OpendTect  7.0
Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | Private Member Functions | Static Private Member Functions | List of all members
visBase::RandomPos2Body Class Reference
Inheritance diagram for visBase::RandomPos2Body:
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Public Member Functions

 RandomPos2Body ()
 
virtual const char * getClassName () const override
 
const visBase::TransformationgetDisplayTransformation () const override
 
const TypeSet< Coord3 > & getPoints () const
 
void setDisplayTransformation (const visBase::Transformation *) override
 
bool setPoints (const TypeSet< Coord3 > &pts)
 
bool setPoints (const TypeSet< Coord3 > &pts, bool ispoly)
 
void setRenderMode (RenderMode)
 
- Public Member Functions inherited from visBase::VisualObjectImpl
virtual void fillPar (IOPar &) const
 
const MaterialgetMaterial () const
 
MaterialgetMaterial () override
 
bool isRightHandSystem () const override
 
NotifierAccessmaterialChange ()
 
void readLock ()
 
void readUnLock ()
 
void setLockable ()
 
void setMaterial (Material *) override
 
void setRightHandSystem (bool yn) override
 
bool tryReadLock ()
 
bool tryWriteLock ()
 
virtual bool usePar (const IOPar &)
 
void writeLock ()
 
void writeUnLock ()
 
- Public Member Functions inherited from visBase::VisualObject
NotifierAccessdeSelection () override
 
virtual bool getBoundingBox (Coord3 &min, Coord3 &max) const
 
NotifierAccessrightClicked () override
 
const EventInforightClickedEventInfo () const
 
const TypeSet< VisID > * rightClickedPath () const override
 
bool selectable () const override
 
NotifierAccessselection () override
 
virtual void setSceneEventCatcher (EventCatcher *)
 
void setSelectable (bool yn)
 
- Public Member Functions inherited from visBase::DataObject
template<class T >
T * addNodeState (T *ns)
 
void deSelect () const
 
void enableTraversal (unsigned int mask, bool yn=true)
 
virtual const char * errMsg () const
 
SoNode * getInventorNode ()
 
const SoNode * getInventorNode () const
 
BufferString getName () const override
 
NodeStategetNodeState (int idx)
 
virtual float getPixelDensity () const
 
VisID id () const
 
virtual bool isOK () const
 
virtual bool isOn () const
 
bool isPickable (bool actively=true) const
 
virtual bool isSelected () const
 
bool isTraversalEnabled (unsigned int mask) const
 
const OD::Stringname () const override
 
osg::Node * osgNode (bool skipswitch=false)
 
const osg::Node * osgNode (bool skipswitch=false) const
 
NodeStateremoveNodeState (NodeState *)
 
virtual bool rightClickable () const
 
void select () const
 
bool serialize (const char *filename, bool binary=false)
 
void setID (VisID newid)
 
void setName (const char *) override
 
void setName (const uiString &uistr)
 
void setParent (DataObjectGroup *g)
 
void setPickable (bool actively, bool passively=true)
 
virtual void setPixelDensity (float dpi)
 
void setUiName (const uiString &)
 
virtual bool turnOn (bool yn)
 
uiString uiName () const
 
void updateSel () const
 
- Public Member Functions inherited from SharedObject
 SharedObject (const char *nm=nullptr)
 
 SharedObject (const SharedObject &)
 
- Public Member Functions inherited from NamedCallBacker
 NamedCallBacker (const char *nm=0)
 
 NamedCallBacker (const NamedCallBacker &)
 
virtual Notifier< NamedCallBacker > & objectToBeDeleted () const
 
bool operator== (const NamedCallBacker &oth) const
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const
 
bool attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const
 
void detachAllNotifiers () const
 Call from the destructor of your inherited object. More...
 
void detachCB (const NotifierAccess &, const CallBack &) const
 
void detachCB (const NotifierAccess *notif, const CallBack &cb) const
 
virtual bool isCapsule () const
 
bool isNotifierAttached (const NotifierAccess *) const
 Only for debugging purposes, don't use. More...
 
