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OpendTect
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15 #include "uitoolsmod.h"
38 int nrItems()
const {
return objectitems_.size(); }
#define mExpClass(module)
Definition: commondefs.h:177
void enableScrollBars(bool yn)
ObjectSet< uiObjectItem > objectitems_
Definition: uiobjectitemview.h:63
Definition: uigraphicsview.h:51
uiObjectItemView(uiParent *)
Embeds some uiObjects in a uiGraphicsView following a horizontal layout. Objects can be dynamically r...
Definition: uiobjectitemview.h:27
~uiObjectItemView()
Definition: uiobjectitemview.h:30
Inherit from this class to be able to send and/or receive CallBacks.
Definition: callback.h:185
virtual void addItem(uiObjectItem *, int stretch=1)
void resetViewArea(CallBacker *)
void getItemsFromRect(const uiRect &, ObjectSet< uiObjectItem > &)
uiObjectItem * getItemFromPos(const Geom::Point2D< int > &)
virtual void removeAllItems()
void setStretchFactor(uiObjectItem *, int sf)
void reSizeItem(int idx, const uiSize &)
Definition: uigraphicsitemimpl.h:52
virtual void insertItem(uiObjectItem *, int pos, int stretch=1)
static void reSizeItem(uiObjectItem *, const uiSize &)
void setCursor(const MouseCursor &)
virtual uiPoint sceneLayoutPos() const
Definition of a mouse cursor, can be either a predefined shape (from the enum, or a file....
Definition: mousecursor.h:26
Definition: uiparent.h:26
uiObjectItem * getItem(int idx)
int stretchFactor(uiObjectItem *)
int nrItems() const
Definition: uiobjectitemview.h:38
virtual void setSceneLayoutPos(uiPoint)
virtual void removeItem(uiObjectItem *)
Notifier< uiObjectItemView > viewareareset
Definition: uiobjectitemview.h:59
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