OpendTect  6.6
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
visBase::TextureChannel2RGBA Class Referenceabstract
Inheritance diagram for visBase::TextureChannel2RGBA:
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Public Member Functions

virtual void allowShading (bool)
 
virtual bool canSetSequence () const
 
virtual bool canUseShading () const
 
virtual MappedTextureDataSetcreateMappedDataSet () const
 
virtual const osg::Image * createRGBA () const
 
virtual void getChannelName (int, uiString &) const
 
virtual const ColTab::SequencegetSequence (int) const
 
const unsigned char * getTextureData () const
 
int getTextureHeight () const
 
int getTexturePixelSizeInBits () const
 
int getTextureWidth () const
 
virtual bool isEnabled (int ch) const
 
virtual int maxNrChannels () const =0
 
virtual int minNrChannels () const
 
virtual void notifyChannelChange ()
 
virtual void notifyChannelInsert (int ch)
 
virtual void notifyChannelRemove (int ch)
 
virtual void setChannels (TextureChannels *)
 
virtual void setEnabled (int ch, bool yn)
 
virtual void setSequence (int, const ColTab::Sequence &)
 
virtual void swapChannels (int ch0, int ch1)
 
virtual bool usesShading () const
 
- Public Member Functions inherited from visBase::DataObject
template<class T >
T * addNodeState (T *ns)
 
void deSelect () const
 
virtual NotifierAccessdeSelection ()
 
void enableTraversal (unsigned int mask, bool yn=true)
 
virtual const char * errMsg () const
 
virtual const char * getClassName () const
 
virtual const visBase::TransformationgetDisplayTransformation () const
 
SoNode * getInventorNode ()
 
const SoNode * getInventorNode () const
 
virtual BufferString getName () const
 
NodeStategetNodeState (int idx)
 
virtual float getPixelDensity () const
 
int id () const
 
virtual bool isOK () const
 
virtual bool isOn () const
 
bool isPickable (bool actively=true) const
 
virtual bool isRightHandSystem () const
 
virtual bool isSelected () const
 
bool isTraversalEnabled (unsigned int mask) const
 
virtual const OD::Stringname () const
 
osg::Node * osgNode (bool skipswitch=false)
 
const osg::Node * osgNode (bool skipswitch=false) const
 
NodeStateremoveNodeState (NodeState *)
 
virtual bool rightClickable () const
 
virtual NotifierAccessrightClicked ()
 
virtual const TypeSet< int > * rightClickedPath () const
 
void select () const
 
virtual bool selectable () const
 
virtual NotifierAccessselection ()
 
bool serialize (const char *filename, bool binary=false)
 
virtual void setDisplayTransformation (const visBase::Transformation *)
 
void setID (int nid)
 
virtual void setName (const char *)
 
void setName (const uiString &uistr)
 
void setParent (DataObjectGroup *g)
 
void setPickable (bool actively, bool passively=true)
 
virtual void setPixelDensity (float dpi)
 
virtual void setRightHandSystem (bool yn)
 
void setUiName (const uiString &)
 
virtual bool turnOn (bool yn)
 
uiString uiName () const
 
void updateSel () const
 
- Public Member Functions inherited from NamedCallBacker
 NamedCallBacker (const char *nm=0)
 
 NamedCallBacker (const NamedCallBacker &)
 
virtual Notifier< NamedCallBacker > & objectToBeDeleted () const
 
bool operator== (const NamedCallBacker &oth) const
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from CallBacker
 CallBacker ()
 
 CallBacker (const CallBacker &)
 
virtual ~CallBacker ()
 
bool attachCB (const NotifierAccess &, const CallBack &, bool onlyifnew=false) const
 
bool attachCB (const NotifierAccess *notif, const CallBack &cb, bool onlyifnew=false) const
 
void detachAllNotifiers () const
 Call from the destructor of your inherited object. More...
 
void detachCB (const NotifierAccess &, const CallBack &) const
 
void detachCB (const NotifierAccess *notif, const CallBack &cb) const
 
virtual bool isCapsule () const
 
bool isNotifierAttached (const NotifierAccess *) const
 Only for debugging purposes, don't use. More...
 
void stopReceivingNotifications () const
 
- Public Member Functions inherited from NamedObject
 NamedObject (const char *nm=nullptr)
 
 NamedObject (const NamedObject &oth)
 
virtual ~NamedObject ()
 
bool getNameFromPar (const IOPar &)
 
NamedObjectoperator= (const NamedObject &)
 
bool operator== (const NamedObject &oth) const
 
- Public Member Functions inherited from ObjectWithName
virtual ~ObjectWithName ()
 
bool hasName (const char *nm) const
 
bool hasName (const name_type &nm) const
 
void putNameInPar (IOPar &) const
 

Protected Member Functions

 TextureChannel2RGBA ()
 
- Protected Member Functions inherited from visBase::DataObject
 DataObject ()
 
void doAddNodeState (NodeState *ns)
 
virtual osg::StateSet * getStateSet ()
 
template<class T >
T * setOsgNode (T *t)
 Must be called during construction. More...
 
