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| uiDataPointSetCrossPlotter (uiParent *, uiDataPointSet &, const Setup &) |
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| ~uiDataPointSetCrossPlotter () |
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void | addItemIfNew (int itmidx, MarkerStyle2D &, uiGraphicsItemGroup *, uiAxisHandler &, uiDataPointSet::DRowID, bool) |
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AxisData::AutoScalePars & | autoScalePars (int ax) |
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AxisData & | axisData (int ax) |
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const AxisData & | axisData (int ax) const |
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uiAxisHandler * | axisHandler (int ax) |
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const uiAxisHandler * | axisHandler (int ax) const |
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bool | checkSelArea (const SelectionArea &) const |
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void | checkSelection (uiDataPointSet::DRowID, uiGraphicsItem *, bool, const AxisData &, bool rempt=false) |
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int | curGroup () const |
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int | curSelGrp () const |
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void | dataChanged () |
| Only use if you know what you're doing. More...
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void | deleteSelections () |
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DataPointSet & | dps () |
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const DataPointSet & | dps () const |
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void | drawColTabItem (bool isy1) |
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void | drawContent (bool withaxis=true) |
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void | drawData (const AxisData &, bool y2, bool rempts=false) |
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void | drawDensityPlot () |
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bool | drawPoints (uiGraphicsItemGroup *, const AxisData &, bool y2, MarkerStyle2D &, bool rempt=false) |
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void | drawRegrLine (uiAxisHandler *, const Interval< int > &) |
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void | drawUserDefPolyLine (bool) |
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SelectionArea & | getCurSelArea () |
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const TypeSet< RowCol > & | getDPSSelectedCells () |
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int | getNewSelAreaID () const |
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OD::Color | getOverlayColor (uiDataPointSet::DRowID, bool) |
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void | getRandRowids () |
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int | getRow (const AxisData &, uiPoint) const |
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bool | getSelArea (SelectionArea &, int selareaid) |
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mDeprecatedObs const TypeSet< RowCol > & | getSelectedCells () |
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float | getSelectedness (uiDataPointSet::DRowID, bool fory2) |
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int | getSelGrpIdx (int selareaid) const |
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float | getVal (int colid, int rid) const |
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bool | isADensityPlot () const |
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bool | isMultiColMode () const |
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bool | isRectSelection () const |
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bool | isSceneSelectable () const |
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bool | isSelAreaValid (int id) const |
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bool | isSelectionValid (uiDataPointSet::DRowID) |
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bool | isY1Selectable () const |
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bool | isY2Selectable () const |
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bool | isY2Shown () const |
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const LinStats2D & | linStats (bool y1=true) const |
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Math::Expression * | mathObj () const |
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const OD::String & | mathObjStr () const |
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const TypeSet< int > & | modifiedColIds () const |
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OD::Pair< int, int > | nrBins () const |
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int | nrY2Sels () const |
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int | nrYSels () const |
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void | prepareItems (bool y2) |
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void | reDrawSelections () |
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void | removeSelectionItems () |
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void | removeSelections (bool relfrmselgrp=true) |
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int | selAreaSize () const |
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ObjectSet< SelectionGrp > & | selectionGrps () |
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const ObjectSet< SelectionGrp > & | selectionGrps () const |
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TypeSet< OD::Color > | selGrpCols () const |
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DataPointSet::RowID | selRow () const |
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bool | selRowIsY2 () const |
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void | setAnnotEndTxt (uiAxisHandler &) |
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void | setCols (DataPointSet::ColID x, DataPointSet::ColID y, DataPointSet::ColID y2) |
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void | setColTab (const ColTab::Sequence &ctseq) |
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void | setCTMapper (const ColTab::MapperSetup &) |
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void | setCurSelGrp (int grp) |
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void | setDensityPlot (bool yn, bool showy2) |
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void | setItem (uiGraphicsItem *, bool y2, const uiPoint &) |
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void | setMathObj (Math::Expression *) |
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void | setMathObjStr (const char *str) |
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void | setModifiedColIds (const TypeSet< uiDataPointSet::DColID > &ids) |
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void | setMultiColMode (bool yn) |
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void | setNrBins (OD::Pair< int, int >) |
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void | setOverlayY1AttMapr (const ColTab::MapperSetup &) |
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void | setOverlayY1AttSeq (const ColTab::Sequence &) |
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void | setOverlayY1Cols (DataPointSet::ColID y3) |
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void | setOverlayY2AttMapr (const ColTab::MapperSetup &) |
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void | setOverlayY2AttSeq (const ColTab::Sequence &) |
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void | setOverlayY2Cols (DataPointSet::ColID y3) |
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void | setRectSelection (bool yn) |
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void | setSceneSelectable (bool yn) |
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void | setSelArea (const SelectionArea &, int selgrpidx) |
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void | setSelectable (bool y1, bool y2) |
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void | setShowY3 (bool) |
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void | setShowY4 (bool) |
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Setup & | setup () |
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const Setup & | setup () const |
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void | setUserDefDrawType (bool dodrw, bool isy2, bool drwln=false) |
