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| SetMgr (const char *nm) |
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| ~SetMgr () |
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RefMan< Set > | get (const char *nm) |
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ConstRefMan< Set > | get (const char *nm) const |
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RefMan< Set > | get (const MultiID &mid) |
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ConstRefMan< Set > | get (const MultiID &mid) const |
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const MultiID & | get (const Set &s) const |
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RefMan< Set > | get (int idx) |
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ConstRefMan< Set > | get (int idx) const |
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const MultiID & | id (int idx) const |
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int | indexOf (const char *) const |
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int | indexOf (const MultiID &) const |
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int | indexOf (const Set &) const |
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bool | isChanged (int idx) const |
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bool | readDisplayPars (const MultiID &, IOPar &) const |
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void | removeCBs (CallBacker *) |
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void | reportBulkChange (CallBacker *sender, const BulkChangeData &) |
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void | reportChange (CallBacker *sender, const ChangeData &) |
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void | reportChange (CallBacker *sender, const Set &) |
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void | reportDispChange (CallBacker *sender, const Set &) |
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void | set (const MultiID &, Set *) |
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void | setID (int idx, const MultiID &) |
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void | setUnChanged (int idx, bool yn=true) |
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int | size () const |
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Undo & | undo () |
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const Undo & | undo () const |
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bool | writeDisplayPars (const MultiID &, const IOPar &) const |
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| NamedCallBacker (const char *nm=0) |
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| NamedCallBacker (const NamedCallBacker &) |
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virtual Notifier< NamedCallBacker > & | objectToBeDeleted () const |
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bool | operator== (const NamedCallBacker &oth) const |
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bool | operator== (const NamedObject &oth) const |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More...
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void | detachCB (const NotifierAccess &, const CallBack &) const |
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void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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virtual bool | isCapsule () const |
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bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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void | stopReceivingNotifications () const |
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virtual CallBacker * | trueCaller () |
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| NamedObject (const char *nm=nullptr) |
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| NamedObject (const NamedObject &oth) |
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virtual | ~NamedObject () |
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virtual BufferString | getName () const |
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bool | getNameFromPar (const IOPar &) |
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const name_type & | name () const override |
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NamedObject & | operator= (const NamedObject &) |
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bool | operator== (const NamedObject &oth) const |
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virtual void | setName (const char *nm) |
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virtual | ~ObjectWithName () |
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bool | hasName (const char *nm) const |
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bool | hasName (const name_type &nm) const |
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void | putNameInPar (IOPar &) const |
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Utility to manage pick set lifecycles. Also supports change notifications.
You can create your own set manager for your own special pick sets. There is a OD-wide Mgr() available which is supposed to hold all 'plain' picksets loaded in the OD-tree.
A new special-purpose manager is created by passing your own name to the static getMgr() method.
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