void stopReceivingNotifications () const
 
virtual CallBackertrueCaller ()
 
- Public Member Functions inherited from NamedObject
 NamedObject (const char *nm=nullptr)
 
 NamedObject (const NamedObject &oth)
 
virtual ~NamedObject ()
 
bool getNameFromPar (const IOPar &)
 
NamedObjectoperator= (const NamedObject &)
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from ObjectWithName
virtual ~ObjectWithName ()
 
bool hasName (const char *nm) const
 
bool hasName (const name_type &nm) const
 
void putNameInPar (IOPar &) const
 
- Public Member Functions inherited from RefCount::Referenced
void addObserver (WeakPtrBase *obs)
 Not for normal use. May become private. More...
 
int nrRefs () const
 Only for expert use. More...
 
void ref () const
 
bool refIfReffed () const
 Don't use in production, for debugging. More...
 
void removeObserver (WeakPtrBase *obs)
 Not for normal use. May become private. More...
 
bool tryRef () const
 Not for normal use. May become private. More...
 
void unRef () const
 
void unRefNoDelete () const
 

Static Public Member Functions

static RandomPos2Bodycreate ()
 
static const char * getStaticClassName ()
 
static void initClass ()
 
static const char * sFactoryKeyword ()
 
- Static Public Member Functions inherited from visBase::VisualObjectImpl
static const char * sKeyIsOn ()
 
static const char * sKeyMaterial ()
 
static const char * sKeyMaterialID ()
 
- Static Public Member Functions inherited from visBase::DataObject
static osgViewer::CompositeViewer * getCommonViewer ()
 
static float getDefaultPixelDensity ()
 
static VisID getID (const osg::Node *)
 
static bool isVisualizationThread ()
 
static void requestSingleRedraw ()
 
static void setCommonViewer (osgViewer::CompositeViewer *)
 
static void setDefaultPixelDensity (float)
 
static void setVisualizationThread (const void *)
 Call only once from initialization. More...
 
- Static Public Member Functions inherited from SharedObject
static Notifier< SharedObject > & instanceCreated ()
 
- Static Public Member Functions inherited from CallBacker
static void createReceiverForCurrentThread ()
 
static void removeReceiverForCurrentThread ()
 
- Static Public Member Functions inherited from RefCount::Referenced
static bool isSane (const Referenced *)
 

Protected Member Functions

 ~RandomPos2Body ()
 
- Protected Member Functions inherited from visBase::VisualObjectImpl
 VisualObjectImpl (bool selectable)
 
virtual ~VisualObjectImpl ()
 
int addChild (osg::Node *)
 
int childIndex (const osg::Node *) const
 
void insertChild (int pos, osg::Node *)
 
virtual void materialChangeCB (CallBacker *)
 
void removeChild (osg::Node *)
 
void setGroupNode (DataObject *)
 
virtual void setGroupNode (osg::Group *)
 Must be called during construction. More...
 
- Protected Member Functions inherited from visBase::VisualObject
 VisualObject (bool selectable=false)
 
 ~VisualObject ()
 
void triggerDeSel () override
 
void triggerRightClick (const EventInfo *) override
 
void triggerSel () override
 
- Protected Member Functions inherited from visBase::DataObject
 DataObject ()
 
virtual ~DataObject ()
 
void doAddNodeState (NodeState *ns)
 
virtual osg::StateSet * getStateSet ()
 
template<class T >
T * setOsgNode (T *t)
 Must be called during construction. More...
 
void updateNodemask ()
 
- Protected Member Functions inherited from SharedObject
virtual ~SharedObject ()
 
- Protected Member Functions inherited from NamedCallBacker
void sendDelNotif () const
 
- Protected Member Functions inherited from RefCount::Referenced
 Referenced ()
 
 Referenced (const Referenced &)
 
virtual ~Referenced ()
 
Referencedoperator= (const Referenced &)
 