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void | setUserDefPolyLine (TypeSet< uiWorldPoint > &, bool) |
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void | showY2 (bool) |
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bool | showY3 () const |
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bool | showY4 () const |
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int | totalNrItems () const |
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uiDataPointSet & | uidps () |
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const uiDataPointSet & | uidps () const |
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void | updateOverlayMapper (bool isy1) |
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TypeSet< OD::Color > & | y1grpColors () |
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TypeSet< OD::Color > & | y2grpColors () |
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int | y3Colid () const |
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const ColTab::Sequence & | y3CtSeq () const |
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const ColTab::Mapper & | y3Mapper () const |
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int | y4Colid () const |
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const ColTab::Sequence & | y4CtSeq () const |
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const ColTab::Mapper & | y4Mapper () const |
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| uiRGBArrayCanvas (uiParent *, uiRGBArray &) |
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| ~uiRGBArrayCanvas () |
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uiRect | arrArea () const |
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bool | arrDrawn () const |
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void | beforeDraw () |
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void | beforeDraw (int w, int h) |
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const OD::Color & | bgColor () const |
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const uiBorder & | border () const |
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void | removePixmap () |
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uiRGBArray & | rgbArray () |
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const uiRGBArray & | rgbArray () const |
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void | setBGColor (const OD::Color &) |
| everything More...
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void | setBorder (const uiBorder &) |
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void | setDrawArr (bool) |
| Draw the arr or not? More...
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void | setPixmap (const uiPixmap &) |
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void | setPixMapPos (int x, int y) |
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const uiRect & | updateArea () |
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void | updatePixmap () |
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| uiGraphicsView (uiParent *, const char *nm) |
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| ~uiGraphicsView () |
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void | disableImageSave () |
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void | enableImageSave () |
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uiCrossHairItem * | getCrossHairItem () |
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uiAction * | getPrintImageAction () |
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uiToolButton * | getPrintImageButton (uiParent *) |
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uiAction * | getSaveImageAction () |
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uiToolButton * | getSaveImageButton (uiParent *) |
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| uiGraphicsViewBase (uiParent *, const char *) |
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| ~uiGraphicsViewBase () |
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OD::Color | backgroundColor () const override |
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void | centreOn (uiPoint) |
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void | disableScrollZoom () |
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ODDragMode | dragMode () const |
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void | enableScrollZoom (bool yn=true) |
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GestureEventHandler & | gestureEventHandler () |
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uiPoint | getCursorPos () const |
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KeyboardEventHandler & | getKeyboardEventHandler () |
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MouseEventHandler & | getMouseEventHandler () |
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bool | getMouseWheelReversal () const |
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MouseEventHandler & | getNavigationMouseEventHandler () |
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void | getScaleFactor (float &, float &) const |
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int | getSceneBorder () const |
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uiPoint | getScenePos (float, float) const |
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uiRect | getSceneRect () const |
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const uiRect * | getSelectedArea () const |
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const uiPoint & | getStartPos () const |
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uiRect | getViewArea () const |
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bool | hasMidMouseButtonForDrag () const |
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bool | hasMouseTracking () const |
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int | height () const override |
| height of widget More...
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bool | isCtrlPressed () const |
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bool | isRubberBandingOn () const |
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uiPoint | mapFromScene (const Geom::Point2D< float > &) const |
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Geom::Point2D< float > | mapToScene (const uiPoint &) const |
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Geom::RectF | mapToScene (const uiRect &) const |
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bool | print () |
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void | rePaint () |
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uiGraphicsScene & | scene () |
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uiSize | scrollBarSize (bool horizontal) const |
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bool | scrollZoomEnabled () |
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void | setBackgroundColor (const OD::Color &) override |
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void | setCtrlPressed (bool yn) |
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void | setDragMode (ODDragMode) |
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void | setMidMouseButtonForDrag (bool) |
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void | setMouseTracking (bool) |
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void | setMouseWheelReversal (bool) |
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void | setNoBackGround () |
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void | setScaleFactor (float, float) |
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void | setScene (uiGraphicsScene &) |
| Scene becomes mine. More...
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void | setSceneAlignment (const Alignment &) |
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void | setSceneBorder (int) |
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void | setSceneRect (const uiRect &) |
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void | setScrollBarPolicy (bool hor, ScrollBarPolicy) |
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void | setViewArea (double x, double y, double w, double h) |
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void | show () |
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int | viewHeight () const |
| height of viewport More...
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int | viewWidth () const |
| width of viewport More...
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int | width () const override |
| width of widget More...
