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| uiODFaultParentTreeItem () |
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| ~uiODFaultParentTreeItem () |
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virtual | ~uiODParentTreeItem () |
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bool | anyButtonClick (uiTreeViewItem *) |
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void | show (bool yn) |
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virtual | ~uiODTreeItem () |
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int | sceneID () const |
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| uiTreeItem (const uiString &nm=uiString::emptyString()) |
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virtual | ~uiTreeItem () |
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virtual bool | addChild (uiTreeItem *child, bool below) |
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bool | allChildrenChecked () const |
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bool | allChildrenCollapsed () const |
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bool | allChildrenExpanded () const |
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bool | allChildrenUnchecked () const |
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bool | areAllParentsChecked () |
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virtual bool | askContinueAndSaveIfNeeded (bool withcancel) |
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NotifierAccess * | checkStatusChange () |
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void | collapse () |
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void | entryInEditMode (int col) |
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void | expand () |
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virtual uiTreeItem * | findChild (const char *name) |
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virtual const uiTreeItem * | findChild (const char *name) const |
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virtual uiTreeItem * | findChild (int selkey) |
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virtual const uiTreeItem * | findChild (int selkey) const |
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virtual void | findChildren (const char *, ObjectSet< uiTreeItem > &) |
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uiTreeItem * | getChild (int) |
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const uiTreeItem * | getChild (int) const |
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ObjectSet< uiTreeItem > & | getChildren () |
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const ObjectSet< uiTreeItem > & | getChildren () const |
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uiTreeViewItem * | getItem () |
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const uiTreeViewItem * | getItem () const |
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template<class T > |
bool | getProperty (const char *key, T &res) const |
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bool | getPropertyPtr (const char *key, void *&) const |
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bool | hasChildren () const |
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bool | hasGrandChildren () const |
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virtual bool | isChecked () const |
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bool | isCollapsed () const |
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bool | isExpanded () const |
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virtual bool | isSelected () const |
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NotifierAccess * | keyPressed () |
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uiTreeItem * | lastChild () |
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virtual void | moveItem (uiTreeItem *after) |
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virtual void | moveItemToTop () |
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uiString | name () const |
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int | nrChildren () const |
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uiTreeItem * | parentTreeItem () |
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virtual void | prepareForShutdown () |
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virtual void | removeAllChildren () |
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virtual void | removeChild (uiTreeItem *) |
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virtual bool | select () |
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virtual int | selectionKey () const |
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void | setChecked (bool yn, bool trigger=false) |
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void | setName (const uiString &nm) |
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template<class T > |
void | setProperty (const char *key, const T &) |
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void | setPropertyPtr (const char *key, void *) |
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virtual uiTreeItem * | siblingAbove () |
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virtual uiTreeItem * | siblingBelow () |
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virtual int | siblingIndex () const |
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virtual void | translateText () |
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virtual void | updateCheckStatus () |
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virtual void | updateColumnText (int col) |
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void | updateSelTreeColumnText (int col) |
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| CallBacker () |
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| CallBacker (const CallBacker &) |
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virtual | ~CallBacker () |
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bool | attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const |
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bool | attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const |
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void | detachAllNotifiers () const |
| Call from the destructor of your inherited object. More...
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void | detachCB (const NotifierAccess &, const CallBack &) const |
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void | detachCB (const NotifierAccess *notif, const CallBack &cb) const |
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virtual bool | isCapsule () const |
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bool | isNotifierAttached (const NotifierAccess *) const |
| Only for debugging purposes, don't use. More...
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void | stopReceivingNotifications () const |
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