide (const Point2D< int > &) const |
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bool | isOutside (const Point2D< int > &) const |
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| Rectangle (const Point2D< T > &tl, const Point2D< T > &br) |
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| Rectangle (const Point2D< T > &tl, const Size2D< T > &sz) |
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| Rectangle (T l=0, T t=0, T r=0, T b=0) |
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T | bottom () const |
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Point2D< T > | bottomLeft () const |
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Point2D< T > | bottomRight () const |
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Point2D< T > | centre () const |
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bool | checkCorners (bool leftislow=true, bool topislow=true) const |
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T | height () const |
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void | include (const Point2D< T > &) |
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void | include (const Rectangle< T > &) |
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bool | isDefined () const |
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T | left () const |
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void | limitTo (const Rectangle< T > &) |
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Point2D< T > | moveInside (const Point2D< T > &) const |
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bool | operator!= (const Rectangle< T > &) const |
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Rectangle< T > & | operator+= (const Point2D< T > &) |
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Rectangle< T > & | operator+= (const Size2D< T > &) |
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Rectangle< T > & | operator-= (const Point2D< T > &) |
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Rectangle< T > & | operator-= (const Size2D< T > &) |
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bool | operator== (const Rectangle< T > &) const |
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bool | operator> (const Rectangle< T > &) const |
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bool | revX () const |
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bool | revY () const |
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T | right () const |
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void | setBottom (T val) |
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void | setBottomLeft (Point2D< T >) |
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void | setBottomRight (Point2D< T >) |
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void | setLeft (T val) |
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void | setLeftRight (const Interval< T > &) |
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void | setRight (T val) |
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void | setTop (T val) |
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void | setTopBottom (const Interval< T > &) |
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void | setTopLeft (Point2D< T >) |
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void | setTopRight (Point2D< T >) |
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Size2D< T > | size () const |
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void | sortCorners (bool leftislow=true, bool topislow=true) |
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void | swapHor () |
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void | swapVer () |
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T | top () const |
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Point2D< T > | topLeft () const |
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Point2D< T > | topRight () const |
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void | translate (const Point2D< T > &) |
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T | width () const |
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void | zero () |
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