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| mDefaultFactoryInstantiation (Processor, AngleMute,"AngleMute", tr("Angle Mute")) AngleMute() |
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| ~AngleMute () |
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struct(PreStackProcessing) AngleMutePars bool | doPrepare (int nrthreads) |
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uiString | errMsg () const |
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AngleMutePars & | params () |
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const AngleMutePars & | params () const |
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void | fillPar (IOPar &) const |
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bool | usePar (const IOPar &) |
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| mDefineFactoryInClass (Processor, factory) |
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virtual bool | reset (bool force=true) |
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virtual const BinID & | getInputStepout () const |
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virtual bool | wantsInput (const BinID &relbid) const |
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void | setInput (const BinID &relbid, DataPack::ID) |
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const BinID & | getOutputStepout () const |
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virtual bool | setOutputInterest (const BinID &relbid, bool) |
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bool | getOutputInterest (const BinID &relbid) const |
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DataPack::ID | getOutput (const BinID &relbid) const |
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virtual bool | prepareWork () |
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int | nrOffsets () const |
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virtual | ~Processor () |
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virtual bool | usesPreStackInput () const |
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virtual void | adjustPossibleCompArea (TrcKeySampling &) |
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virtual void | retainCurBID (const BinID &) |
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virtual bool | mustHaveUserInput () |
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virtual | ~ParallelTask () |
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bool | execute () |
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virtual bool | executeParallel (bool parallel) |
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void | setProgressMeter (ProgressMeter *) |
| Must be called before execute() More...
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int64_t | nrDone () const |
| May be -1, i.e. class does not report nrdone. More...
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int64_t | totalNr () const |
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virtual | ~Task () |
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virtual uiString | uiMessage () const |
| will be message() again in 7.x More...
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virtual uiString | uiNrDoneText () const |
| will be nrDoneText() in 7.x More...
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virtual void | enableWorkControl (bool=true) |
| Must be called before execute() More...
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bool | workControlEnabled () const |
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virtual void | controlWork (Control) |
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virtual Control | getState () const |
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| NamedObject (const char *nm=0) |
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| NamedObject (const NamedObject *linkedto) |
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| NamedObject (const NamedObject &) |
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virtual | ~NamedObject () |
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void | setLinkedTo (NamedObject *) |
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bool | operator== (const NamedObject &oth) const |
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virtual const OD::String & | name () const |
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virtual const OD::String & | annotName () const |
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virtual void | setName (const char *) |
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void | setCleanName (const char *) |
| cleans string first More...
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void | deleteNotify (const CallBack &) |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false) |
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bool | attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) |
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void | detachCB (NotifierAccess &, const CallBack &) |
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void | detachCB (NotifierAccess *notif, const CallBack &cb) |
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bool | isNotifierAttached (NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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od_int64 | nrIterations () const |
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virtual bool | doWork (od_int64, od_int64, int) |
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| Processor (const char *nm) |
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virtual Gather * | createOutputArray (const Gather &input) const |
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virtual int | maxNrThreads () const |
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virtual int | minThreadSize () const |
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virtual bool | stopAllOnFailure () const |
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| ParallelTask (const char *nm=0) |
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| ParallelTask (const ParallelTask &) |
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int64_t | calculateThreadSize (int64_t totalnr, int nrthreads, int thread) const |
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void | addToNrDone (int64_t increment) |
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void | quickAddToNrDone (int64_t loopidx) |
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void | resetNrDone () |
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| Task (const char *nm=0) |
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virtual bool | shouldContinue () |
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void | detachAllNotifiers () |
| Call from the destructor of your inherited object. More...
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| AngleMuteBase () |
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| ~AngleMuteBase () |
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bool | setVelocityFunction () |
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bool | getLayers (const BinID &, ElasticModel &, SamplingData< float > &, int resamplesz=-1) |
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float | getOffsetMuteLayer (const RayTracer1D &, int, int, bool, int startlayer=0, bool belowcutoff=true) const |
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