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| virtual | ~Fault () |
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| const FaultGeometry & | geometry () const override |
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| FaultGeometry & | geometry () override=0 |
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| void | removeAll () override |
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| virtual void | apply (const Pos::Filter &) |
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| EMObjectIterator * | createIterator (const TrcKeyZSampling *=nullptr) const override |
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| const char * | dbInfo () const |
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| bool | enableGeometryChecks (bool) override |
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| void | fillPar (IOPar &) const override |
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| bool | isAtEdge (const EM::PosID &) const override |
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| bool | isGeometryChecksEnabled () const override |
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| bool | isLoaded () const override |
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| Executor * | loader () override |
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| Executor * | saver () override |
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| virtual Executor * | saver (IOObj *) |
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| void | setDBInfo (const char *s) |
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| bool | usePar (const IOPar &) override |
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| virtual void | addPosAttrib (int attr) |
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| virtual int | addPosAttribName (const char *) |
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| bool | canSetSectionName () const |
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| void | changePosID (const EM::PosID &from, const EM::PosID &to, bool addtohistory) |
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| EMObjectIterator * | createIterator (const EM::SectionID &, const TrcKeyZSampling *t=0) const |
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| void | emptyRemovedPolySelectedPosBox () |
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| uiString | errMsg () const |
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| virtual void | fillDisplayPar (IOPar &) const |
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| Geometry::Element * | geometryElement () |
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| const Geometry::Element * | geometryElement () const |
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| virtual void | getLinkedPos (const EM::PosID &posid, TypeSet< EM::PosID > &) const |
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| virtual const OD::Color & | getLockColor () const |
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| virtual const Array2D< char > * | getLockedNodes () const |
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| virtual Coord3 | getPos (const EM::PosID &) const |
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| Coord3 | getPos (const EM::SectionID &, const EM::SubID &subid) const |
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| virtual Coord3 | getPos (const EM::SubID &) const |
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| const TypeSet< PosID > * | getPosAttribList (int attr) const |
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| const MarkerStyle3D & | getPosAttrMarkerStyle (int attr) const |
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| const TrcKeyZSampling | getRemovedPolySelectedPosBox () |
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| const OD::Color & | getSelectionColor () const |
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| virtual const char * | getTypeStr () const =0 |
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| virtual uiString | getUserTypeStr () const =0 |
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| Interval< float > | getZRange (bool compute_if_needed=false) const |
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| bool | hasBurstAlert () const |
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| virtual bool | hasLockedNodes () const |
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| virtual bool | hasNodeSourceType (const PosID &) const |
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| virtual bool | hasPosAttrib (int attr) const |
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| const ObjectID & | id () const |
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| virtual bool | isChanged () const |
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| virtual bool | isDefined (const EM::PosID &) const |
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| bool | isDefined (const EM::SectionID &, const EM::SubID &subid) const |
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| virtual bool | isDefined (const EM::SubID &) const |
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| virtual bool | isEmpty () const |
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| bool | isFullyLoaded () const |
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| bool | isInsideSelRemoval () const |
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| virtual bool | isLocked () const |
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| virtual bool | isNodeLocked (const PosID &) const |
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| virtual bool | isNodeLocked (const TrcKey &) const |
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| virtual bool | isNodeSourceType (const PosID &, NodeSourceType) const |
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| virtual bool | isNodeSourceType (const TrcKey &, NodeSourceType) const |
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| virtual bool | isOK () const |
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| virtual bool | isPosAttrib (const EM::PosID &, int attr) const |
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| virtual bool | isPosAttribLocked (int attr) const |
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| bool | isSelRemoving () const |
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| bool | isZInDepth () const |
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| virtual void | lock (bool yn) |
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| virtual void | lockAll () |
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| virtual void | lockPosAttrib (int attr, bool yn) |
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| const MultiID & | multiID () const |
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| virtual int | nrPosAttribs () const |
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| int | nrSections () const |
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| virtual int | posAttrib (int idx) const |
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| virtual const char * | posAttribName (int) const |
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| const OD::Color & | preferredColor () const |
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| const OD::LineStyle & | preferredLineStyle () const |
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| void | removeAllUnSeedPos () |
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| void | removeListOfSubIDs (const TypeSet< EM::SubID > &) |
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| void | removeListOfSubIDs (const TypeSet< EM::SubID > &, const EM::SectionID &) |
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| virtual void | removePosAttribList (int attr, bool addtohistory=true) |
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| bool | removeSection (SectionID, bool hist) |
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| virtual void | removeSelected (const Selector< Coord3 > &, TaskRunner *) |
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| void | removeSelected (const TypeSet< EM::SubID > &) |