virtual void triggerDeSel ()
 
virtual void triggerRightClick (const EventInfo *=0)
 
virtual void triggerSel ()
 
void updateNodemask ()
 
- Protected Member Functions inherited from NamedCallBacker
void sendDelNotif () const
 

Protected Attributes

TextureChannelschannels_
 
osgGeo::LayeredTexture * laytex_
 
- Protected Attributes inherited from visBase::DataObject
DataObjectGroupparent_
 
- Protected Attributes inherited from NamedCallBacker
Threads::Atomic< bool > delalreadytriggered_
 
Notifier< NamedCallBackerdelnotif_
 
- Protected Attributes inherited from NamedObject
BufferString name_
 

Additional Inherited Members

- Public Types inherited from ObjectWithName
typedef OD::String name_type
 
- Static Public Member Functions inherited from visBase::DataObject
static osgViewer::CompositeViewer * getCommonViewer ()
 
static float getDefaultPixelDensity ()
 
static int getID (const osg::Node *)
 
static bool isVisualizationThread ()
 
static void requestSingleRedraw ()
 
static void setCommonViewer (osgViewer::CompositeViewer *)
 
static void setDefaultPixelDensity (float)
 
static void setVisualizationThread (const void *)
 Call only once from initialization. More...
 
- Static Public Member Functions inherited from CallBacker
static void createReceiverForCurrentThread ()
 
static void removeReceiverForCurrentThread ()
 

Detailed Description

Interface for classes that can take one or more texture channels in an TextureChannels class and convert them to RGBA textures in OpenGL, optionally with shaders. There should always be a non-shading way to fall back on.

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Constructor & Destructor Documentation

◆ TextureChannel2RGBA()

visBase::TextureChannel2RGBA::TextureChannel2RGBA ( )
protected

Member Function Documentation

◆ allowShading()

virtual void visBase::TextureChannel2RGBA::allowShading ( bool  )
virtual

◆ canSetSequence()

virtual bool visBase::TextureChannel2RGBA::canSetSequence ( ) const
inlinevirtual

◆ canUseShading()

virtual bool visBase::TextureChannel2RGBA::canUseShading ( ) const
virtual

◆ createMappedDataSet()

virtual MappedTextureDataSet* visBase::TextureChannel2RGBA::createMappedDataSet ( ) const
virtual

◆ createRGBA()

virtual const osg::Image* visBase::TextureChannel2RGBA::createRGBA ( ) const
virtual

Fill the image with the output, using current settings.

Reimplemented in visBase::TextureChannel2VolData.

◆ getChannelName()

virtual void visBase::TextureChannel2RGBA::getChannelName ( int  ,
uiString  
) const
virtual

◆ getSequence()

virtual const ColTab::Sequence* visBase::TextureChannel2RGBA::getSequence ( int  ) const
inlinevirtual

◆ getTextureData()

const unsigned char* visBase::TextureChannel2RGBA::getTextureData ( ) const

◆ getTextureHeight()

int visBase::TextureChannel2RGBA::getTextureHeight ( ) const

◆ getTexturePixelSizeInBits()

int visBase::TextureChannel2RGBA::getTexturePixelSizeInBits ( ) const

◆ getTextureWidth()

int visBase::TextureChannel2RGBA::getTextureWidth ( ) const

◆ isEnabled()

virtual bool visBase::TextureChannel2RGBA::isEnabled ( int  ch) const
inlinevirtual

◆ maxNrChannels()

virtual int visBase::TextureChannel2RGBA::maxNrChannels ( ) const
pure virtual

◆ minNrChannels()

virtual int visBase::TextureChannel2RGBA::minNrChannels ( ) const
inlinevirtual

◆ notifyChannelChange()

virtual void visBase::TextureChannel2RGBA::notifyChannelChange ( )
inlinevirtual

◆ notifyChannelInsert()

virtual void visBase::TextureChannel2RGBA::notifyChannelInsert ( int  ch)
inlinevirtual

◆ notifyChannelRemove()

virtual void visBase::TextureChannel2RGBA::notifyChannelRemove ( int  ch)
inlinevirtual

◆ setChannels()

virtual void visBase::TextureChannel2RGBA::setChannels ( TextureChannels )
virtual

◆ setEnabled()

virtual void visBase::TextureChannel2RGBA::setEnabled ( int  ch,
bool  yn 
)
inlinevirtual

◆ setSequence()

virtual void visBase::TextureChannel2RGBA::setSequence ( int  ,
const ColTab::Sequence  
)
inlinevirtual

◆ swapChannels()

virtual void visBase::TextureChannel2RGBA::swapChannels ( int  ch0,
int  ch1 
)
inlinevirtual

◆ usesShading()

virtual bool visBase::TextureChannel2RGBA::usesShading ( ) const
virtual

Member Data Documentation

◆ channels_

TextureChannels* visBase::TextureChannel2RGBA::channels_
protected

◆ laytex_

osgGeo::LayeredTexture* visBase::TextureChannel2RGBA::laytex_
protected

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