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| GatherSetDataPack (const char *ctgery, const ObjectSet< Gather > &) |
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| ~GatherSetDataPack () |
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void | fill (Array2D< float > &, int offsetidx) const |
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void | fill (SeisTrcBuf &, int offsetidx) const |
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void | fill (SeisTrcBuf &, Interval< float > stackrg) const |
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SeisTrc * | getTrace (int gatheridx, int offsetidx) |
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const SeisTrc * | getTrace (int gatheridx, int offsetidx) const |
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virtual float | nrKBytes () const |
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const Gather * | getGather (const BinID &) const |
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const ObjectSet< Gather > & | getGathers () const |
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ObjectSet< Gather > & | getGathers () |
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StepInterval< float > | zRange () const |
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| DataPack (const char *categry) |
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| DataPack (const DataPack &dp) |
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virtual | ~DataPack () |
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ID | id () const |
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FullID | fullID (int mgrid) const |
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virtual const char * | category () const |
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virtual void | dumpInfo (IOPar &) const |
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virtual bool | isOK () const |
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Threads::Lock & | updateLock () const |
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void | release () |
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DataPack * | obtain () |
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| NamedObject (const char *nm=0) |
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| NamedObject (const NamedObject *linkedto) |
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| NamedObject (const NamedObject &) |
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virtual | ~NamedObject () |
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void | setLinkedTo (NamedObject *) |
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bool | operator== (const NamedObject &oth) const |
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virtual const OD::String & | name () const |
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virtual const OD::String & | annotName () const |
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virtual void | setName (const char *) |
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void | setCleanName (const char *) |
| cleans string first More...
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void | deleteNotify (const CallBack &) |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (NotifierAccess &, const CallBack &, bool onlyifnew=false) |
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bool | attachCB (NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) |
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void | detachCB (NotifierAccess &, const CallBack &) |
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void | detachCB (NotifierAccess *notif, const CallBack &cb) |
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bool | isNotifierAttached (NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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A DataPack containing an objectset of gathers.