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| virtual void | resetChangedFlag () |
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| void | saveDisplayPars () const |
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| Geometry::Element * | sectionGeometry (const SectionID &) |
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| const Geometry::Element * | sectionGeometry (const SectionID &) const |
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| SectionID | sectionID (int) const |
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| int | sectionIndex (const SectionID &) const |
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| BufferString | sectionName (const SectionID &) const |
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| void | setBurstAlert (bool yn) |
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| virtual void | setChangedFlag () |
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| void | setErrMsg (const uiString &m) |
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| void | setFullyLoaded (bool yn) |
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| virtual void | setLockColor (const OD::Color &) |
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| void | setMultiID (const MultiID &) |
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| virtual void | setNewName () |
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| virtual void | setNodeLocked (const TrcKey &, bool locked) |
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| virtual void | setNodeSourceType (const TrcKey &, NodeSourceType) |
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| virtual bool | setPos (const EM::PosID &, const Coord3 &, bool addtohistory) |
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| bool | setPos (const EM::SectionID &, const EM::SubID &subid, const Coord3 &crd, bool addtohistory) |
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| virtual bool | setPos (const EM::SubID &, const Coord3 &, bool addtohistory) |
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| virtual void | setPosAttrib (const EM::PosID &, int attr, bool yn, bool addtohistory=true) |
| | Sets/unsets the posattrib depending on yn. More...
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| void | setPosAttrMarkerStyle (int attr, const MarkerStyle3D &) |
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| void | setPreferredColor (const OD::Color &, bool addtohistory=false) |
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| void | setPreferredLineStyle (const OD::LineStyle &) |
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| bool | setSectionName (const SectionID &, const char *, bool addtohistory) |
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| void | setSelectionColor (const OD::Color &) |
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| EMObject & | setZDomain (const ZDomain::Info &) |
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| void | setZInDepth () |
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| void | setZInTime () |
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| mDeprecatedDef uiString | uiName () const |
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| virtual void | unlockAll () |
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| virtual bool | unSetPos (const EM::PosID &, bool addtohistory) |
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| bool | unSetPos (const EM::SectionID &, const EM::SubID &subid, bool addtohistory) |
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| virtual bool | unSetPos (const EM::SubID &, bool addtohistory) |
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| virtual bool | useDisplayPar (const IOPar &) |
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| const ZDomain::Info & | zDomain () const |
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| const UnitOfMeasure * | zUnit () const |
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| | SharedObject (const char *nm=nullptr) |
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| | SharedObject (const SharedObject &) |
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| | NamedCallBacker (const char *nm=0) |
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| | NamedCallBacker (const NamedCallBacker &) |
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| virtual Notifier< NamedCallBacker > & | objectToBeDeleted () const |
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| bool | operator== (const NamedCallBacker &oth) const |
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| bool | operator== (const NamedObject &oth) const |
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| | CallBacker () |
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| | CallBacker (const CallBacker &) |
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| virtual | ~CallBacker () |
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| bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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| bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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| void | detachAllNotifiers () const |
| | Call from the destructor of your inherited object. More...
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| void | detachCB (const NotifierAccess &, const CallBack &) const |
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| void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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| virtual bool | isCapsule () const |
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| bool | isNotifierAttached (const NotifierAccess *) const |
| | Only for debugging purposes, don't use. More...
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| void | stopReceivingNotifications () const |
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| virtual CallBacker * | trueCaller () |
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| | NamedObject (const char *nm=nullptr) |
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| | NamedObject (const NamedObject &oth) |
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| virtual | ~NamedObject () |
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| virtual BufferString | getName () const |
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| bool | getNameFromPar (const IOPar &) |
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| const name_type & | name () const override |
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| NamedObject & | operator= (const NamedObject &) |
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| bool | operator== (const NamedObject &oth) const |
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| virtual void | setName (const char *nm) |
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| virtual | ~ObjectWithName () |
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| bool | hasName (const char *nm) const |
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| bool | hasName (const name_type &nm) const |
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| void | putNameInPar (IOPar &) const |
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| void | addObserver (WeakPtrBase *obs) |
| | Not for normal use. May become private. More...
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| int | nrRefs () const |
| | Only for expert use. More...
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| void | ref () const |
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| bool | refIfReffed () const |
| | Don't use in production, for debugging. More...
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| void | removeObserver (WeakPtrBase *obs) |
| | Not for normal use. May become private. More...
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| bool | tryRef () const |
| | Not for normal use. May become private. More...
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| void | unRef () const |
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| void | unRefNoDelete () const |
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Fault Surface base class.
<>