Protected Attributes

TypeSet< Coord3picks_
 
const visBase::Transformationtransformation_
 
VertexShapevtxshape_
 
- Protected Attributes inherited from visBase::VisualObjectImpl
Materialmaterial_
 
bool righthandsystem_
 
- Protected Attributes inherited from visBase::DataObject
DataObjectGroupparent_
 
- Protected Attributes inherited from NamedCallBacker
Threads::Atomic< bool > delalreadytriggered_
 
Notifier< NamedCallBackerdelnotif_
 
- Protected Attributes inherited from NamedObject
BufferString name_
 

Private Member Functions

 RandomPos2Body (const RandomPos2Body &)
 
RandomPos2Bodyoperator= (const RandomPos2Body &)
 

Static Private Member Functions

static visBase::DataObjectcreateInternal ()
 

Additional Inherited Members

- Public Types inherited from ObjectWithName
typedef OD::String name_type
 

Detailed Description

This class displays the triangulated body based on a set of given points. For example

visBase::RandomPos2Body* nb = visBase::RandomPos2Body::create(); nb->ref(); nb->setPoints( known_points );

will do the display work after add nb to your scene!

<>

Constructor & Destructor Documentation

◆ RandomPos2Body() [1/2]

visBase::RandomPos2Body::RandomPos2Body ( const RandomPos2Body )
private

◆ RandomPos2Body() [2/2]

visBase::RandomPos2Body::RandomPos2Body ( )

◆ ~RandomPos2Body()

visBase::RandomPos2Body::~RandomPos2Body ( )
protected

Member Function Documentation

◆ create()

static RandomPos2Body* visBase::RandomPos2Body::create ( )
inlinestatic

◆ createInternal()

static visBase::DataObject* visBase::RandomPos2Body::createInternal ( )
inlinestaticprivate

◆ getClassName()

virtual const char* visBase::RandomPos2Body::getClassName ( ) const
overridevirtual

Reimplemented from visBase::DataObject.

◆ getDisplayTransformation()

const visBase::Transformation* visBase::RandomPos2Body::getDisplayTransformation ( ) const
overridevirtual

All positions going from the outside world to the vis should be transformed with this transform. This enables us to have different coord-systems outside OI, e.g. we can use UTM coords outside the vis without loosing precision in the vis.

Reimplemented from visBase::DataObject.

◆ getPoints()

const TypeSet<Coord3>& visBase::RandomPos2Body::getPoints ( ) const
inline

◆ getStaticClassName()

static const char* visBase::RandomPos2Body::getStaticClassName ( )
static

◆ initClass()

static void visBase::RandomPos2Body::initClass ( )
static

◆ operator=()

RandomPos2Body& visBase::RandomPos2Body::operator= ( const RandomPos2Body )
private

◆ setDisplayTransformation()

void visBase::RandomPos2Body::setDisplayTransformation ( const visBase::Transformation )
overridevirtual

All positions going from the outside world to the vis should be transformed with this transform. This enables us to have different coord-systems outside OI, e.g. we can use UTM coords outside the vis without loosing precision in the vis.

Reimplemented from visBase::DataObject.

◆ setPoints() [1/2]

bool visBase::RandomPos2Body::setPoints ( const TypeSet< Coord3 > &  pts)

◆ setPoints() [2/2]

bool visBase::RandomPos2Body::setPoints ( const TypeSet< Coord3 > &  pts,
bool  ispoly 
)

◆ setRenderMode()

void visBase::RandomPos2Body::setRenderMode ( RenderMode  )

◆ sFactoryKeyword()

static const char* visBase::RandomPos2Body::sFactoryKeyword ( )
static

Member Data Documentation

◆ picks_

TypeSet<Coord3> visBase::RandomPos2Body::picks_
protected

◆ transformation_

const visBase::Transformation* visBase::RandomPos2Body::transformation_
protected

◆ vtxshape_

VertexShape* visBase::RandomPos2Body::vtxshape_
protected

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