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| ~uiObject () |
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uiSize | actualSize (bool include_border=true) const |
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void | attach (constraintType, int margin=-1) |
| attaches object to another In case the stretched... options are used, margin=-1 (default) stretches the object not to cross the border. margin=-2 stretches the object to fill the parent's border. This looks nice with separators. More...
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void | attach (constraintType, uiObject *, int margin=-1, bool reciprocal=true) |
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void | attach (constraintType, uiParent *, int margin=-1, bool reciprocal=true) |
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virtual const ObjectSet< uiBaseObject > * | childList () const |
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void | close () |
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void | deepRedraw () |
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void | disabFocus () |
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void | display (bool yn, bool shrink=false, bool maximized=false) |
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const uiFont * | font () const |
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QWidget * | getWidget () override |
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virtual bool | handleLongTabletPress () |
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bool | hasFocus () const |
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bool | isCursorInside () const |
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bool | isDisplayed () const |
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virtual bool | isEmpty () const |
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bool | isSensitive () const |
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uiMainWin * | mainwin () |
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uiParent * | parent () |
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const uiParent * | parent () const |
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int | prefHNrPics () const |
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int | prefVNrPics () const |
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QWidget * | qwidget () |
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const QWidget * | qwidget () const |
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void | reDraw (bool deep) |
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void | reParent (uiParent *) |
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OD::Color | roBackgroundColor () const |
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bool | sensitive () const |
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virtual void | setBackgroundPixmap (const uiPixmap &) |
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void | setCaption (const uiString &) |
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virtual void | setCursor (const MouseCursor &) |
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void | setFocus () |
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void | setFont (const uiFont &) |
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void | setHSzPol (SzPolicy) |
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void | setMaximumHeight (int) |
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void | setMaximumHeightInChar (int) |
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void | setMaximumWidth (int) |
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void | setMaximumWidthInChar (int) |
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void | setMinimumHeight (int) |
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void | setMinimumHeightInChar (int) |
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void | setMinimumWidth (int) |
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void | setMinimumWidthInChar (int) |
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virtual void | setName (const char *) override |
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virtual void | setPrefHeight (int) |
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void | setPrefHeightInChar (float) |
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void | setPrefHeightInChar (int) |
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virtual void | setPrefWidth (int) |
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void | setPrefWidthInChar (float) |
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void | setPrefWidthInChar (int) |
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void | setSensitive (bool yn=true) |
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void | setStretch (int hor, int ver) |
| Sets stretch factors for object If stretch factor is > 1, then object will already grow at pop-up. More...
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virtual void | setStyleSheet (const char *) |
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virtual void | setTextColor (const OD::Color &) |
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void | setToolTip (const uiString &) |
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void | setVSzPol (SzPolicy) |
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void | shallowRedraw () |
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int | stretch (bool hor) const |
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SzPolicy | szPol (bool hor=true) const |
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const uiString & | toolTip () const |
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void | translateText () override |
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bool | visible () const |
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| uiBaseObject (const char *nm, uiBody *=0) |
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virtual | ~uiBaseObject () |
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int | beginCmdRecEvent (const BufferString &msg) |
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int | beginCmdRecEvent (const char *msg=0) |
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int | beginCmdRecEvent (od_uint64 id, const char *msg=0) |
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uiBody * | body () |
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const uiBody * | body () const |
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void | clear () |
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void | endCmdRecEvent (int refnr, const char *msg=0) |
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void | endCmdRecEvent (od_uint64 id, int refnr, const char *msg=0) |
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void | finalise () |
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bool | finalised () const |
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void | finalize () |
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bool | finalized () const |
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const QWidget * | getWidget () const |
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virtual Notifier< uiBaseObject > & | postFinalise () |
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virtual Notifier< uiBaseObject > & | postFinalize () |
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virtual Notifier< uiBaseObject > & | preFinalise () |
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virtual Notifier< uiBaseObject > & | preFinalize () |
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| NamedCallBacker (const char *nm=0) |
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| NamedCallBacker (const NamedCallBacker &) |
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virtual Notifier< NamedCallBacker > & | objectToBeDeleted () const |
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bool | operator== (const NamedCallBacker &oth) const |
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bool | operator== (const NamedObject &oth) const |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More...
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void | detachCB (const NotifierAccess &, const CallBack &) const |
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void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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virtual bool | isCapsule () const |
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bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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void | stopReceivingNotifications () const |
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virtual CallBacker * | trueCaller () |
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| NamedObject (const char *nm=nullptr) |
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| NamedObject (const NamedObject &oth) |
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virtual | ~NamedObject () |
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virtual BufferString | getName () const |
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bool | getNameFromPar (const IOPar &) |
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const name_type & | name () const override |
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NamedObject & | operator= (const NamedObject &) |
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bool | operator== (const NamedObject &oth) const |
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virtual | ~ObjectWithName () |
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bool | hasName (const char *nm) const |
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bool | hasName (const name_type &nm) const |
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void | putNameInPar (IOPar &) const |
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