OpendTect
6.6
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basic properties of the ball More...
Public Member Functions | |
BallProperties (const char *nm=0, float r=500, Color c1=Color(255, 0, 0), Color c2=Color::White(), Coord3 p=Coord3(0, 0, 0), float el=0.5) | |
Color | color1 () const |
Color | color2 () const |
float | elasticity () const |
BallProperties | get () const |
bool | operator!= (const BallProperties &bp) const |
BallProperties & | operator= (const BallProperties &bp) |
bool | operator== (const BallProperties &bp) const |
Coord3 | pos () const |
float | radius () const |
void | set (const BallProperties &) |
void | setColor1 (Color) |
void | setColor2 (Color) |
void | setElasticity (float) |
void | setPos (const Coord3 &) |
void | setRadius (float) |
Public Member Functions inherited from NamedObject | |
NamedObject (const char *nm=nullptr) | |
NamedObject (const NamedObject &oth) | |
virtual | ~NamedObject () |
virtual BufferString | getName () const |
bool | getNameFromPar (const IOPar &) |
virtual const name_type & | name () const |
NamedObject & | operator= (const NamedObject &) |
bool | operator== (const NamedObject &oth) const |
virtual void | setName (const char *nm) |
Public Member Functions inherited from ObjectWithName | |
virtual | ~ObjectWithName () |
bool | hasName (const char *nm) const |
bool | hasName (const name_type &nm) const |
void | putNameInPar (IOPar &) const |
Protected Attributes | |
Color | color1_ |
Color | color2_ |
float | elasticity_ |
Coord3 | pos_ |
float | radius_ |
Protected Attributes inherited from NamedObject | |
BufferString | name_ |
Additional Inherited Members | |
Public Types inherited from ObjectWithName | |
typedef OD::String | name_type |
basic properties of the ball
<>
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Color visBeachBall::BallProperties::color1 | ( | ) | const |
Color visBeachBall::BallProperties::color2 | ( | ) | const |
float visBeachBall::BallProperties::elasticity | ( | ) | const |
BallProperties visBeachBall::BallProperties::get | ( | ) | const |
bool visBeachBall::BallProperties::operator!= | ( | const BallProperties & | bp | ) | const |
BallProperties& visBeachBall::BallProperties::operator= | ( | const BallProperties & | bp | ) |
bool visBeachBall::BallProperties::operator== | ( | const BallProperties & | bp | ) | const |
Coord3 visBeachBall::BallProperties::pos | ( | ) | const |
float visBeachBall::BallProperties::radius | ( | ) | const |
void visBeachBall::BallProperties::set | ( | const BallProperties & | ) |
void visBeachBall::BallProperties::setColor1 | ( | Color | ) |
void visBeachBall::BallProperties::setColor2 | ( | Color | ) |
void visBeachBall::BallProperties::setElasticity | ( | float | ) |
void visBeachBall::BallProperties::setPos | ( | const Coord3 & | ) |
void visBeachBall::BallProperties::setRadius | ( | float | ) |
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Generated at for the OpendTect seismic interpretation project. Copyright (C): dGB Beheer B.V. 1995-2022